ALDEGA
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Everything posted by ALDEGA
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Could you please post your specs (as many as you can)?
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Dunno if RS will actually release any program. I believe they make the levels (geometry) in 3ds max, as they did with Rainbow6/Rogue Spear. Redstorm have only released some plugin for RS editing, to be used with 3ds max.
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If bis made an official ofp editing manual..
ALDEGA replied to Tracer's topic in OFP : MISSION EDITING & SCRIPTING
1 in the help file, there is a tutorial 2 there is an official scripting reference 3 haven't you visited ofpeditingcenter.com? -
I've had problems with narrow spaces (in v1.46). The ai simply won't go through.
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== D:\OperationFlashpoint\OperationFlashpoint.TMP0 This is indeed pretty "fishy".
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1 Have you tried shutting down the firewall completely? 2 did it happen with previous versions? 3 Yes, if a mission uses an useraddon, it must be installed.
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Default user name is saved in registry [HKEY_CURRENT_USER\Software\Codemasters\Operation Flashpoint] "Player Name"="myusername"
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I made a sample mission: radio to let the a10 come to you, (after the a10 has passed the target), set its target to laser, it will then bomb the laser target (you will have to use skiptime a bit, as some of the flying takes rather long) mission: version=11; class Mission { addOns[]= { "LaserGuided", "MAF_BRDM" }; randomSeed=817155; class Intel { }; class Groups { items=3; class Item0 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={5583.870117,89.535408,6215.811035}; azimut=-160.533997; id=0; side="WEST"; vehicle="SoldierWSaboteurLaser"; player="PLAYER COMMANDER"; leader=1; skill=0.600000; text="ldu"; markers[]={}; }; }; }; class Item1 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5435.416992,71.829483,6161.352539}; id=1; side="EAST"; vehicle="BMP"; leader=1; skill=0.600000; markers[]={}; }; }; }; class Item2 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11494.452148,-49.683239,3303.603271}; special="FLY"; id=2; side="WEST"; vehicle="A10LGB"; leader=1; skill=0.600000; text="a10"; markers[]={}; }; }; class Waypoints { items=1; class Item0 { position[]={11522.833008,-49.769997,3587.418457}; type="HOLD"; synchronizations[]={}; class Effects { }; showWP="NEVER"; }; }; }; }; class Sensors { items=1; class Item0 { position[]={5383.026367,76.601479,6124.085938}; activationBy="ALPHA"; age="UNKNOWN"; expActiv="[a10] join ldu"; class Effects { }; synchronizations[]={}; }; }; }; class Intro { addOns[]={}; randomSeed=434691; class Intel { }; }; class OutroWin { addOns[]={}; randomSeed=7648259; class Intel { }; }; class OutroLoose { addOns[]={}; randomSeed=364035; class Intel { }; };
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Well, make a mission where the a-10 has a waypoint that makes him fly around a certain area (eg somewhere over the sea). Then make a trigger for the laser designator guy, that will allom him to radio the command to let the a-10 come to it's position -> a-10 joins laser team, in the meanwhile you tell the a-10 to target the laser target
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In real life I think it would be like this: - 1337 us marines team goes 'behind enemy lines' - searches for target (may be well hidden, that's why they need the ground team) - when found, contacts, a-10 - LD soldier lights target - a-10 does bombing run So if you'd make a mission for the ground team, you'd have to make a trigger that, when you have found and lit the target, it sends the a-10 in your direction, and using LD information to target.
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It's kinda logical that he has to be under your command, no? Imagine having two units with laser designator on the map. One on the north of the island, one on the south. Which one would the a-10 'listen' to?
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Whenever a crash occurs, it's always useful to check out the latest entry of flashpoint.rpt . If it IS a simple error like missing addon then you will be able to interpret the error message in there. The reason why those maps work when you tested them is because you may have installed the necessary addon but not all other players have. Because you can download the official patches without the vehicle addons, even missions that only use official units may cause this.
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I've got 384 megs and I don't have any problem whatsoever (running XP). You should use Win2k/XP as they are better at memory management. Win9x wasn't designed to handle that much (excessive) memory. I believe anything above 256 is not worth it under 9x.
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I love both games. They are different though. R6 is CQB and OF is the opposit.
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His GF2MX is the fastest available GF2MX version. It's not the problem, OF's gfx aren't thát demanding. I'd upgrade RAM/CPU first.
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I do not reccommend using RAM boosters. They will reorganize the memory like every five seconds causing a big performance hit during that reorganization.
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I haven't had any crashes. Are you sure it's not a missing addon issue?
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It's not very easy to stop these trainers, as they change values in the RAM. :-/
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SUMA, a couple of days ago I told you about a 1.48 server crash. It was due to a missing addon (cfr. infra) file: __cur_mp world: cain_snow campaign: battle: mission: ErrorMessage: No entry 'config.bin/CfgVehicles.AXX364'. Perhaps you should just make the server go back to the mission selection screen and display a "missing addon" message (like chat text, but in red) instead of quitting the server? This way it wouldn't crash
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Missing something when using the squad.xml thing
ALDEGA replied to Gen_Faculty's topic in TROUBLESHOOTING
check your PM -
it's a "if you want to know how it continues, buy the full version" type of level
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Have you tried installing 1.46? (you can install directly from v1.30 to v1.46).
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What exact errors does it give? Are it checksum errors? When reinstalling the patches, did you first completely remove the game? (all files in the OF directory) Also, please post your PC specifications. (as many details as possible)
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I see...
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First. If you think GR is a better game, then why are you here posting this? Posting this shows that you care about OF. Second. The Rainbow6 games do NOT have any editing tools. The only tools released thusfar were some undocumented 3dsmax plugins for Rogue Spear (3DSMAX is incredibly expensive, so many gamers can't use these at all, legally that is), which were released like a year and a half after the release of Rogue spear. Now Redstorm will be releasing some plugins (same as with rogue spear) on their ADDON DISK. Dont you have a problem with that? In the end there are (I believe) very few, if none, user made levels for Rogue Spear.