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Everything posted by wipman
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Hi, the Elcan sight that i think that was Beta... as it was, no textures touched, nor resized. Now takes the whole body frame RIS panel castles; placed where it's the AI or the players using the BIS anims or any Anims replacement pack, shouldn't have any clipping problem with it; but well... as u can see the mount and the Elcan itself needs to be remaped, and the textures made in a way (the PS levels of the photos) that will able me to make 'em "camoed", as far as i know... the Elcan sights don't are painted in camo, like the ACOG's, the M68's or some spotter scopes, only a single colour; green or desert, & that's good. That's good because in the case that our modeler say "yes", to make 'em... (LODs, remaping...) then i'll mail the owners of that sight for ask 'em for they'r permison, they'r reachable; not like those CS freaks that where who made this M4's original models & the textures; they look good now because they made a great job. Now... the Elcan as it's. Elcan C79A2: Let's cu
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Hi, the Elcan sight that i think that was Beta... as it was, no textures touched, nor resized. Now takes the whole body frame RIS panel castles; placed where it's the AI or the players using the BIS anims or any Anims replacement pack, shouldn't have any clipping problem with it; but well... as u can see the mount and the Elcan itself needs to be remaped, and the textures made in a way (the PS levels of the photos) that will able me to make 'em "camoed", as far as i know... the Elcan sights don't are painted in camo, like the ACOG's, the M68's or some spotter scopes, only a single colour; green or desert, & that's good. That's good because in the case that our modeler say "yes", to make 'em... (LODs, remaping...) then i'll mail the owners of that sight for ask 'em for they'r permison, they'r reachable; not like those CS freaks that where who made this M4's original models & the textures; they look good now because they made a great job. Now... the Elcan as it's. Elcan C79A2: Let's cu
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Hi, sad news those about Joe, he was a good man & a great texturer; i've stolen (just to ch-ch-CHECK it out!!) how it look like, the Elcan over our M4's... & this is how it looks like without any kind of texture work. M4 Elcan: -Elcan Sight by DSA Drill Sargeant & the Ireland Armed Forces Mod. -Elcan/Susat mount by FatJoe & the UKFP. In case of get permisson to add that to our M4's pack, i should talk to our modeler for if he don't wants to make too the LODs for those new variants (black, D & W) & i'll need of some one with better knowledge of the alpha channels in the photoshop to make/end the Elcan custom sight that i begun to made time ago. Let's cu
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Hi, sad news those about Joe, he was a good man & a great texturer; i've stolen (just to ch-ch-CHECK it out!!) how it look like, the Elcan over our M4's... & this is how it looks like without any kind of texture work. M4 Elcan: -Elcan Sight by DSA Drill Sargeant & the Ireland Armed Forces Mod. -Elcan/Susat mount by FatJoe & the UKFP. In case of get permisson to add that to our M4's pack, i should talk to our modeler for if he don't wants to make too the LODs for those new variants (black, D & W) & i'll need of some one with better knowledge of the alpha channels in the photoshop to make/end the Elcan custom sight that i begun to made time ago. Let's cu
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Hi, we could do another thing... we could ask FatJoe to borrow us his SUSAT sight mount & ask the Ireland Armed Forces Mod for they'r Elcan scope model, & we could use that for the scoped (that should be re-designated), but that'll be a real pain, i don't want to add the Elcan because i couldn't make a custom Elcan sight (for aim, MB2) following the Suchey "how to make a custom optic sight" tutorial that's in his Baconbomb.com page. If i could... then i not will only think seriously in add the Elcan scope model to a single version... i could even think in do other 20 models (some less, just the same ACOG sighted versions, but with a Elcan) using the Elcan in the black, W & D variants; then this pack will serve too for the ADF units, the UKF units, BB Dessert grunts & some others, maybe even the KMM units. Let's cu *Edit: afther check closely the UKF weapons im sure that FatJoe will know how the fuck make the custom sight work, i just should send him the .psd .
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Hi, we could do another thing... we could ask FatJoe to borrow us his SUSAT sight mount & ask the Ireland Armed Forces Mod for they'r Elcan scope model, & we could use that for the scoped (that should be re-designated), but that'll be a real pain, i don't want to add the Elcan because i couldn't make a custom Elcan sight (for aim, MB2) following the Suchey "how to make a custom optic sight" tutorial that's in his Baconbomb.com page. If i could... then i not will only think seriously in add the Elcan scope model to a single version... i could even think in do other 20 models (some less, just the same ACOG sighted versions, but with a Elcan) using the Elcan in the black, W & D variants; then this pack will serve too for the ADF units, the UKF units, BB Dessert grunts & some others, maybe even the KMM units. Let's cu *Edit: afther check closely the UKF weapons im sure that FatJoe will know how the fuck make the custom sight work, i just should send him the .psd .
