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23-Down

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Posts posted by 23-Down


  1. I hope then that this was the first and the last mission only for people with the 505. When not, i'm sure the publishers and BIS will loose players = money! People everywhere paid the same damn prize so we have to become our staff for all or nobody, version 505 or not that's explicit duty.

    Every else is an offence against the fans.

    handle this like a serious meaining cristism.

    so much from me.

    greetings 23-down


  2. hi.

    Yeah can someone upload it somewhere, pls?

    I mean i payed my money for the first Arma version so it is my right to earn the same benefit like the UK people. I don't understand why the czech , german and polish version didn't have this mission. it's unfair to us from these countries. We are fans too not only the people from UK etc.

    greetings 23-down


  3. Hi,

    glad to hear that. Bulletstorm wants to thank you for your good feedback.  smile_o.gif

    Yes i know, i liked the vehicle scence too. It's made with set Velocity.

    Then i wish u fun with the remaining playtime in mission3 and mission4. Mission4 is full of riddles. Have fun.

    So Mission 1&2 were understandable now ?


  4. Hi Zombie1...

    There are no missing voices.... The texts without any voices are just thinking texts by the player. That means the player thinks that but dont talks that... That's the reason why u don't hear any voices for some texts...

    Hm ok i will translate the other 3 missions too... But as far as i know bulletstorm will build a english version of his campaign for u people.

    We know that with the stringtables. I think he had no time or delight to do that earlier. But that has changed now... I'm sure he will release his english version soon.

    Ok start on mission2 to translate.


  5. Hi!

    I played your campaign finish today... I liked it.... but most of the missions were released before by u @zombie1 and others. So it wasn't really new to me, because i played the standalone missions before.

    But all in all it was nice to see it with a story around and in a campaign structure. smile_o.gif

    I hope u people from the Farmland mod will release more campaigns in the future, maybe for Armed Assault. I hope next time with zombies. my personally wish.

    i give the campaign 8 of possible 10 points.. notworthy.gif

    greetings 23-down


  6. Hi Trapper yes thats true. For all i recomment to kill first all zombies before u enter a new area... Dogs for example will follow u over the whole island.

    How i said before u can take all scripts and thats for all, if u want it, then take it. Could be a basicstone for your own scripts, i'm not sure.

    Info: Ok people i translated the first mission for u... It isn't perfect, my english sucks, but i hope u understand more now. No i bet u understand more now!....I will translate the other missions later.....

    http://rapidshare.de/files/34290069/english-files.zip.html

    Just unpbo the campaign and replace the few scripts with the existing scripts inside from mission 01-disaster. Then pack it again and play it.

    Edit: Bulletstorm thank you for your good feedback people. Now he will create a english version maybe. Send more good feedback and i'm sure u hold soon a english version in your hands..

    greetings 23-down


  7. I'm happy that u like it, people same like me (i was a betatester of this project) I let it him know, that u like it.

    btw: are u complete with the campaign? Later in the campaign u will see many new things.

    @mp_phonix: No it's not supported. He tested it with ecp and ffur but it causing errors. it's not compatible. btw it's useless because u fight most against cevilians and not vs soldiers. and u don't see spectacular explosioneffects.

    to ur hint problems people... if u want i can translate the hints for u (the scripts) but u must import the scripts then by your own to the open source campaign... thats an option only for profis which are known with the mapeditor, scripts and pbo tools.

    greetings 23-down


  8. U get your orders inside the missions, in hints or cutscenes.

    Your first order in the first mission is to get your weapon of the boat after u saw the dead buddy... then you must go to Modrova. It't the right way, not the left way to modrova. If u walk the left way then u will die. The missions has limitatations so that u can't run over the entire island.


  9. Hi people.

    A buddy from me released some days ago his really nice campaign - The land of the Dead.

    It's a Zombie Campaign and has nothing to do with military things etc.

    The spoken language of the campaign is in english so far so good, but the subtitles (titletexts) are only in german. But i think this isn't really a big problem. Because u has no briefings etc. all relevant informations will u get in the missions itself.

    The campaign awaits you with 4 fantastic and "atmosphare" rich missions.

    i translated the story so have your fun with my bad english. rofl.gif

    Story:

    Quote[/b] ]You play the role of Mike Stanford. A American guy which works for a huge US-electronic-concern. Mike standord was transposed to Nogova, because his concern became the commission to fix the old and ramshackle currentsystem of Nogova. Because of the success to the project mike became some days vacation. for his last day of holiday he had the idea to go to fishing, he rented a small army boat and wished to drive out for the entire day. It's a beautiful and sunny september day, as he drives out in mid morning. everyhing seems quite and perfect he drives out to sea... Enjoys the weather, captivates some fishes and has some nice hours. But then to afternoon the weather is changing fast! Dark clouds draw on the sky, the temperature drops, the Sea becomes raw, It's raining hard. Thunderbolts and strong fog rears. Because the weather getting worse, mike drives back to the Coast and the pier.

    Back on pier, he leave the boar and debit soon that something terrible has happend. The yore so peaceful and beautiful island nogova has changed his face to the Hell on Earth. Something dark has come over the island and the reality

    miscellaneous with visions of pure horror. The dead awaiken from death and roames around the island, humans became bloodthirsty monsters and the few survivors find herself in a unpromisingly situation again.

    You are right in the middle of it, in this scenario of terror and horror. Only with one target: Escape this hell!

    biggrin_o.gif I hope i spoked not so much in Yoda language. I just can think only in german grammar and thats my problem! I'm sorry for that.

