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1in1class

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Everything posted by 1in1class

  1. 1in1class

    Spanish Army mod pack 3

    Does anybody els get the problem when useing IM units switching to 3rd person view its way to close to the unit?
  2. 1in1class

    Spanish Army mod pack 3

    Vary nice job on this love it, But the IM units in 3rd person view is still to close all other units are fine but for some reason all IM units when switching to 3rd person view the view on the units is up to close way to close plz fix
  3. k get what your saying about the space thing but yes there is an lot of same models in diffrent class on the SF sides and all are in the light armor gear, about creating an ticket on your forums iv tryed to log in or what not but i just cant get in to your forums as so people have tryed and could not get in, this is why i post bugs and stuff on here.
  4. If many look the same, removing them won't change a thing, because they all point to the same model and thus data. I don't know about the Armor choice, but if you're missing the feature, add a ticket in our PT and who knows removing the ones that are all the same it would make an big diffrents why would you need the same units and all when its just the name that is diffrent For the armor thing is that the SF units are all light armor and are the same in all the classes just an diffrent name witch is an lot of them. What im saying why not just make an SF units to chose from and remove all the ones that just have the diffrent name your saying that changing them would not work because there the same model and date Lol why would you have units of SF that are the same class and are the mostly number of units in this mod its like SF recon look like SF Air Force just diffrent back packs, why not just add more johnys SF units to them names?
  5. Well an good way for this space thing would be to dem down the SF units there all the same with just diffrent Names to them Yes they got diffrent Camo and lol diffrent back packs to them but are all same like the ACU unit team leader looks the same in all of them options to chose in diffrent SF units. Ya cant even chose from light armor or heavy armor like in the SF units of Johnys.
  6. The special forces look all the same too, like they got diffrent camo but are all the same like no option to chose heavey i know the johnys SP come with heavey and light but there all light? Is there an way to make it to where i could put the Johnys SP in the Addon of the ACE folder and get it to work? Iv tryed but could not get it to work they dont show up in game. Also just noticed that the ACE US Army Automatic Riflemen has two back packs on him witch look crazy, its just to many back packs add to the units in this mod.
  7. 1in1class

    USAF F-16C Falcon

    The multi weapon loadout screen like the F/A 18 could be possible but and it's a big one all the aircraft addons created so far would have to re-worked to make them compatible. When you see the lines of code just the F/A 18 needs for its weapons it's a project that might be bigger than the community itself  I'd love to see a more simply version maybe with say 2/3 AA options and 2/3 bombs etc. As for the after burner sound cutting out after 5 secs I'm not sure how to make that loop etc. I've added the sonic boom to the F16 but it sounded terrible, so I disabled it for now(does on some addons for some reason) I'll try and source a better 'boom' unless someone has one I could use. Plus I only added the special effects (10min job)to the F16 the rest of the work is all the other people who have kept the addon alive with chagnes. Southy Ya it could be an big project but could this be in the works? Or just an few more F-16 with diffent weapons loads to them this would be vary nice love the F-16 its an lovely jet
  8. 1in1class

    USAF F-16C Falcon

    lovely Is there any way that ya could make the chose of weapons like Franze FA-18s?
  9. Yes been playing this mod for an while and just found out that there is no Air force pilot to chose from just chopper pilots? I cant find the units but if i chose the Jets like the F-16 or the AV-8s there the unit is, Also an other bug is when i tryed to use the ACE pilots from the AV-8s or the F-16s to get the Air Force pilots i jump into fz FA-18s and the helments are on top of the canopy or if i use them in any other jet that is not ACE of couse this could be that fz FA-18s are not ACE addon but they are playabel in game.
  10. 1in1class

