Aculaud
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Everything posted by Aculaud
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that sounds like a good call. I could see how you would run into problems like that with locking on to things. Cause unless youre the gunner, thats the only way you know what your aiming at, aside from guessing by looking at where your aiming which would be tough on a chopper
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Remember the single mission "chinook"?
Aculaud replied to Aculaud's topic in OFP : MISSION EDITING & SCRIPTING
I forgot to mention, i dont care if the AI is doing it or me, id just like to know how to do that. -
Ok, so its confirmed. The carl gustav is a NATO weapon after all, and the Russians do have their own AT4 launcher, like the one they use in OFP (or at least similar to it). Gotcha!
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yeah, panzer. What are you talking about? I wouldnt be saying Iron sights are for newbies, iv hit people dead on and took them down with a single shot at sniper rifle range using iron sights. As for the topic, i think iron sights do well for what they are. I think Russian iron sights are more accurate than the NATO ones; smaller, less blocky, dont block out your target as much. So yeah, unless i'm using full auto on a small group or sniping, i'll use iron sights. And for the record, the reticule is not as accurate as iron sights. If anyone noticed, the shot comes from the berral of the weapon, and not from the player himself, like it has in other games. I discovered this when i was exicuting people by popping one in their head while they're on the ground as a way of kinda making sure they're dead. Id put the reticule on their head, and the shot would go about a foot in front of it. so if you aim at something terribly close with the reticule, you most likely wont hit it. Its there for the sake of cadet mode to give you a relitively accurate idea of where the shot will go at ranges exeding 20 meters.
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Hey........what'd you think of the mission hmmwv?
Aculaud replied to Aculaud's topic in OPF MISSIONS
hence the prupose of the mission editor -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Duff @ Mar. 12 2002,00:26)</td></tr><tr><td id="QUOTE">your not mentioning that balance can be achived thru #'s of units. yes, an M1 tank is tough, but put him up against more than one t-80 and he might loose. it's up to the mission makers to achive balance this way. Shermans in WW2 weren't that great, but what gave them success was their #'s as an example. So i say let the addons come.<span id='postcolor'> this is also a good reason that we wouldnt need any more addons. Put 8 shilkas in the way of an A-10 formation, and they're as good as useless. but put 2 machine gunners, and a few soldiers with full skill in the way of 3 oncoming enemy squads, and they'd probably win, or at least take them down to a fraction of what they were just because they would have the drop on them. there are so many things that can tip the odds in a players favor besides numbers, although they play a part as well. I'll pretty much always be playing the devils advocate to people who want to see more Russian choppers. Because, while it would even things out as far as how many kinds of units each side had, youd just be putting in more of the same. Because the truth is, the Russians only need two choppers right now because the two that they have preforms all the tasks that four of NATOs choppers do. Hell, the Mi-24 alone combines 3 of NATOs choppers.
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pretty cool mission. Not really "bomber"man so much as "sniper"man, although i did have to bomb the hell out of that hind to beat the mission Pretty fun. It was deffinitely not in an ideal sniping location, which, actually, was part of the fun. I found myself having to get close enough to see everything, while still maintaining my cover. Took me a couple trys, but i got it. Nice job with the cinimatics, and the spoken dialog. keep up the good work!
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Need help with the briefing.........again!
Aculaud posted a topic in OFP : MISSION EDITING & SCRIPTING
why are my notes and plans sections being combined? -
Need help with the briefing.........again!
Aculaud replied to Aculaud's topic in OFP : MISSION EDITING & SCRIPTING
yeah, iv used that before, but..........ahh, well. that should work fine. thanks, man. -
so tell me. was the earlier Carl Gustav a NATO weapon as well?
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yeah, its kinda messed up like that. A humvee isnt armored at all infact. It was made to be light enough to be airlifted by very light weight choppers. it wasnt meant to be an armored car. Aside from that, they preform just about the same.
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yeah, the ground doesnt like me much when i take to the sky either. One thing about OFP is that the mission editor allows you to give people whatever you want. you could have a group of civillians pilot A-10s with more civillians on the ground supporting them or something. You can give anyone anything you want to give them. If there was a dog unit in OFP, you could probably arm it with a gun of some kind too. So really, theres no need for any more units on the other sides, cause the player can give them anything anyway.