    Installation: Download the campaign and extract the modfolder @LandOfTheDead to your ofp mainfolder, then create a shortcut and add this lines after your gamepart with the .exe thing : -nosplash -nomap -mod=@LandOfTheDead

    Don't play with any other modfolders, because that can provocate addonconflicts! I think replacementsoldiers and new skies should be ok, but more not. Dxdll is ok too, tested by Bulletstorm, the author.  smile_o.gif

    One more info: The Zombies act completly new, not like in the most zombiemissions. But you will see that first in Mission3 & Mission4! The scripts are scripted by him. He uses Animations from zombiemod, but a very old version of that, because the project is very old, he found it some weeks ago, again. The 4 missions are not compatible with the new zombieaddons! The only other one problem could be, if the player thinks or hint messages comes, then u cant unterstand it, because there are no soundfiles for things like that.

    ps: The author say everyone who wants the scripts can take it, cut and copy the scripts into own projects! If are some scripts interesting for u so u can take it without to ask him or give credits.

    All Features:

    <u>- Good Camerascripting

    - Atmosphere strong missions

    - fantastic zombies (only running in the first 2 missions) in 3 & 4 they are really cool, self-scriptet.

    - Included Custom music.

    - Good Voice acting

    - all addons in 1 large modfolder (you dont need to download other addons)</u>

    Pictures:

    http://ofpc.de/screenshots/184/25164.jpg

    http://ofpc.de/screenshots/184/25166.jpg

    http://ofpc.de/screenshots/184/25168.jpg

    http://ofpc.de/screenshots/184/25170.jpg

    Here's the downloadlink, the dl will starts 7 seconds later, Automatically, if not then click on "Sollte der Download nicht starten hier klicken: >>>>>>>klick<<<<<<<"

    http://ofpc.de/download_file.xhtml?id=1713&list=ofpc

    i wish u fun with the project. It's 42mb large.

    greetings 23-down  smile_o.gif


  10. Yep i hope u will update it, one more time again, please..

    The version of your Gaz24 isn't working probably, the lights are not seeable if i activate the sirens or light button. It works only with the original version of the Gaz24 but the orig version dont has the cool turning lights like your version.

    Please fix that.

    oh btw: It's a fantastic addon liked your previous version from 2003\2004.


  11. Hm they were not really good..

    i can't find it right now... but try a look on ofpc.de i found it earlier there.... btw english voices are better. I dont wish me for the german version of Arma german voices.. that would be crap. Because german synchronization isnt good in pc games. and mostly censored in our country...

    Campaign looks good, give it a try...

    good work bardosy. smile_o.gif


  12. Sorry people i must talk to him in german... I just want to say him how good his addon is.

    Hi Punkrocker...

    Nette Arbeit, schön das du wieder zurück zur Community gefunden hast. Ich würde es trotzallem schätzen wenn du das Multiple-Turret-Gun System drin lassen würdest. Ist einfach besser. Oh und ja... Wegen der Faces und Lods brauchst du dir nicht mehr soviele Gedanken machen. Die meisten Leute haben heutzutage 3ghz computer 1 bis 2 gb ram usw. Die Modelle heutzutage sehen alle schon zu perfekt aus, wobei man da sagen muss das einige von denen aber dennoch zu übertrieben sind und sich so eher nur für Bildermachen lohnen. Missionstechnisch ist da nichts machbar. Du konntest übrigens zu keinem besseren Zeitpunkt zurückkehren. Armed Assault der Nachfolger von Ofp wird im Herbst released.

    Wie dem auch sei. Mach weiterso dein Addon schaut klasse aus. Viel Glück wegen der HW&TL sache. Schaffste schon, das ist jetzt nurnoch ne sache der Optimierung, ob es möglich oder nicht möglich ist die Ideen der anderen einzubauen musst du entscheiden, wenn nicht dann nicht, wenn ja gerne. Die Idee mit der Nummer von Badass ist aufjeden Fall gut. Würde ich versuchen umzusetzen.

    Hab dein altes Schiff übrigens in vielen meiner unreleasten missionen eingebaut. Es ist schon so wie du sagst die Ofp Navy wird echt vernachlässigt, selbst heute noch. Ich hoffe du kannst das nach der Pauk mit Gnat ändern.

    Mfg 23-Down

    Puh sorry dudes... I know german is a worst language... sorry for this long text. but it was easier for me to explain him some things in my language, he understand it. Just told him abit about Arma, ideas for his ship etc. wink_o.gif

    greetings 23-down


  13. This Video is Awesome!

    i'm sure things like this happens every day in iraq...

    it's really a hard video. notworthy.gif download it people! The high res video. I'm sure you won't repents it.

    gimme more vids like this one....

    keep up the fantastic work.

    greetings 23-down


  14. I am build my missions and campaigns spontaneously (on the spur of the moment.)

    If i have a idea for a mission i think fast what can\will happens in the mission. and build it.

    In the production of the mission i get only new ideas and add the ideas into the mission, if possible.

    I think thats the best waz to build up a mission.

    the best waz for my own.


  15. hi.

    sounds to me like an addon conflict between 2 addons or an conflict with one and the same addon....

    look in your addonfolder that u don't have the same addon in a modfolder and maybe in res addonfolder...

    In this case ofp crashs.... 2 pbos with the same name are deadly for ofp.

    is that not the case, try to reinstall all addons, or pack the addys in a new modfolder.... keep your res addonfolder empty there should be only the BI addons inside.

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