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4 IN 1

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Everything posted by 4 IN 1

  1. 4 IN 1

    Operation E3

    You see, there is the difference, a lot of time bug hunting is more or less exploits to the point where the game is broken in order to find possible cause of what breaks it, then report it so developers can fix it, or at worse bypass it, WE are more then happy if the developers can plug up the loopholes so that people can play normally when the game/mod is complete, bottom line is alpha and beta are expected to have bugs and loopholes that makes people cannot enjoy the game. And if you do not intentionally try to find those problems you are failing your part as beta testers.
  2. 4 IN 1

    Operation E3

    I think they really misunderstood when we said we love CWC and Resistance campaign, what we love is the connection with the characters, the the fear of assuming that there is an enemy unit behind every bush and the open approach to almost every mission, which drives you to take a different approach every time you replay. And the campaign is LONG! Much longer then every campaign BI create later titles. Also about the EVE Players, YES, we love exploit, but that is because we know something is broken that developers have to fix it, and given the fact that every inch of the map is equivalent to EVE LOW SEC spac, there is nothing you can help about ganging, OH and we REALLY LIKE TEARS, especially those from carebears and bandits.:p
  3. 4 IN 1

    Too much muzzle flash and reload animations?

    By the book? No On the field? basicly everything that can be put on and then removed without the help of gunsmith can be used as long as you can return the rifle into its original configuration for the sake of inspection or going home. Non standard equipment are widely used by US troops during afghanistan and iraq campaign, and I don't think I need to tell you how SF guys treat their weapon.
  4. Wait, game development is cheap? My god, I must go out to tell every inde developer about that ! *sarcasm*
  5. 4 IN 1

    Development Blog & Reveals

    Oh no, I was looking forward to the DayZ interview:(
  6. 4 IN 1

    Too much muzzle flash and reload animations?

    Just make sure you bring as much muzzle device with you as well, after all some people still cannot understand the concept that muzzle flash change depend on design
  7. 4 IN 1

    Development Blog & Reveals

    The only thing I want to know now is when will Rocket's E3 T-shirt be available to buy ? :p
  8. 4 IN 1

    Does jogging and running seem odd?

    Even faster if you just let the gun hanging in front of your chest/belly:p
  9. 4 IN 1

    Operation E3

    Ain't BI (in fact, Suma himself) address the problem in the multi core thread? You may try to speed up everything by forcing every single core to run 100% at all time, but it would of no use for the actual gameplay if it is not in scan with each other what so ever.
  10. 4 IN 1

    Development Blog & Reveals

    Well I will atless hope they add a few lines of value modifier into the weapon config, so that we can tune the specific gun as per its spec and do not need any workaround script to change config value set in ammo class any more.
  11. 4 IN 1

    Operation E3

    Assuming that they actually are able to fix the bicycles in the first place.
  12. 4 IN 1

    Development Blog & Reveals

    I am not implying that it is not complicated, nothing in engineering of any sort is not complicated, but if there is something that needs to be overhaul, it have to be done, just saying.
  13. 4 IN 1

    Development Blog & Reveals

    That is why if you are willing to change things, its better starts from ground up to have that mindset to do so instead of looking for an answer at the last minutes. I also have that feeling that there is a thing within developers mind that they are too afraid of rewriting codes, even if they were ancient and do not fit modern day requirements. But that just what I think, and might not be accurate.
  14. 4 IN 1

    Operation E3

    Depend on design, there is also chest mounted rebreathers Like the Draeger LAR V system
  15. 4 IN 1

    Operation E3

    FPDR.............. Those are fluid dynamic panels, same as those put on an aircraft, they are there to decrease drag when moving through medium be it air or water, THESE ARE CLEARLY NOT PRESSURIZATION BULKHEAD
  16. 4 IN 1

    Operation E3

  17. 4 IN 1

    Arma 3 & TOH

    edit:Never mind, Max answer the question
  18. 4 IN 1

    Arma 3 & TOH

    Auto trim is the new noob filter:D
  19. 4 IN 1

    Operation E3

    But still, you do not need strawberry jam to fulfill the job that flashing red screen is already more then capable of, unless you want to over exaggerating the effect to a point of non-sense like every other shooter out there.
  20. 4 IN 1

    Operation E3

    If flashing red light isn't a visual representation enough for you, then you seriously you should stay away from roads, as passing fire truck generally would not spray strawberry jam on people face.
  21. 4 IN 1

    Development Blog & Reveals

    Knowing thats not the case of mine in "the real life"(I do play force on force a lot), I will left it be as I don't really want to try to push anything too hard, but just point out that something I find to have an impact on efficiency.
  22. 4 IN 1

    Operation E3

    Flashing red screen is already more then enough, like how it have been since OFP days:rolleyes: (Talking about drawing a snake and add legs on it)
  23. 4 IN 1

    Operation E3

    That bloody jelly screen really starting to get into my nerve, out of all possible things that can be done, they done the most non-sense of all.
  24. 4 IN 1

    Development Blog & Reveals

    Being tacticool is one thing, do yourself a favor and save your own ass is another, currently all the things that I see told me that I'd better stay at the left side of the road or right side of the wall to increase survivability. It is OFP era G36 maddness all over again.
  25. 4 IN 1

    Development Blog & Reveals

    If you do re-watch magpul DVDs you might find that BI at less failed at weapon hand transition(and will be double fail if they still make the avatar do the crapy old "weapon on back" style handgun transition):p
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