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wizzywig

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Posts posted by wizzywig


  1. Good attempt but ...

    Trying to get this app running but all I get is this garble text in my browser, or I get a window that says the application is missing files: (yes I have Netframework and the Installer etc. tested on 2 XP machines)

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

    Removed the garble as it messes up the thread

    Also .. I tried getting into the forums to get more answers, or to get the actual application that I can tun on my local machine and ended up not only having to register and activate the acct .. but also asked me to post 5 times before getting access to the files ?  How very gay is that ?

    I GET THE FEELING THAT THIS APPLICATION IS MALWARE SINCE IT HAS TO CONNECT TO THE INTERNET TO RUN?!?!?!

    Thanks anyways, but I am not too cool on the malware or BS apps that don't run or need Internet to run. Sounds fishy if ya ask me.

    Its a dedicated server application u need the internet to work it. also this options gives free updates as and when i update the application in 24h i have revied the app 40+ times with updates


  2. Dunno why but our dedicated server seems more stable running the server.cfg created with this tool..

    Starts up straight away when you the first one in there, were as before you would need to login as admin then missions to get it moving.

    Very useful program.

    thanks remember to restart my add once an a while as it will be getting updated from time to time


  3. no need for script dude

    all you need is to add this at bottom of your cpp

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Animations

    {

    class FdoorR

    {

    type="rotation";

    animPeriod=1.5;

    selection="FdoorR";

    axis="osa_FdoorR";

    angle0=0;

    angle1=+1.300000;

    };

    class FdoorL

    {

    type="rotation";

    animPeriod=1.5;

    selection="FdoorL";

    axis="osa_FdoorL";

    angle0=0;

    angle1=-1.300000;

    };

    class BdoorR

    {

    type="rotation";

    animPeriod=1.5;

    selection="BdoorR";

    axis="osa_BdoorR";

    angle0=0;

    angle1=+1.300000;

    };

    class BdoorL

    {

    type="rotation";

    animPeriod=1.5;

    selection="BdoorL";

    axis="osa_BdoorL";

    angle0=0;

    angle1=-1.300000;

    };

    };

    class UserActions

    {

    class DriverDooropen

    {

    displayName="Open Driver Door";

    position="FdoorL";

    radius=1;

    condition="this animationPhase ""FdoorL"" < 0.5";

    statement="this animate [""FdoorL"", 1];this say ""Opendoor"";[this] exec ""\TJFORDpd\ding.sqs""";

    };

    class DriverDoorclose

    {

    displayName="Close Driver Door";

    position="FdoorL";

    radius=1;

    condition="this animationPhase ""FdoorL"" >= 0.5";

    statement="this animate [""FdoorL"", 0];this say ""Closedoor""";

    };

    class PassengerDooropen

    {

    displayName="Open Passenger Door";

    position="FdoorL";

    radius=1;

    condition="this animationPhase ""FdoorR"" < 0.5";

    statement="this animate [""FdoorR"", 1];this say ""Opendoor""";

    };

    class PassengerDoorclose

    {

    displayName="Close Passenger Door";

    position="FdoorR";

    radius=1;

    condition="this animationPhase ""FdoorR"" >= 0.5";

    statement="this animate [""FdoorR"", 0];this say ""Closedoor""";

    };

    class RearLDooropen

    {

    displayName="Open Rear Left Door";

    position="BdoorL";

    radius=1;

    condition="this animationPhase ""BdoorL"" < 0.5";

    statement="this animate [""BdoorL"", 1];this say ""Opendoor""";

    };

    class RearLDoorclose

    {

    displayName="Close Rear Left Door";

    position="BdoorL";

    radius=1;

    condition="this animationPhase ""BdoorL"" >= 0.5";

    statement="this animate [""BdoorL"", 0];this say ""Closedoor""";

    };

    class RearRDooropen

    {

    displayName="Open Rear Right Door";

    position="BdoorL";

    radius=1;

    condition="this animationPhase ""BdoorR"" < 0.5";

    statement="this animate [""BdoorR"", 1];this say ""Opendoor""";

    };

    class RearRDoorclose

    {

    displayName="Close Rear Right Door";

    position="BdoorR";

    radius=1;

    condition="this animationPhase ""BdoorR"" >= 0.5";

    statement="this animate [""BdoorR"", 0];this say ""Closedoor""";

    };

    };


  4. Looks cool...I guess...but why build it for ofp?  Doens't make any sense what so ever.....

    Who is going to build a new york?

    ~Bmg

    this is a pack of buildings for you to use for your own use this might get people to compleat the project with a full NY or just have it as a part of a island. Still a Great idear maybe needs some work with it but it will be cool to test and play with


  5. Sorry to rain on your parade, but I for one won't be downloading this addon. You don't have to have a degree in international relations to figure out what most people will be doing with it the second it's downloaded  sad_o.gif

    maybe so but its also a good way to simulate the 9/11 and work out a way to kill the theorists and not the buildings maybe he will make the building indestructible  to stop people from doing what your saying i think OFP needs more building. but on that note if your saying you wont d/l it because of people blowing it up what the f**k did you get OFP in the first place as its a war game lots of killing and i will bet my life more people have died in OFP then the 2 towers. just think every time you fire you weapon some one out there is getting shot (if your a good shot that is ) this may cause people to think about Vietnam, WW2, WW1, Golf, and many others so international relations are being breached all the time.

    Have a nice day


  6. OK, Raptorsaurus has allowed all you guys access to our functions forum. Please come and take a look, as it has many of them. If you have any cool and useful functions to add, please do so. If you have need of a function and just don't know how to write functions, then make a request and someone may be able to help you. If you have questions about functions, either how to apply a function or why your function might not be working, post your question and hopefully before long you will get some answers. Please read the functions forum guidelines though.

    Come visit our forums

    http://tomahawkmod.uni.cc/

    admin@tomahawkmod.uni.cc

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