Aculaud
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Everything posted by Aculaud
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Well, i'm still loving all the new stuff you can do with it. I'm still playing - It gets a "solid hit" from me
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Harnu @ Aug. 11 2002,12:31)</td></tr><tr><td id="QUOTE">Whenver I look at the refrence I get more confused. Â How am I supposed to know what I'm looking for? Â And I can hardly ever find anything when I am looking for it.<span id='postcolor'> Maybe this comes a bit late, but i agree to an extent. I'd like to see an official command reference that actually gives the syntaxes of the command, and an explanation of what the effects are so we can actually know what they do.
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>>>Mods, dont know if the following link can do any harm, so if its not cool, please dont hold it against me, i just thought this was funny.<<< EDIT: RalphWiggum: link removed...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Ex-RoNiN @ Sep. 22 2002,12:28)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (IceFire @ Sep. 22 2002,13:46)</td></tr><tr><td id="QUOTE">Aculaud, didn't you say you saw an American soldier on hte chopper base in the sp mission "Sniper team" where you had to assasinate the 3 Spetsnats? Where is he?<span id='postcolor'> Look to the top right - you should see three big buttons labelled "search", "members" and "help?". Got them? Right, now look directly underneath it. What do you see? Ideally, you should be able to see something called "Your messenger". If you click on that, you will be able to send a message to anyone you want without anyone else seeing it This is almost like AIM or MSN And the best thing - it keeps the forum free of such rubbish Please make use of this feature in the future Thanks <span id='postcolor'> Ahhhhhhh, condescension.....its beautiful when you can make use of it with such effectiveness
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (IceFire @ Sep. 22 2002,04:46)</td></tr><tr><td id="QUOTE">Aculaud, didn't you say you saw an American soldier on hte chopper base in the sp mission "Sniper team" where you had to assasinate the 3 Spetsnats? Where is he?<span id='postcolor'> First off, this really is spam Second, he goes to the chopper base by truck. You have to get there and wait for a bit. Oddly enough, you'll see the three spetz natzs get there as well, along with a Russian sniper. Also, it isnt an American soldier, its a Soviet spy dressed like one. Good hunting!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Ex-RoNiN @ Sep. 22 2002,01:02)</td></tr><tr><td id="QUOTE"> <span id='postcolor'> Beware moderators trying to make it so that having fun is considered spam
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I made a marker, and now i dont know where it is. It should be green, but iv looked everywhere, and its nowhere to be seen. Anyway to select this by keyboard, or possibly delete it from the mission.sqm file? Really need help.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jester983 @ Sep. 21 2002,22:00)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aculaud @ Sep. 21 2002,09:58)</td></tr><tr><td id="QUOTE">LOL!! <span id='postcolor'> ROFLMAO! Â I hope there are no kids in the mud when she lands on it cause... well id rather not think about it. Â <span id='postcolor'> thats a SHE!?!?!?!?!?!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jester983 @ Sep. 21 2002,21:51)</td></tr><tr><td id="QUOTE">LOL! Oh god thats rich. How did you find this link aculaud?<span id='postcolor'> From a site they'd ban me for posting Sorry, guys
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Very well, hows about some good 'ol Redneck Humor!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WKK Gimbal @ Sep. 20 2002,16:31)</td></tr><tr><td id="QUOTE">A tribute to the Offtopic Forum! CLICK HERE!<span id='postcolor'> Saddly enough, this really is a tribute to a lot of us here.......Bloody perverts!
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Anyone have a list of all the new syntaxes?
Aculaud posted a topic in OFP : MISSION EDITING & SCRIPTING
Anyone know anything about all the new command syntaxes added with resistance like all the new player animations and whatnot? Thanks P.S. I'm NOT talking about the command reference. I mean the parts of the command like this switchmove "effectstandtalk". The part in bold - the syntax. -
I like using hint text to tell the player about functions that i add like artillery and whatnot, but i respect the fact that many people play in veteran mode. So will hint text still show up for them?
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Is there a general syntax for friendly fire?
