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Aaron Kane

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Posts posted by Aaron Kane

  1. Yeah, the military complex with the warehouses by the desert kicks ass, I just found it for myself last night and thougt it was like a tank depot or something? confused.gif

    After all, that IS where alot of the enemy tanks come from on the mission when you have to have a huge tank battle to protect the town.

    COINCIDENCE??? confused.gif

  2. I noticed a VERY annoying problem that I and most likely many others have noticed, and that is how easily the Western choppers engines are damaged. Just last night I was flying a V-80 and the thing stayed in the air until its armor was completely depleted. I tried the same thing with an Apache, and almost all of the time the engines would shut off at 50% damage.

    I suggest that they make it so that either Western choppers have this remarkable invincible engine technology, or they make it so that a quick and nimble player can restart engines inair. Even though the latter would be unrealistic, of course tounge.gif

  3. Hey everyone.

    I've been fiddling around and trying to tweak units in OFP. But now whenever I enter my version 1.46 game, I get an error stating "value not an array" or "array not a value" or something...

    Anyways, this doesnt only happen with edited .cpp files. I took a fresh, unedited one and replaced my config.bin file with it, and sure enough I still got the error. I get the error right before the splash screen appears. My game crashes to desktop, and then the error message appears. I'm running OFP version 1.46, and I have uninstalled the game and reinstalled, but it hasnt helped. sad.gif

    Has anyone here ever had a similar error, or any idea what could be producing the same error over and over? confused.gif

  4. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (OUberLord @ July 16 2002,03:18)</td></tr><tr><td id="QUOTE">So you guys didnt go into the plains at all then?<span id='postcolor'>

    Whoa whoa... I DIDNT KNOW THERE WAS ANOTHER WAY!!! wow.gif

    Jesus Christ, I lost SO many tanks, but eventually just fought it out in the plains, then ran back to the town and got the men. Strangely, there were two T-80's guarding a base south of the enemy as well...

    I didnt use mines or anything, just tank vs. tank combat all the way... the horror... the horror...

  5. But mark my words Denoir... one day someone will solve this mystery. On that day, the dead shall walk the earth and consume the flesh of virgin cats.... and Hellfires will have their strength changes to a value SO REALISTIC... it will simply boggle the mind...

    mark my words... the day shall come... and its comin' soon. . .

  6. I am using 1.46 for the time being just to get a grasp of what I'm doing. I made all changes, but still...

    Can I just get a step-by-step guide on how to do this, for a 1.46 game? If you can Denoir, I'll put the stamp on that Grammy and pop it in the mailbox smile.gif

  7. I changed the Hellfires damage rating from 900 to 1200. I changed the indirect to 800. Hellfires still did the normal damage. I changed Hellfires to 9000 damage for both, and it still took 2 to 3 hits to kill a target. I cant think of anything I did wrong, I edited the config.bin after decoding it, and saved it as config.cpp, and still no effects. I AM supposed to save the config.cpp in the BIN folder, right? And I AM supposed to delete the old config.bin, right?

    If I can get any help, I'd be REALLY grateful...


  8. What the Heck? I keep getting this error "cant find bin/config.bin/worlds" or something like that. I've opened it up in wordpad and made my adjustments, but I noticed the file is like 500k now, and it was 200k or so when it was originally there. Maybe I have to shrink it back or compress it back to its original size? confused.gif

  9. EEK!!!!!!! Could anyone PLEASE give me a tutorial on how to work this confangled beast? The quickhelp for me doesnt work at all. Could someone give me a step by step guide on how to change a Hellfires strength for the Apache?

    If you do, I'll give you a Grammy, or if I'm feeling generous, a Golden Globe!

  10. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @ July 15 2002,02:47)</td></tr><tr><td id="QUOTE">That's the way it is for all of us.

    When hellfires see rotor blades they run away.<span id='postcolor'>

    Its true, I saw it on the Discovery Porn Channel.

  11. Residuum and Denoir just lost all credibility from me. mad.gif

    Now back to the subject, I've seen that they are developing guns that will not fire unless they are in the hands of the person they were assigned to.  They work with some little ring or something.  The air marshalls would be equipped with these, and with the before-mentioned bullets, and then the problem is solved.  You have highly trained guys on planes with guns only they can fire.  Its all you need.

    However, I do agree that there is definently a lack of air marshalls, but hopefully that will improve over time.  I believe that the government should run this part of airline security simply because if something goes wrong, they'll take the shit for it.  The goverment doesnt want one of their agents to suddenly go crazy and shoot the pilot, of course, but who's to say that a private security cooperation doesnt have more sinister thoughts on their minds? confused.gif

  12. Hey hey...  I've been trying to edit the config.bin file of OFP for a long time.  I have found config.bin version 1.46, and I'm willing to revert and uninstall Resistance if I have to, and have decoded it. But unfortunatly, I dont have the skills or knowledge to edit anything.

     Would anyone please tell me what programs I need or should use to edit unit statistics, such as weapon damage, and other things of that nature?  sad.gif  sad.gif  sad.gif

    I need help, or the terrorists said they'd shoot my pony! wow.gif