Aneurysm
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As ZLOY said, they seem to work fine with other add-ons. DKM Mods AT-7, TOW, and M-46 can all take out Sigma's heavier tanks (M1A1/A2/T-90/T-80UM) in about 2 shots which seems pretty good to me. This BMP-3 is quite capable at taking out lighter tanks like Leopard 1s, M-60s and IFVs like the M2A2 but struggles against (though is still possible) against M1A2s. That BMD-3 that AKM-74 made has a 100mm gun just as powerful, (if I remember right) so these two add-ons complement each other well. As for most other heavy armoured vehicle add-ons - well there isn't actually that many, and most of them like the two Challenger 1s that were made, are so horribley unrealistic I refuse to play with them anyway.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">With that said, I still think the cannon is overpowered. It destroys M1's with two hits. I think it would be better if it was toned down to be closer to the dammage the BIS made T-55 cannon causes. <span id='postcolor'> The cannon is fine. Don't you people use Sigma-6s addons? The BMP-3 takes about 6 hits to destroy Sigma-6s M1A2 which to me is fine. Not sure about his T-90s. Go to www.operationnorthstar.com if your daft enough not to own them.
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As Milkman said, there's a problem with the crew's Ak-47SU which causes the game to crash. Why change the crew's weapons anyway, the new textures on the gun look terrible! The power of the 100mm gun is fine, but there is a problem with it which I can't believe no one has mentioned! The velocity must be terrible! When you try to fire at a vehicle about 200m+ away, the rounds fall short! You have to aim above the target to get the weapon to hit! Despite these (major) problems I still really liked it, especially the version with ERA. Better textures, and a little more detail on the vehicles itself would be good. But still a very cool add on. But please fix the gun.
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Agreed, compared to Sigma-6s tanks this thing is very, VERY underpowered! It took about 5/6 shots to kill the T-90, and the T-90 killed the Challenger in 1 shot! Sort it out please!
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Argh...when I download it the Zip file always seems uncomplete - I get a message saying it's invalid. Also why when I download it do I have to use the stupid "windows" downloader instead of "GoZilla" which I usually use? "GoZilla" is my default but it's that crappy widows one which always appears. Unless someone can explain whats happening I'm going to have to wait untill it appears on www.ofp.cz or a similar site - their downloads always work fine.
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Ignore! Ignore! Ignore! Ignore! Ignore! Ignore! Ignore! Very sorry, it's working fine! I just didn't....never mind - it's embarrasing!
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Wow, you guys did it the hard way. I tried that mission loods of times and kept failing because I kept trying to engage them with my tanks. I finally realised there was a really easy way. I send all the tanks back into the town. I use the BMP to ferry mines out to the long bit of straight road before the town and plant about 7/8 mines and 3 satchel charges. Then sit back and watch the carnage. LOL I suffered no losses and didn't even have to use the satchel charges that I'd saved as my last part of defence. The tanks that didn't get hit by mines got minced from long range in the town. Would you believe it took me a few hours to realise it could be done so easy!
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Ok, this is a bit complicated, this problem seems to span over the two missions in the topic title. I completed Contraband properly, or so I thought, so I moved onto Reckoning to find my truck has NO AMMO in it! No RPGs, no AA missiles, no mines, no guns, no nothing! Well as you can imagine attacking the airbase is as good as impossible! Well as far as I remember, in "Contraband", the ship came, unloaded the ammo boxes, a messages came up saying all the ammo was loaded up and I was to retun to base. I even checked the ammo boxes for ammo and weapons. No they were empty, I went up to my truck, and yup it was full of goodies, but when I start the next mission I have NO weapons other than the ones on me. I thought, never mind, must have been a bug or something, I'll just replay the mission. I replayed the mission, same thing happened AGAIN. Tried it about 5 times, and each time in the next mission I had nothing. What's happened? I can't be doing something wrong can I? If so what? I'm using OFP v1.90. This better not be a permanent bug because that mission is impossible with no explosive weaponry.