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Hi, OOOOOLLEEEEEEE for Martin; yeah, that scope it's in the ADF_Weapons 1.1 , i've been looking for a solution for this because the solution don't seemed to arrive; and this is what we can do: M4 Scope with AN/PVS4: The problem with this sight it's that i can't retouch or scratch the texture, a single .pac texture in 512x512. M4 Scope with Leupold 3: I could retouch the textures of this one and maybe make it in the ways (black, W & D) but the problems with it are: pain, lot of pain, MILLIONS OF PAIN; 4 512x512 textures more to add to the pack. Apart of the need of redo the LODs on all the M4's (with the AN/PVS4 we only had to make the black LODs). It's true that i'm who's making this pack, who choosen the M4 variants, they'r look like, the sounds, the sights & the classnames; but's you, the players... the final destinatary of this weapons pack, so what we do?. Let's cu
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Hi, OOOOOLLEEEEEEE for Martin; yeah, that scope it's in the ADF_Weapons 1.1 , i've been looking for a solution for this because the solution don't seemed to arrive; and this is what we can do: M4 Scope with AN/PVS4: The problem with this sight it's that i can't retouch or scratch the texture, a single .pac texture in 512x512. M4 Scope with Leupold 3: I could retouch the textures of this one and maybe make it in the ways (black, W & D) but the problems with it are: pain, lot of pain, MILLIONS OF PAIN; 4 512x512 textures more to add to the pack. Apart of the need of redo the LODs on all the M4's (with the AN/PVS4 we only had to make the black LODs). It's true that i'm who's making this pack, who choosen the M4 variants, they'r look like, the sounds, the sights & the classnames; but's you, the players... the final destinatary of this weapons pack, so what we do?. Let's cu
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Hi, i think that's impossible to make a realistic island in the OFP because of how it handles 'em; unless they be as smaller as that parsil island or somthing like that. The big problem is... what for?, do the MP servers use addon islands (apart of the lagger BAS Tonal or islands for "certain ppl") no. They don't, they don't even use the Mapfact Nogova 1.22 . So what for?, for play in SP!?, that's boring; and what we leak more than good terrain... it's missions. MP missions, SP missions, with addons, without addons or how ever; 100.000 addons & 30 missions, something's wrong there... . What we need it's more missions, coops over all, there's enought CTF's & TDM & DM & CTFI arround there; but there'r the same 30 coop missions (with BIS units) from this last 2 years. And that's veeeery baaaad. A good island that i don't know if still beeing made or if has passed away to the OFP long history of not released addons (BAS Desert Addon, TOW Deltass, USMC Mod vehicles/units/hell-o's, islands, weapons, scripts, objects... bla, bla, bla...) it's a island called: MadAussie Iraz island: looks very good i think; but if it's released... will any MP (Public) server use it?; will some one make coops in that island?! i don't think so... it's a bit pointless but allways good make more islands. Let's cu
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Hi, ooohhhhh... MAN...
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Hi, i think that i shouldn't try it; i've the best russian naval infantry out there; the Earl & Suchey Marine Pack 1.0 great weapons, great units, no lag in any PC & 100% MP compatible. Anyway... some russian MBT with the same degree of detail than some of the western addons will be very good. Let's cu
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Hi, well... if i could learn from the million of addons that i've opened and have in my O2 DIR, i'd made it; but i can't learn nothing because no one explains me nothing of what X do & how to do or mod X. Why i say that the Tasco scope textures suck, it's because i've to rise the brightness & contrast to the texture to make it match the M4's body; but i can't make nothing about the blueish look like of the texture. Plus the mapping, the Tasco scope model sucks; it's not rounded, have bugs & it's bad mapped. Between all the OFP players, addon makers, news posters in the OFP related sites; there's no one that have seen or that have downloaded that M4 addon equiped with that scope that i'm requesting?, no one?; we need it. Let's cu
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Hi, well... if i could learn from the million of addons that i've opened and have in my O2 DIR, i'd made it; but i can't learn nothing because no one explains me nothing of what X do & how to do or mod X. Why i say that the Tasco scope textures suck, it's because i've to rise the brightness & contrast to the texture to make it match the M4's body; but i can't make nothing about the blueish look like of the texture. Plus the mapping, the Tasco scope model sucks; it's not rounded, have bugs & it's bad mapped. Between all the OFP players, addon makers, news posters in the OFP related sites; there's no one that have seen or that have downloaded that M4 addon equiped with that scope that i'm requesting?, no one?; we need it. Let's cu
