xenom
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Posts posted by xenom
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I released the final version of my B61-10 in collaboration with Indy.






features:
-2 modes avaiable for the B61: Free Fall and IR or laserguided
-Warning messages
-Special explosion effects:
-Flash of intense light
-Intense light simulating the heat
-Shockwave
-Mushroom
-Dust
-Parachute for the free fall bomb
-The bomb can be disarmed after launch (the dropped bomb doesn't explode after impact on ground)
-Sound of the atomic explosion and of the dropped bomb
The complessive radius of the A-bomb is about 1400 meters;
-Total destruction (all buildings destroyed): 800-850 meters from the ground zero
-Heavy destruction (armored vehicles destroyed or heavy damaged): 1000 meters from the ground zero
-Light destruction (pelope died and vehicles light damaged): 1300 meters from the ground zero
more info: http://ofp.gamezone.cz/index.php?showthis=6355
download: ftp://www.gamezone.cz:8021/ofpd/unofaddons2/B61-10%20NuclearBomb.zip
post here your comments, thanks

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So has the freefall version been released yet?Also how come the A-10 flies INSANELY fast ?

I tried flying it to drop the bomb and it was going over 1000!
also the A-bomb needs to be scripted so it flattens trees and kills EVERYTHING and everyone in the 1000km radius.
but other then that its AWESOME!! you can make some really cool battles with this in the backdrop
excellent work
the A10 is fast for escape to the explosion Â

new screen:
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the A-bomb needs to be scripted so it flattens trees and kills EVERYTHING and everyone in the 1000km radius.There isn't a bomb on earth with a blast radius of 1000 kilometers Â

1000 meters not 1000 kilometers

the B61-10 has 5kt yeld. (about 1000-1500 meters of max shockwave and heat damage radius)
the addon is in betatesting. coming soon

[sorry for bad english
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sorry

the bomb is complete. i'm making the demo mission.
the final version coming..

edit: i sent you a pm.
sorry for the bad english
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Quote[/b] ]Liebe StrikeNet-Gemeinde!Da sich so gut wie niemand an die Nutzungsbedingungen des Webhostings gehalten hat, sich diverse nicht mit Gaming-Content gefüllte sites gesammelt haben und gelegentlich Hackversuche stattgefunden haben, ist es für uns nicht mehr wirtschaftlich rechtfertigbar, den Webspace gratis anzubieten.
In Kürze wird auf gameservers.cc ein Webhosting angeboten werden, das auch erweiterte Features beinhalten wird.
Wer Interesse daran hat, weiterhin seine Domain auf strikenet.com kostenpflichtig zu betreiben, soll bitte eine Email an hosting@strikenet.com mit dem domainwortlaut schicken.
Bis zum 10.03.2004 kann man sich via FTP die Daten herunterladen !
Danke für Euer Verständnis
Euer StrikeNet.com Team
where are the screens? -
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WTF?!?for fucks sake, why does anyone need children in a wargame? Â

it's true.
the childrens aren't needed in ofp...

(sorry for the bad english adds)
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This is my new favorite addon!I have a question, what damage is the bomb susposed to do? I detonated 5 of these babies in that large town on the East Coast on Tonal and only some of the shacks were flattened, all buildings remained...
(or did BAS just make the building's health too high?
the damage radius is about 1200-1300m...

and the damage of a primary shockwave is 500000 damage point...
probabilty the building's health of houses is too hight or the buildings are indistructibiles (is it correct?
) 
try on everon

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Free Fall bomb complete
new features:
-B61 IR and B61 FreeFall
-you can unarm B61
-new messages
Release it

 
But your progress looks Sweet man this nuke is awesome..
Thnxs for your time to make it.
tnx

i must write a readme and i finish... (don't worry, i write it in italian and Indy will translate into english
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Free Fall bomb complete

new features:
-B61 IR and B61 FreeFall
-you can unarm B61
-new messages
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i'm also working on a free fall B61 (more realistic).
B61 with parachute asd

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resistance is required

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What's the name of the A10? ÂAll of these things should have been put into a readme file.