Aculaud posted a topic in OFP : MISSION EDITING & SCRIPTING
I like making missions where the player starts out in friendly territory with friendly units, but it just pisses me off when people just go on killing sprees and see how many friendlies they can take out. So is there some general command for friendly fire that i can use to have some tank kill them if the player kills units on its side? -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 15 2002,22:44)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aculaud @ Sep. 16 2002,07:42)</td></tr><tr><td id="QUOTE">But that stupid "combining numbers with letters" style really does irritate my asshole, now that you mention it.<span id='postcolor'> w3rd. In fact, 3xcuse m3 wh1l3 1 g0 g3t my 0intm3nt.<span id='postcolor'> GAHHH!!!!!!!!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 15 2002,22:36)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aculaud @ Sep. 16 2002,07:29)</td></tr><tr><td id="QUOTE">>_<<span id='postcolor'> whats this? Your ass is puckering? <span id='postcolor'> Actually, that was to simulate the face you make where you wince really hard and pinch the bridge of your nose to avoid getting a headache from the great stupidity youve witnessed. But that stupid "combining numbers with letters" style really does irritate my asshole, now that you mention it.
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The OFP trailer!! Other than that, Schism by Tool.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Sep. 15 2002,22:11)</td></tr><tr><td id="QUOTE">Is it just me, or are America and Britain coming up with every excuse they can think of to justify a war?<span id='postcolor'> No, its not just you, trust me. In the first seven or so weeks of the war alone, we racked up an amount of civillian casualties equal to that of the 9/11 attack. All we're there for is vengeance, so there we go. We got it. Now lets get the hell out of there and take care of one of the reasons Bush is still in office.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 15 2002,22:27)</td></tr><tr><td id="QUOTE">Sgt. P@yn3 poked his head around the corner. Â Â "Sh1t d3wd, fuking campr fgts all over the 0bj!!!!!111" Â Â "stfu n00b", Lt. @$$m0n3y shouted, "1ve got l33t AWP sk1llzzz" <span id='postcolor'> Ohhhhhhhh...............>_< GOD, that sickens me!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Sep. 15 2002,22:16)</td></tr><tr><td id="QUOTE">Thats why I had the Royal Marines, becasue I wanted to do something else rather than Americans, variety is important <span id='postcolor'> Those kind of things were really good calls. I found it especially cool that Oligo played the side of the Taliban and Al Qeada. It ended up getting something from all view points.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Cloney @ Sep. 15 2002,08:39)</td></tr><tr><td id="QUOTE">Well, unless Acualaud wants to add something. I'd like to compile this thing and post it as a whole so people on the forums can read the entire thingy contiguously<span id='postcolor'> I dunno, i was trying to think of something, but i guess its over with. Our characters made it out with the bits and pieces of our squads, and now we're safe. I thought it was really cool how this was written. We all just made up our own characters and all told our sides of the story simultaneously, and they all fit together. Good work, all
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Sep. 15 2002,13:46)</td></tr><tr><td id="QUOTE">some time ago, there was some pics of marines peeking through a broken part of wall section. now we have that in OFPR(ex. walls west of Velka Ves)<span id='postcolor'> And in Lipany, and maybe a few other places. I also think the castle ruins kick ass. Maybe we dont need VBS in its entirety, but BIS should at least release more of the cool features of it for OFP. The AW50, aircraft carriers, some of the infantry models, the LAV, etc. We need more of that.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Sep. 15 2002,13:46)</td></tr><tr><td id="QUOTE">some time ago, there was some pics of marines peeking through a broken part of wall section. now we have that in OFPR(ex. walls west of Velka Ves)<span id='postcolor'> And in Lipany, and maybe a few other places. I also think the castle ruins kick ass. Maybe we dont need VBS in its entirety, but BIS should at least release more of the cool features of it for OFP. The AW50, aircraft carriers, some of the infantry models, the LAV, etc. We need more of that.
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Getting vehicles on the move
Aculaud replied to Shark111's topic in OFP : MISSION EDITING & SCRIPTING
You may want to try putting it in a script. try using armor1 domove (getpos "name of unit") that one works for me.