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Everything posted by wipman
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Hi, i've made another face, here it's: The Face: Let's C ya
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Hi, this Dallas cops and the thiefs, could be great for a big "catch the robbers" coop mission, so instead chase a single suspect, we could chase a big gang and gun 'em all down like any good LA SWAT operator will do with a suspect. It's a bit sad to don't have a Dodge Charger RT/SS V8 Interceptor or a Super Bee Interceptor, that will be really pimp. Let's C ya
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Hi, other face, now with a Ghost Recon patch in the gloves. The Face: Let's C ya
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Hi, i've made another custom face, it have a USMC Force Recon patch over the gloves, i hope that you like it. The Face: Let's C ya
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Hi, what i'll like to see in a future expansion pack, is girls; for me just makes no sense to add that old man with the hippie blanket at the head and those silly looking mercs with short pants while they haven't added 2 kind of anims, male and female and then... expand the game to the women that could buy it if they could play with a female character instead with a sweated unshaved male character model. Don't have women characters in this game is 100% pointless to me in the 2007. Let's C ya
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Hi, i think that i've made one that looks closer to that scheme, Mabes. But you'll have to surf between here and the armedassault.eu forums to find it. Let's C ya
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Hi, hey BloodOmen; go to Armedassault.eu, to the forums, there you've a .psd into a 5.10Mb .rar file where you can see better how i did/do the camo painted faces; this time the .psd have the layers in folders (Gloves, Sleeve), english names again for all what i know it's english name... & spanish names for what i don't know it's name in english. Enjoy it. let's C ya
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Hi, don't look bad at all, but keep in mind that if that's a mask, it shouldn't be transparent, and the gloves... remind me to the gloves that madona used in the 80's; and i think that this days too... ; i'll had added a small shadow for mark the uper side of the holes in the arms sleeve. And i also will not have the choosen the spanish army camo, as a good fella says "army is an Acronim for: Marines. And means that you're not good enought yet." Also i think that the camo part over the nose wont gonna align well with the nose, you've left an uncovered line in the left side of the nose (our left, as we see the texture; that's mirrored). But well... is a begining... keep playing and you'll discover more fun things. Let's C ya
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Hi, when i finish any of the custom faces that i've made, they don't take more than 63Kb once in .jpg, but... once in the HD... take like between 10 & 17Kb more, and when i upload it to internet... they gain other 10 or 15Kb. I don't know how the compression works, but that "small thing" costed me my last warning level. That they wont go down because the same rules applyed for the rest, are not the same forum rules applyed to me; "don't ask me why...". Let's C ya
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Hi, is always a good thing to include screenshots showing what we will download, so the people can know it and think:"damn, i want that". You know... showing how pimp and mean we're, IDM & UOE. Remember too that yesterday God has taken the Fari in his mighty glory, so save some mean and funny screenshot dedicated to him; the other spanish that will download the pack, will thank it i guess... and well... that's all boys, i haven't downloaded it because i don't know what's inside the pack and how it looks like once in game. Let's C ya
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Hi, true great job, but i think that what we'll need, is to figure out how they did it in the VBS1/VBS2 and do the same. Also... is almost useless if you only can move the weapon at the same speed that you move with the M136 AT4, and as important, if you can't move inside the vehicle (walk). That's what we should figure out how they did it in the VBS1/VBS2 to make this perfect, as it should be and what we should have (from BIS) from a begining; but is a big improvement in my opinion anyway. Let's C ya
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Hi, i think that the back sight of the AK74's are in scale with the weapon, the post processing you mean when you say: "post production"?; i removed that using the video settings/advanced/ menu. I use the AK's using the zoom In key, otherwise they only serve for CQB in the game, in this way, kinda simulates (slowly) the required time to aim looking through the back sight aligning it with the aim point. Ain't like how the post processing looks in the ArmA, but the last time that i took a look at it, was when i installed the 1.04; i think that remove this optional effect, permanently, don't makes too much sense. I don't use it, but other players with better computers use it; i don't know why it should be removed, improved maybe; but removed...?, no. Let's C ya
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Hi, that fully masked face with the padded gloves, the sweater and the camoed mask, is not made by me; It Was Made By: Hit_Sqd_Ack. I only added the camo & the sweater on it, but that's the only thing that i did there, Major. Let's C ya
