wilson099
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Everything posted by wilson099
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FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Hi, can i make a suggestion for realism that will increase the use of medics and for medevacs too. When a soldier is seriously hurt, instead of him being able to move, he will lie in the dead position (or whatever), unable to move or to fight but is able to call for a medic etc (perhaps at this time he can be taken prisoner). Doing this would mean greater emphasis on getting those injured soldiers out of the battle as would happen in real life and therefore heal him etc and would be also great for mulitplayer too. If a medic is present he can heal the wounded soldier just like normal but if there is no medic around i think it would be a good idea to be able to pick that wounded soldier up (put him on your shoulders) and run him out of danger. This could be useful for a medic too to enable the medic to be in less danger and heal a wounded soldier outside of battle or place that soldeir in a medivac. This will also bring a good feel of team-work in multiplayer. If you could (and if this idea is possible), maybe make this a configurable option. Cheers Also it is possible to make it so people in passenger seats in a helicopter etc can shoot out of the windows? Please can you get rid of the wake that appears when in the water (after being shot down) and also stop the engine sound because it looks a bit silly like that. I have noticed that if a large amount of explosions occur, alot of error messages will start to appear (powerful cpu config enabled) . -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
For some reason, after a fresh install of operation flashpoint, the 4.5 patch doesn't install the exe and just puts a few files like 'bin' and 'addons' in the FlashFXUR folder, leaving out the exe. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
BUG: The first canopy on the east heicopter (mi-24) doesn't close but the other one will close (one opens and one closes as well as the side door hatch opening when the engines are switched on. Check it out. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
BUG: The first canopy on the east heicopter (mi-24) doesn't close but the other one will close (one opens and one closes as well as the side door hatch opening when the engines are switched on. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
The surrender thing is GREAT!! DONT CHANGE IT! I agree with the play dead though unless you have really made something to make it balanced and fair. Im sure its great! -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
LMAO! THAT IS QUALITY!! GREAT WORK! -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Make sure that multiplayer script includes body explosions and leaning/rolling. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Heh I remember that - he was 10m away from a van and didn't hit it at all after emptying 30 rounds in its direction. Heheheh! Not one hole -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Yes i can assure you that if you were to fire a ak-47 in full auto, emptying the whole clip, theres a good chance you wouldnt even hit a truck because in real life the recoil is very powerful. Single shot mode is obviously more effective. Just watch Jeremy Clarkson  The weapons are without ammo because the mags aint attached to the gun. You must pick ammo off the dead body that it originated from. Use the mulitplayer config and that will reduce lag enormously. They only use their handguns if they have no ammo. Make sure they do because it seems fine to me. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Quality! Talking would be nice!!! Btw mate the m16 sound have a bit more bass because it doesn't sound very powerful. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Damn are we getting a little too complicated guys?? Think of new ideas rather than stiving for authentic stuff. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Is it possible to reduce the time it takes to issue orders? E.g. speed up the time it takes for an officer to say an order and for each of the units to respond?. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
The tracers are FINE. The tennisball thing is never noticable unless you are specifically looking at it. The US nades will ONLY explode if you have the powerful cpu config or similar config set. It will not work on a lower setting. I agree with the handsignals swamping the other commands -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
If you have too many scripts happening at the same time you get this tracer error. It happens also when about 3 tanks blow up at the same time causing lots of body parts to fly everywhere. I think it is something to do with the speed of your computer or the flashpoint engine just cant keep up. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
LOL this is fantastic! Its great to have things implemented that you asked for -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Hi, can i ask for one more thing please. The ability to attach satchel charge to cars and tanks for espionage missions or suicide bombing etc. That would be an FDF idea again. Also, is it possible to make a medi kit that can be picked up and used through out the squad without the need for a medic to be present/alive? -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
hhahahahahahahahhahahahahah!!! YEEEEEEEEEEEEEES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANK YOU!!!!!!!!!! Â Â Â Â Â Â Â Â Â Are those chutes controllable? -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
WHAY HEY! With the parachute script too? -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
I agree with the spec op chutes but "Change the ah-1 please! " What to? AH-1 is good -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
They are all.. crap. The FDF parachute addon was extremely good. Make something similar please, not neccessarilly just halo units but replace all chutes with controllable ones. -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
PLEASE SAY YES TO CONTROLABLE HALO TROOPS!!! Â -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Ok. Make halo troops (controllable parachutes) please  -
FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Ahh ok, appoligies -
Hey can someone give me a list of nuke addons. I once had one that was great but i lost it and no sites seem to have it. It consists of a explosion in the background but the black shockwaves would travel towards you and spread across the island destroying absolutely everything in its path. Please help!!! Or give me a set of other nuke or a-bomb addons to download. Thanks
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FlashFx Units Replacement pack 5.0!
wilson099 replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Looking good. Got another bug/prob for ya! The east no longer has a M2 Machine gun in Armored (mission editor). The west, however, still has one.