Another thing that would be useful in the readme file is the name of the bomb itself so that a mission editor can make a "camcreate" script to simply call into existence this bomb over a target area at a certain altitude in order to simulate a nuclear attack.
Also the name of the bomb would allow perhaps a mission maker to add the bomb to different aircraft.
But the scripts for doing that would need to be included in the readme file. Â
But there wasn't even a readme file with this addon.
So I hope that all of this information is added in the readme file to avoid pages and pages of people asking "How do you do this and this and this." on these threads about this weapon.
The explosion looks great by the way. Â

Chris G.
aka-Miles Teg<GD>
don't worry: in the final version i will put the readme and demo mission...

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WEST - A10 B61 bomb testWell something like that Â

As I am replying, how do you specify what bomb to release over a target via trigger or waypoint. I am a noob at editing but I would like to see one of these babys dropped from a distance. Â

(name of A10) doFire (name of target)
ie: A doFire B
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yes i found that out already...tested it on everon... saint philippe
i'm sitting in the DKM Challenger and the Nuclear Impact was 432.17 m (!) away and i didnt get killed? a bit unrealistic...
but very nice effect
eh, it isn't final version.. i must fix some bug

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wizzywig I saw your Abomb model... very good, but the warhead is too small

if you want i can use your timer Abomb for my addon

resize the warhead

tnx and sorry for bad english lol

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B61 isn't compatible with B52 bomber, i think.
where i can find a  B2 spirit?

note: please use a easy english word LOL

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if you want test the semi-final B61 mod 4 nuclear bomb, click here (if the link doesn't work, right click --> save object as name)..
Note: this is NOT the final version...
Note2: i'm looking for a bomber... (B2 spirit or F18)
you can write here your comments

(sorry for the bad english asd Â
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enter this string into the init field of an unit to know the weapons and magazines of unit (sorry for the bad english lol
):hint format["weapons: %1, magazines: %2",weapons this,magazines this]

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Right click save as, for the linkyeah

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now the bomb is an B61 mod 4, 10 kt version. It has 1200 meters of blast damage.
(sorry for bad english, i'm learning
)edit: i can take more screenshots if you want

I keep trying to tell you, you can NOT say that a 10kt Nuke has a 1200m blast radius, and the next moment say a 2kt nuke has a 1200m radius. Â There are physical constants here.
A deadly blast radius of 1200m is calculated to come from a ~5Kt nuclear weapon. Â Not 10kt.
uhm....
are you sure? :|
Yeah, pretty sure about that, you have to consider 3 factors of the nuclear warhead detonating, heat energy (travelling fast ;) ) or thermal radiation, blast wave, and ionizing radiation.
The basic equations accurate upto 20kt (actually I mean they are quite accurate even past 20Kt, but burst height plays a role in everything)
r_thermal = Y^0.41 * constant_th
r_blast = Y^0.33 * constant_bl
r_radiation = Y^0.19 * constant_rad
where Y is in multiples of 2.5Kt
constants can be left at 1 giving you ranges of:
3rd degree burns (8 calories/cm^2)
4.6 psi blast overpressure
500 rem radiation dose
ok tnx. i edit the bomb.

5 kt = 1200 meter of shockwave or heat radius?
B61 mod 4 5 kt

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Man, I think they should make it so that you can flatten trees and shit. Â That would be so tight!flatten? i don't know this word LOL
i'm going to search on the vocabolary daasdsadsad

edit: flatten = appiattire lol
the nuke flatten all zone around the gorund zero

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now the bomb is an B61 mod 4, 10 kt version. It has 1200 meters of blast damage.
(sorry for bad english, i'm learning
)edit: i can take more screenshots if you want

I keep trying to tell you, you can NOT say that a 10kt Nuke has a 1200m blast radius, and the next moment say a 2kt nuke has a 1200m radius. Â There are physical constants here.
A deadly blast radius of 1200m is calculated to come from a ~5Kt nuclear weapon. Â Not 10kt.
uhm....
are you sure? :|
B61 mod 10 tactical nuclear weapon (5kt)
in ADDONS & MODS: COMPLETE
Posted
REMEMBER: THIS VERSION IS NOT COMPATIBLE WITH MULTIPLAYER!