.pablo.
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Everything posted by .pablo.
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thank you so much! unfortunately wrptool seems to take the data as it comes, so i get a bunch of mush at the bottom of the map; i think all i would need to do is to add elevation data to the sides of the .dem/.ter/.txt to make it 25.6kmx25.6km, and it would work flawlessly. unfortunately i can't figure out how to resize the map with microdem or terragen! do you know how i could do that?
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the full dem's dimensions: x range - 19,870m y range - 14,287m i wanted to try to get it on a 25.6km map; i already have a 12.8km cropped version (pics above), but i wanted to see if i could get the whole thing in ofp...if i changed the dem's size to be a square, would the converter work? do you know how i could do that? otherwise, do you know how i could split the dem into 4 smaller square dems?
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here's the file, its 450kb: http://s51.yousendit.com/d.aspx?id=0QM5CX739XYWS1VCPBCHHCCOJ9 also, how would i go about splitting my map up into 4 parts to convert individually with snYpir's converter (just curious)? could i do it in microdem? btw, here're some pics from stuff i got done last night: i figured out how to get forests on my island, which made it look absolutely fantastic in-game, and was actually really easy to do (thank you WrpTool!). on the south side of the lake looking north-east watching a summer storm developing i also wanted to have actual visual representations of the size of each map, as i was getting tired of having to use my imagination: a 12.8km x 12.8km map (examples: BIS islands, Tonal, Afghanistan, 99% of released islands) a 25.6km x 25.6km map (examples: PMC Rattler, PMC Rugen) a 51.2km x 51.2km map (examples: none known) a 102.4km x 102.4km map (examples: none known) looking at the last one, i'm impressed they were able to get a map of that size in-game at all, even with no objects. right now i'm trying to figure out how to do transitions between the sand of the lake to the grass of the area between the lake and the woods, to the dark woods floor of the woods.
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looks like the main map is gonna be around the size of Ia Drang, and they're gonna have several smaller-sized maps for specific areas.
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pretty pretty please?
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where did you get the DEMs? *drools at the thought of real nam terrain*
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ugh, i got it, but it doesn't work either...is it because i'm running xp? could i send you the .dem and have you convert it for me? edit: oh yeah, thanks for sending it!
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yeah i'm running XP; my email address is pablo_m123@yahoo.com thanks for your help!
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that's exactly what i'm running, and it doesn't give me any errors when i run it; it just produces 1kb .ter files... one thing that i don't get is that both .exe's say that they convert from MDEM to USGS DEM in the text blob when they start up; does it say that for you?
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hmm, ok, but i still want to see what it will look like in ofp; that's a weird bug that you describe, i've played on PMC Rattler and PMC Rugen without any noticeable problems...is it at all based on the number of objects used, or only the cells? is it caused by the player's hardware or just ofp? i tried doing that myself, but my DEM2TER converter doesn't seem to work...all my terragen files are 1kb...
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i got it to work!! thank you so much Planck and Sparky for your help! here are some pics: oh, and by the way, the map is of Rangeley, Maine, USA, a heavily wooded area where my cousins live and i've spent many a summer/winter vacation; here's a link to the google map of the place: http://maps.google.com/maps?q=....2&hl=en a map of the entire 12.8kmx12.8km area in WRPTool looking at the map in WRPTool's 3D viewer at the tippy top of the southern moutain (right at the edge of the map) same place, except down by the helicopter anyway, although this is really, really awesome, i'm still not content! here's why: this is what the full DEM looks like (it's actually 2 merged DEMs) this is what i had to crop the DEM down to in order to fit it into 12.8kmx12.8km. ideally, i would like to have the full DEM in ofp. the problem is that snYpir's heightfield converter only works for 256x256 points, and bigger maps (25.6x256, 51.2x51.2) use more points (right?). so idk if i should ask snYpir to make an updated version of his program (if i can find him ), or cut my data into 12.8x12.8 chunks, or find another method of getting them into WRPTool...any suggestions?
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cool, could you send that tutorial to me? i tried emailing you but i got a "failure to deliver" error. also, what is a height converter? another program? is it necessary or optional? thanks! yeah, that's the other one i was referring to when attempting all this stuff; i think it wasn't working either (something to do with the dem2ter converter or something), though im not sure. i'll give it another shot.
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ok i was able to resample the data (microdem still has the ability to resample, it was just under a completely different menu); i then used MDEM2DEM.exe to convert the data from a microdem DEM file to a USGS DEM file (as in gren's tutorial). the problem is, when i try to load the usgs dem in wilbur, nothing happens (nothing shows up). could you explain in detail what you do to get the file into wilbur from microdem?
