Acacyn
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Everything posted by Acacyn
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Sorry but i havnt time to add demo missions. But instead of the missions, i will add MORE than 7 new TIE`s!!!
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Thanks @Jamie: I will inform you as soon as its released! @Sanzinsky: Only the TIE Assassin is invented by me, the other six are official concepts.
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KaRRiLLioN had released a A-Wing nd a Y-Wing already. Browse the official STAR WARS MOD thread, then you will find the link
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Any progress? If you have any difficulties with the addon, i could help you.
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I dont know. The textures of Star Wars Republic Commandos are crap, so i cant use them to texture the Delta`s. Maybe i will make them later as a mini addon for an addon?!?!?!?!!!!!
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Here is a small preview of my TIE Pack Volume II. You can see the TIE Assassin which has been invented by me. (you see regular TIE and Eta-2 Actis influences). The old TIE`s are almost completely remodelled (less polygons, more quality -> MORE FUN!!!! and there are new scripts and a new config.
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Im not sure whether KaRRiLLioN or Cell7 will release their updated versions on thursday or friday. I have just contacted them (and im sure they are very busy). Ok guys, here is a small preview of my TIE Pack Volume II. You can see the TIE Assassin which has been invented by me. (you see regular TIE and Eta-2 Actis influences). The old TIE`s are almost completely remodelled (less polygons, more quality -> MORE FUN!!!! and there are new scripts and a new config.
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NEWS: On Thursday or at the latest on Friday i will release my<span style='font-size:17pt;line-height:100%'>TIE PACK Volume 2!!!!!</span> ->which will contains updated versions of all already released TIE`s and even <span style='font-size:17pt;line-height:100%'>7</span> new TIE units!!!!!! At the same time KaRRiLLioN will probably release updated versions of his A-Wing and Y-Wing and Cell7 maybe releases the newest version of his X-Wing and Millenium Falcon. ----- ABOUT THE CLONES PACK: The release will be in Octobre. But maybe i will stop working on the low-res version, because its too much work and if i would make the low res version, than the release would be in novembre. Maybe someone else would enjoy to create a low res version. Im happy when i have finished the CLones Pack high res version. Most models are done, just republic commandos are left and the pilots. And a lot of textures have to be done. Thats my biggest problem: To create high quality textures. But you have to know that im also working on the remodelled LAMBDA shuttle, the THETA-Class shuttle, the V-19 Torrent and the Alpha-3 Nebulues (V-wing), the remodelled N-1 Starfighter and a assault version of the N-1, at the same time. Also im working on the CLones Objects pack. So a lot of work to do until the end of octobre. There is no time for the low res versions, sorry.
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NEWS: On Thursday or at the latest on Friday i will release my<span style='font-size:17pt;line-height:100%'>TIE PACK Volume 2!!!!!</span> ->which will contains updated versions of all already released TIE`s and even <span style='font-size:17pt;line-height:100%'>7</span> new TIE units!!!!!! At the same time KaRRiLLioN will probably release updated versions of his A-Wing and Y-Wing and Cell7 maybe releases the newest version of his X-Wing and Millenium Falcon. ----- ABOUT THE CLONES PACK: The release will be in Octobre. But maybe i will stop working on the low-res version, because its too much work and if i would make the low res version, than the release would be in novembre. Maybe someone else would enjoy to create a low res version. Im happy when i have finished the CLones Pack high res version. Most models are done, just republic commandos are left and the pilots. And a lot of textures have to be done. Thats my biggest problem: To create high quality textures. But you have to know that im also working on the remodelled LAMBDA shuttle, the THETA-Class shuttle, the V-19 Torrent and the Alpha-3 Nebulues (V-wing), the remodelled N-1 Starfighter and a assault version of the N-1, Â at the same time. Also im working on the CLones Objects pack. So a lot of work to do until the end of octobre. There is no time for the low res versions, sorry.
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I have entered this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_plane = _this select 0 _player = player _path = {\aca_tief\} #smoke ?(getdammage _plane > 0.2):_dropColours=[lightColour];goto "smoke" ?(getdammage _plane > 0.8):_dropColours=[darkColour];goto "smoke" ?!alive _plane : goto "quit" goto "smoke" #quit ~10 goto "exit" #exit exit As a loop function, but it doesnt works. Do i need any special named points in the MEMORY LOD
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Thank you very much!!! Trenchfeet`s planes are awesome!!!!!!
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YES!!!! This would be a great idea!!!!
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@hmmwv: I wont make new textures for the ARC. Its the OF engine!! Maybe ArmA will use the whole quality of the textures and not make them blurred or show them with lower quality. @C4P741N: I havnt downloaded them (the two things are very big).
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I would like to create the AT-RT but i do nothing know about the animation scripts of the legs! If its too difficult than it wouldnt be funny to me... EDIT: @Cell7: The height of your sig is a bit to big i think. Maybe a moderator wont like that...
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Hm, if nobody had created the Spetznaz of MGS2, than i have a go on making them!!! I havnt tested it yet, but is in JAM3 a silenced version of the AKS-74u The gear of the "Tanker Incident" Soldiers. And had been an AN-94 already created???
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Question: Does somebody know a script for heavy engine smoke if the ship gets dammaged? First at a dammage value of 0.5 it should be white smoke (very slow fade out and it should be a very long stipe at the sky). THan if the dammage is critical ( about 0.8), he smoke should get black. It should look like in this example, but ignore the "Dammage 0.2", it should be "Dammage 0.8" Can somebody post a script which is similiar into this thread or give me a link of an addon which has that feature?
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Question: Does somebody know a script for heavy engine smoke if the ship gets dammaged? First at a dammage value of 0.5 it should be white smoke (very slow fade out and it should be a very long stipe at the sky). THan if the dammage is critical ( about 0.8), he smoke should get black. It should look like in this example, but ignore the "Dammage 0.2", it should be "Dammage 0.8" Can somebody post a script which is similiar into this thread or give me a link of an addon which has that feature?
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Well, i think Cell7 wanted to use that haze effect for his X-Wing or Millenium Falcon. So, for the jet`s
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Yes, i just hope all the threads havnt been deleted
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The LAAT-i is looking awesome, like all your addons Cell7!!!!!! Have you tried the scripts with the additional gunners already?
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Thank you all for the informations!!! Do you know where i can download that reskinned tank crew?
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The server is still down hornet65. Try it again later or tomorrow
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Your addons are very cool , but could you make more detailed textures please? great Job!!!
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Hey your troops are looking very good!!! a question: Do the Spetznaz of "Metal gear Solid II" really exist??? I mean that camo, the whole uniform etc.
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Your addons are just incredible. They are really high detailed and it makes fun to dogfight with them. I cant wait to play your next project. You are definately an aircraft addonmaker ace !!!