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Take it slow until you actually get to the enemy camp. Deffinitely take the sniper rifle, and always watch out for enemys in different directions. Bravo will attack when you radio for them to come in. you have to do that manually. Also, take as many law launchers as possible, including you, so that your other soldiers have the ability to take out the APCs that are there as well. Try to stay on higher ground until you reach a good point of vantage on the camp, and you could keep a few guys with you for support, and send the rest in to attack the camp with Bravo, or you could all go in. thats pretty much what i'd do.
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then all i can say is go try upgrading. If that doesnt work.................give them both AA launchers and keep them on foot or something
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How do i get this camera effect?
Aculaud replied to Aculaud's topic in OFP : MISSION EDITING & SCRIPTING
actually, i figured out something else that will work. Thanks anyway though -
How do i make a camera shot fade in from black at the begining of a mission?
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yeah yeah yeah, the point is, its an allied weapon after all. thats what i was trying to get to the bottom of.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (slowyconection @ Mar. 10 2002,20:37)</td></tr><tr><td id="QUOTE">we jus want new things nothin more! and,"aham", civilian, resistance and the reds need more stuff<span id='postcolor'> the key word here is "civilian". One who is not part of any armed forces. Just a regular person. As such, what purpose would he have with a gun in a game like OFP? Civilians were not meant to fight in this game, they were meant for back ground activity. this is also why there are only 3 different models for them. As for the resistance, them not having as much as anyone else is because they are the resistance. they have had to fend for themselves as a pose to the Reds and NATO being financially backed by their own governments. thats why those two sides have so much more than the civilians and resistance. its a matter of realism. And let me guess; you want to see more choppers in the Russians arsenal. To that, i say this. The Reds dont have as many choppers because they dont need any more. The Mi-24 hind preforms all the functions of both of NATOs attack choppers and even carries more ammo than either of them. On top of that, it also carries six aditional passengers. It effectively combines the AH-1 cobra with the AH-64 apache with the UH-60 blackhawk. And then the Mi-17 hind is nothing more than the Russian version of the Ch-47d chinook. And it even has more firepower. The chinook only has a machine gun, while the Mi-17 carries close to 200 57mm rockets. it could sustain fire on an area almost just as long as any attack chopper could. And on top of all of that, Both of the Russians choppers are even stronger than NATOs choppers. And then theres their APCs. the NATO M113 cant even compare to the Russian BMP. It only has a machine gun, while the BMP carries a small sabot, an anti-armor rocket, and a machien gun. Only when the bradley came out with version 1.30 did it become fair. I will admit that laser guided bombs give NATO a bit of an edge, but there is a user made addon that puts a Russian equivilant in the game. Other than that, you must take into consideration weather or not a Russian equivilant is even needed. The SU-25 carries more firepower than an A-10 does anyway. So maybe its neccisary for NATO to have one more option.
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No, i'm pretty sure theres no other way to do it without retreating. A vulcan was not made to take on multiple tanks. So yeah, i think youre gonna have to keep retreating and calling in air support. Well, if he never says ready, i would question a few things: First off, what are you doing to make him re-load? When i tell him to reload, i select the driver of that vulcan when he says hes low on ammo, and hit "6" for the action menu, and tell him to "reload at ammo truck 9 'o clock" or something to that extent. Second, what version of OFP are you running? I dont know of any glitches related to earlier versions that effect the reloading of your team mates vehicles, but theres a chance it could be that.
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This had just been on my mind considering the mission is different than anything BIS and Codemasters had put out before. So what do you think?
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so whats the deal with operation-flashpoint.net these days? are they still accepting user made missions, or is it just that no ones made any recently?
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well, one good body\head shot kills all with one bullet anyway, so all anyone really needs in that regard is just a little more skill with accuracy
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and thats great. User made addons can flow at their own pace if they want. Its just getting a little annoying when people ask for all this new stuff from the creators.
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Hey........what'd you think of the mission hmmwv?
Aculaud replied to Aculaud's topic in OPF MISSIONS
gold is an addon to OFP. it includes the ultimate upgrade 3, which is also downloadable, and the Russian campeign "red Hammer". you have to have the origional game, or you wont have anything to addon to. -
gold is an addon to OFP. it includes the ultimate upgrade 3, which is also downloadable, and the Russian campeign "red Hammer". you have to have the origional game, or you wont have anything to addon to.