zippyo
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WOW love the thread love the crop spraying stuff and the Hughes! Extraction have a look here .... http://ofp.gamezone.cz/index.php?showthis=1785 This is a real polish cropduster built long ago but been updated since those shots a LOT. Stopped work with basic spray when the drop command was implemented so NEEDS a facelift but maybe we can get this old project of mine out of the dust....Don't have OFP installed right now and dunno how to put images up but pm you some if interested in high res render.....also built an ANTONOV AN-2 biplane also used for cropdusting (WAS)........This farmland project rocks! zip PS Martin you kick ass EDIT:here is the M-18 http://img334.imageshack.us/my.php?image=clip28bl.jpg http://img334.imageshack.us/my.php?image=clip46mn.jpg
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thankx a bunch guys...the military aspect is just not enought civilian stuff is where it's all at zip
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thanx Bratty zip
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topic resolved thank you guys zip
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what else can i say? zip
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no i was searching for a solution to a problem I got that other people have had as well. and since it buggered up in 1.91 there is gotta be a change that causes it. I WANT TO KNOW WHAT I DID NOT DO AND I HAVE TO DO IN ORDER TO MAKE IT WORK AGAIN zip
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it's 2 planes (Antonov an-2 and PZL m-18) scratch made in o2 and worked since 1.30 and up to 1.46 it still loads in 1.91 but the prop shows both "states" all the time. when the engine is on the static blade is animated too. looked through the forums and it seemed that other people were having the same prob but whan they fixed it nobody actually explained it what changed in "cfgmodels" section of cpp ?? zippy
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unofficial addons planes and choppers can someone post what the difference is that made them stop working from 1.46? not muzzleflash......the prop blur is on even when the prop is stopped zippy
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it's for both but unofficial addons only i guess the cessna is ok what changed in defining cfgmodels in resistance HELP!!! zippy
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i just wanted an answer........ zip
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can someone please ellaborate on it........... zippy
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the engine and prop work but both textures show all the time the static blades rotate with the blur texture zip
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can someone please explain this problem. worked fine in 1.46 in 1.91 it's messed .... ahhhhhrggrg....nuts.....help zippy
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flaps mate...., built an antonov an-2 biplane and it's got flaps on all the wings. Ailerons ok only on top. zip
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is there any way to define more than one flap axes on one side of a plane? building a bi-plane and ls klapka and ps klapka just not enough zip