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Hi, i've found some weird small bugs; some pics to show 'em. The Tanker icon in the editor: The Tanker once ingame: The VTOL love goat: it flyes in that same way over the water, that i see it weird. One of the things that made the Mapfact objects/buildings so great... is the accurate editor icons, that display clearly where they'r facing at and that gave you an aproximated refference of it's size in the editor; this don't happens in this latest pack. Let's cu
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Hi, i agree that there's no really good russian MBT out there, i miss a good T72 covered with reactive armour plates or yeah, a T90whatever; i also miss some updates on old released addons that prey "Russian Naval Infantry". Like use the Russian Naval Infantry Crew Man addon by Earl, Suchey & Tactician. There's something wrong with the head model + the glasses addon, u can see through the edges of the glasses; apart of that... it's a great addon that matches with the USMC Addon Pack 1.0 in 700 few Kb's; instead in 10Mb, that i think it's insane for a single addon unit. Let's cu
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Hi, i've try all this faces on the civil woman3 model & 'em all work unless that Kiera, her face don't seem to work; the rest works. In 'em all the hair takes a bit of the upside of the ears, but i guess that that's something with the BIS models. *edit: for make the "kiera" face work on any BIS female unit, instead "kiera" (that's what the readme says) tipe: this setface "keira"; and it should work. P.D: You should check out that hepatitis JGNemo... or make some blood exam... because if those hands in your terrorist faces are your real hands... man, u've the lung worst than Homer (Simpson, not King). Let's cu
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Hi, the addon that i'm looking for had this scope: I don't know where to find it, i had it but i deleted it; we need it or otherwise we gonna loose a weapon, that then will be pressent in the camoed versions but not in the scratched version. That's not the way of do the things; but if there's no other way... we could remove all the scoped versions, i don't like the idea of a half done pack. Let's cu
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Hi, the addon that i'm looking for had this scope: I don't know where to find it, i had it but i deleted it; we need it or otherwise we gonna loose a weapon, that then will be pressent in the camoed versions but not in the scratched version. That's not the way of do the things; but if there's no other way... we could remove all the scoped versions, i don't like the idea of a half done pack. Let's cu
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Hi, no; we haven't any surefire tac-light or just the tac-light model, that will only rise the poly account & i refuse to add that how ever it's called thing like when u hit "L" on a vehicle, it looks very bad in the weapons; and our weapons don't gonna have that. Let's cu
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Hi, no; we haven't any surefire tac-light or just the tac-light model, that will only rise the poly account & i refuse to add that how ever it's called thing like when u hit "L" on a vehicle, it looks very bad in the weapons; and our weapons don't gonna have that. Let's cu
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Hi, i couldn't found in any OFP related site on my bookmars that M4 with a AN/PVS4 that im looking for, to substitute our shit of Tasco scope by that AN/PVS4 in the wip_m4scope; if some one have it in the HD, plz, PM me; we need that scope. I've ended the LAM texture, that's not very impresive... but's ended. So only 1 more texture to go; the Harris Bipod. Ended LAM: Let's cu
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Hi, i couldn't found in any OFP related site on my bookmars that M4 with a AN/PVS4 that im looking for, to substitute our shit of Tasco scope by that AN/PVS4 in the wip_m4scope; if some one have it in the HD, plz, PM me; we need that scope. I've ended the LAM texture, that's not very impresive... but's ended. So only 1 more texture to go; the Harris Bipod. Ended LAM: Let's cu
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Requesting Line Drawings-MIG-37B FERRET E
wipman replied to mechastalin's topic in ADDONS & MODS: DISCUSSION
Hi, i can't help with anything related to the O2, i suck with the O2 as much as the O2 suck by itself. Let's cu -
Hi, nice model & very good textures, i've been playing arround with some textures for that custom head model, i should work more on that head, i don't get the left eye of the textures that i'm using to match behind the eyes model. Let's cu
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Requesting Line Drawings-MIG-37B FERRET E
wipman replied to mechastalin's topic in ADDONS & MODS: DISCUSSION
Hi, could be missiles, i don't remember well... but were 3 for sure; i've made a small map for clear somethings if u don't knew what or where they should go: the inside of the engines exit (the butt) had as leafs with paralel marks, they were growing from downside to upward & u could see how were the inside of the engines; kinda like what u'll see in a F4 Phantom-II. But one thing it's sure, it haden't any cannon; but as this is a game... throw 3 missiles or bombs & bail out to kill something or head back to base will not be fun, so... a cannon (that sound like the DKM MI-28N) could make it playable & funny. Let's cu