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Hi 1) In Armedassault.eu 2) Adobe Photoshop (i used the CS 9.0, but any lower, cheaper version will serve too). 3) Just play with the effects, colours & tools; is not that hard. That's the best advice that i can give you. Let's C ya
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Hi, i've made a lower face mask, with leopard skin arms; for the psychobillys out there, i haven't try it in game so i don't know how it look like. But i like the leopard skin, that was made by PSC for his OFP dunne buggys pack. The Face: Also i've made a custom face using the great looking face mask made by: Hit_Sqd_Ack, and look like this: The Face: Let's C ya
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Hi, one new added thing that i like is that now the yankee and rebel units, have the Cat Eyes in the helmet band as a 3D thing, what makes me think that's a new selection in the model, to make that shine as it made it in the BAS De/Ra; but what i dislike... is that it don't really shines, at least... yet. Could we see the cat eyes working in the next patch release or we gonna have a long painfull wait until that the units MLODs be released and a addon/mod team taking the time to make this work?. Let's C ya
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Hi, i don't know what you mean Orlok, due to my "good" english level; but that face .psd file into a .rar can be found in: http://www.armedassault.eu in the forums, it'll still be there for some days, i think that until the monday or so. Let's C ya
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Hi, i didn't that custom face for sure; the error may be (i'll bet my soul on that) that the error is that 320x320 is something that the game can't recognize. Resize it to 256x256 or to 512x512 and it gonna work for sure. Let's C ya
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Hi, i've try it and it looks very darkness, i guess that will serve better for the SLA side than for the yankees or the rebels; this is how it looks with my GF7600 GT: In A USMC Grenadier. Let's C ya
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Hi, those girl faces look good, the problem is the head model, that's a too big skull as for be of most of the girls, but without the right 3D tools... we can't do a more adjusted in size, female head model; and even then... those chicks will walk as the CA governor a.k.a. "Governator", Arnold Schwartzenagel or how ever his name be writed. But well... at least the few girls that play to this game will have a small but risky option to show us that the soldier that we've at our side is a chick an not another unshaved and lazy man that's about to die. Let's C ya
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Hi, another custom face, this time... cover and camo + sweater. The Face: #SniperRedFox, that must be because you have an ATI graphic card, seems that the ATI users have problems with the custom faces, that's a thing with the current ATI drivers, or that's what many people say, so we can't do nothing about, the only solution is hope that in future releases of the ATI drivers, that thing be solved. Let's C ya
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Hi, i've voted for the post WW-II addons, i like more the weapons and military vehicles made after the second great; the Vietnam era is plagued of things from the land to the skyes that even when many are really odd, i still like 'em, things like: F-100D Super Sabre, CH34 Chocktow, OV-10A Bronco, F-101 Delta Dart, F4 Phantom II and many more. Let's C ya
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Hi, i said that i'll like to see USMC units made by BIS, like LAV's, AAAV7's, Hmmwv's, UH1's N & Y. For various reasons... we've M16's A4, and AV8's; and the USMC is explicitly mentioned in the campaign. For me, that will be reason enough to release a expansion disk with a USMC themed campaign that goes about the USMC role in the default campaign, Insertion, Close Air Support, Recon & Savotage of defensive and transmision OPFOR possitions. But... i think that's really too soon as for talk about a expansion disk and i also think that gonna be really hard that BIS takes out the VBS2 some of the already made USMC units/vehicles and bring 'em down to the ArmA levels. I'll like it; but is really too soon for such thing and is also highly unprobable and hard that we get to see something like this; i think. Let's C ya
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Hi, is true that there's a noticeable performance upgrade with the version 1.08, even with my "poor" P4 3.000Mhz, 1Gb DDR RAM, G-Force 7600 GT & my 7200rpm HD. But there isn't any or really really small performance upgrade using the 2D sights, they lag like before. A way of reduce this, i think that will be to change the zoom factor to the same one than with full zoom in any of the 3D/Iron sighted weapons; in weapons like the ACOG sighted ones or the G36's, that booth have a x4 zoom in the real life but here they seem to have like a x18 hubble zoom that without any doubt make 'em lag and makes much more hard to use 'em right. I killed much more AI's yesterday with a M4A1 (iron sighted) than with a G36K. Let's C ya
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Hi, this is what i'll like to see in a future expansion disk: - USMC ground units. - USMC Vehicles. - USMC campaign based on the support to the Sharani offensive. - M1A Socom 16" Aimpoint, Acog, Reflex & Eotech. - M1A SOCOM II Aimpoint, Acog, Reflex & Eotech. - M1911-A1 MEC-SEU. - OV10-D Bronco Recon plane. and i think that that's all; maybe more, or modern eastern ground vehicles... i don't know. Let's C ya