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the problem is that his explanation of how to resample data doesn't correspond to the version of MicroDEM that i have: when i click on IN/OUT and then go to Resample, I only see two submenus called "Shapefile" and "Database", neither of which contain any options that have the letters DEM in them...
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alright, im gonna put that idea to the side for now; can you explain to me how you resample data? do you use wilbur, microdem, or another program? right now i'm trying to use the Wilbur resample option, but i don't understand what the relationship between "pixels" and elevation points is (is it one pixel per elevation point?). i tried resampling a DEM i had so that the widest part would be 1024 elevation points across (for a 51.2km map), but when i import the file into WRPTool the file doesn't show up correctly...
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TMYK has a modern trench system in production: pics
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TMYK has a modern trench system in production: pics
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how did you do that? does that affect its ability to be put into wrpedit/tool? right, i understand all of that; i just don't want to do it for this one map idea of mine. idk why i didn't think of that; i just took a quick look around WRPTool and gave up :P
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ah, thank you thank you thank you, this is just the info i didn't know. the typedemo island lagged on my old computer, but with my new laptop i don't get any lag at all. also, my idea wasn't to make the cell size smaller; it was to make it bigger. but if i understand you correctly, with WRPTool i should be able to use up to 2048x2048 elevation points (102.4km^2). right? how would i go about doing that? thank you!
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so, there is no possible way to make a map bigger than 12.8x12.8km in size? how big are the edges of AEC? how big are the edges of the default OFP islands (like malden)? if you go to this link, the guy that made this island was able to reduce the cell size somehow. i was wondering if you knew how to change the cell size as well... thank you! i realize that it won't look good, my idea is to use the original DEM to get a realistic outline of the terrain, and then touch it up myself to make it look good.
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awesome, thanks! here's the dem: ETOPO5 Global DEM and here's what i did (following the steps in your tutorial): - converted it from DEM to TER with MDEM2TER.exe, using a scale factor of 1 - opened the TER in Wilbur, selected a portion with area 256x256 (i chose an area centered around cuba that also includes southern florida and a bit of south america). - chose "Surface->Crop To Selection" - saved resulting 256x256 selection as cuba.txt with lon/lat format - opened it in WRPEdit - land areas have elevation around ~-12, water areas have an elevation of ~-3 my real goal was to get the entire world into ofp as one map, but i'm trying to learn to walk before i try to run, and i've already found some problems that i don't know the answer to: if you d/l the DEM you can see that they split it around england rather than down the bering straight. would there be any way to fix that? (like, move data from the left side of the DEM to the right?) also, what is the max size a map in ofp can be? (for both distance units and the number of geography samples possible) i remember there being something about the terrain grid being something like 50m, but that it was also changeable; are there any tutorials on how to do that? also, i've downloaded another DEM that comes in a .tz file, but when i un-pack it I get a bunch of .DDF files: http://data.geocomm.com/catalog/US/61065/770/group4-3.html it says its in "DEM SDTS" format; any idea on how i could convert these DDF files to a regular DEM or lon/lat file? edit: nevermind, i figured it out! all i had to do was go to this page and download SDTS2DEM.exe, put it in the directory with my DDF files, and follow the instructions when i ran it, and it worked beautifully! the only problem is that the file contains more than 256x256 points! is there any way to use more data? surely the AEC/Tonal/7 Mountains maps use more than 256x256 points, right? thank you so much for your help Planck!
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nice pics! idk if this would be considered a little off-topic, but are those uniforms solely for 1980's-era soviet soldiers? (i.e. during what time period were they using those uniforms? do russian soldiers today wear different uniforms?) also, why were the russians using winter uniforms in afghanistan and not russia? or did they use both in both? as you can see, i don't know much of anything about the history of russian camo; any information would be greatly appreciated...
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yeah, i have my own DEMs that i've been unable to get into wrpedit, i'm still trying to figure it out myself... i suggest checking out some of the tutorials at ofpec for getting DEMs into ofp: http://www.ofpec.com/editors/browse.php?category=1_8 also, i'm pretty sure this forum is for problems with playing ofp; world editing questions generally go in this forum: http://www.flashpoint1985.com/cgi-bin....SF;f=39
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yeah, i have my own DEMs that i've been unable to get into wrpedit, i'm still trying to figure it out myself... i suggest checking out some of the tutorials at ofpec for getting DEMs into ofp: http://www.ofpec.com/editors/browse.php?category=1_8 also, i'm pretty sure this forum is for problems with playing ofp; world editing questions generally go in this forum: http://www.flashpoint1985.com/cgi-bin....SF;f=39
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looks better than when i tried to get his face in-game a while ago; i'll have to take a look in-game, the first pic isn't pretty, but the second and third don't look so bad.