    173rd Airborne Brigade ACU Units

    Lovely units keep it up. Also i had said a while ago if there would be back packs add and was told that it would be worked on. How is that going? Also if back packs were issued maybe the ACE team would adopt the units to the mod as an diffrent class instead of haveing all of the units in the game now wearing them in the mod
  11. 100% with ya on that. Giveing options makes for better game play, choseing is an good option in game. Should be an option for disabling certain effects like the blackouts and for some the back pack thing. Just an other way for makeing the mod more pleaseing for the realism/tactical people and not just haveing people say Dont do this and Do do that
  12. lol wow ok to an moder it would not be that difficult and yes it would be organized to have them  Have you played the mod i mean the units are massive in this mod and your talking about if the back packs were in an diffrent class it would be daunting to many  Wow and its an an pain to put in every mission an little code in the init field ya dig, when an moder could make an class and you just pick and place the unit and done much easyer ya dig  That point was taken in by red barron as i said befor and thank him for the info of maybe helping out the back pack. But your getting on here and saying that it would be an confusing and daunting to the people to have an own class of back packs, No it would not all the units in this mod have them and there is an crazy amount of units in this mod that is lovely but for haveing an class of moutain or what ever units for back packs instade of the whole mod of units in back packs would be nice to have.
  13. There are already LOTS of classes and groups of classes in ACE. It's more or less a complete maze in the editor due to all different equipment and camouflage. To double that amount just to have units with or without rucksacks isn't really feasible, so to script away unwanted rucksacks feels like a quite natural way to go. The Grenadier fix is not implemented at the time being, but it has been suggested. OK here this is getting twisted the back pack thing yes to an moder it would be quicker and all for some one like i it would take some time this is why i ask if the back pack could be in an moutain class or back pack classes Nothing to add an 1g of extra to the hard drive ok nothing big on adding that is not already done iv asked and suggested and its done hope that it would be in the next up date. Also this AH-1 and AH-64 issue with not being able to switch out guns is an bug and has be issued. Thank for trying to help me understand them moding thing with the back pack but if you understand it then plz make an quick fix would be vary lovely
  14. Please, do us all a favor and stop repeating yourself. The devs have read your posts. Your hyperbole is not helping your point. You have the ability to remove rucks now, without any modification to the mod. Utilize that ability. ok if the point was takein then ok for the part of this its just an suggestion no harm, im just asking if there is an way to remove them if so could there be an link for that like for them who likes all units haveing them one dl and ones with out them and diffrent dl, And for that Utilzeing that ability im not an moder this is why in the comunity people ask an give suggestions for moders with that ability to do.
  15. Is there a way to make this work with true gameplay mod? Like the weapon sway and the recoil i would like to take out as i did with the true gameplay mod its that its to much recoil this mod is top of the line love it cant wait this some of the fixs but is there an way to make it less recoil on the guns
  16. Wow this thing is vary lovely keep up that good work
  17. How do you reload the AntiAir missile with the support unit at your side? Because he got an extra air missile but i cant get him to reload it
  18. Some ppl who experienced problems with the FCS and other ACE Features, had multiple versions of the XEH (Extended Eventhandlers) Addon in their Mod folders. Please remove all but the ACE one, this is an unofficial version v1.91, with a more advanced init eh system. I have done this but still the same problem did not fix anyting. It will not let you switch your weapons when choseing the choppers with the all load outs but it will let you if you chose the ones with the same loads like all AMGs or all Rockets For the backpack thing is there any way of takeing them off the units its that all the units in this mod have backpack on them  Would be nice to have an back pack class like moutains units instade of all units in this mod. Like I said before, go to your gear. Click on the pack (usually in your AT slot) and click drop. That should get rid of it. I know that you can drop the back pack but what im saying is that all units in the mod have them  Im saying is there an way that they can be tooking off for good, because its just crazy haveing all the units in this mod haveing back packs, it would be nice to have an class of units like moutain units and have them just have the back packs instead of all SLA side and US said haveing all back packs i dont know if you noticed this at all.... but in real life ALL soldiers carry packs, and we have many variations depending on the mission. for deliberate attacks they are filled with ammo and such, for regular day to day its everything you need to survive. the packs are one of the best things in this mod and i'm very glad to have them, good idea to whoever thought of it yes soldiers carry back packs in real life when they are deployed to carry there equipment but in the filed they carry what they need not no 70lb back pack on patrol ya dig Not all soldiers in the US army or any branch carry back pack all day long ok, thats why in real life you see only the airborn units or long rang units useing back packs for there all in one gear Not all military units in the world carry back pack all day. Thats why i said if they could be broken up in to class like for long rang units and moutain units to carry back packs
  19. For the chopper issue i was just makeing it clear that its an bug because it was said that its an mod issue with others mods, but the back pack thing about via script ya not good at that but would be nice to have an unit class of mountain units or back pack units to selected from then just all units haveing back pack of course in the filed all units do not carry back packs
  20. This mod keeps getting better and better keep it up
  21. Also this AH-64 and AH-1 not being able to switch out weapons is an bug that would be lovely if fixed its not an issue with other mods or anyting lots of people are haveing this problem
  22. Some ppl who experienced problems with the FCS and other ACE Features, had multiple versions of the XEH (Extended Eventhandlers) Addon in their Mod folders. Please remove all but the ACE one, this is an unofficial version v1.91, with a more advanced init eh system. I have done this but still the same problem did not fix anyting. It will not let you switch your weapons when choseing the choppers with the all load outs but it will let you if you chose the ones with the same loads like all AMGs or all Rockets For the backpack thing is there any way of takeing them off the units its that all the units in this mod have backpack on them  Would be nice to have an back pack class like moutains units instade of all units in this mod. Like I said before, go to your gear. Click on the pack (usually in your AT slot) and click drop. That should get rid of it. I know that you can drop the back pack but what im saying is that all units in the mod have them Im saying is there an way that they can be tooking off for good, because its just crazy haveing all the units in this mod haveing back packs, it would be nice to have an class of units like moutain units and have them just have the back packs instead of all SLA side and US said haveing all back packs
  23. Some ppl who experienced problems with the FCS and other ACE Features, had multiple versions of the XEH (Extended Eventhandlers) Addon in their Mod folders. Please remove all but the ACE one, this is an unofficial version v1.91, with a more advanced init eh system. I have done this but still the same problem did not fix anyting. It will not let you switch your weapons when choseing the choppers with the all load outs but it will let you if you chose the ones with the same loads like all AMGs or all Rockets For the backpack thing is there any way of takeing them off the units its that all the units in this mod have backpack on them Would be nice to have an back pack class like moutains units instade of all units in this mod.
  24. 1in1class

    PLA MOD in progress

    Wow now this is lovely This mod is vary nicely done in the OFP cant wait to see what its got for ArmA keep it up
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