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vengeance1

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Everything posted by vengeance1

  1. vengeance1

    [MP][CTI-COOP] Liberation (beta)

    The headless client has stopped working due to 1.56 update; Here is rep: https://forums.bistu...p/#entry2984680 Vengeance
  2. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    In Liberation https://forums.bistudio.com/topic/183734-mpcti-coop-liberation-beta/ he uses a live display in the bottom left of map that shows how many AI are being controlled by HC and Server. If you could add this it would aid us in seeing how effective it is. Thanks, Vengeance
  3. vengeance1

    ZKs -=BATTLEFIELD=- MP Coop

    Well done! Got to try it! But having trouble with the download? just errors after awhile UPDATE: Working fine now! :huh:
  4. vengeance1

    [MP][CTI-COOP] Liberation (beta)

    Is anyone else seeing the update 1.56 has borked the mission? I am getting script error now for elite_vehicles = elite_vehicles + elite_vehicles_extension; some reason updated version does not like this anymore and misison will not run. UPDATE: Self inflected wound. mission ","
  5. TeTeT, Nice Job! Really appreciate all your teams hard work on this Carrier. Great update video. Vengeance
  6. Great to see you still updating this carrier, it is a must for my missions. Great job! Vengeance
  7. vengeance1

    F-14 Tomcat Series Standalone

    WOW, really nice Firewill, great Mod!
  8. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    Agree, I have seen the character move if you come too close to him and bump him, the first thing I do is "put out fire" I would like to suggest you consider a camp table with a computer or Satellite phone.
  9. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    I apoligize to have to keep asking this question but I just can't seem to understand how Support works: 1. I call CAS and I get a Plane, no choices like normal Arma 3 Support and the 0-8 does not work but HC does and I can Set Destination Waypoint. Is this normal? 2. I call Arti Support and nothing happens, again I do not get the normal Arma 3 Support process and HC shows them at the Base but I can't seem to call in anything? How does this work? 3. I assume your still working on the HC "Sleep 8 Hours Issue" as the last update did not fix it? Thanks, Vengeance
  10. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    It would be good to set view distance for infantry and different for pilot, so while spawn distance for infantry is probably fine pilot could have settings based on weather.
  11. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    Well this is disturbing as this is a must for my game play when AI are involved, I experienced the same issue I posted some time back so good to know what caused it but too bad about its effect.
  12. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    Yes I did, it appears to me it thinks the HC's are Human Players, and their location is the marker for the HC. If you move the marker to your new camp location it works fine. Also: I have tested for hours now using 3 HC Clients and have never gotten another Freeze on Enemies. It appeared it only happened after loading a previous mission before HC's added, once I persistent saved and restarted server it never happened again. Vengeance
  13. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    Barbolani, Ok I got to my server remotely and here is what it says: Allplayers: [HC1,HC2,HC3,commandante] Allplayers - HC: [HC1,HC2,HC3,commandante] Hope this helps Vengeance
  14. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    I will be happy to run the script later this week as I won't be on the server until then Vengeance
  15. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    That is exactly what it says [HC1,HC2,HC3]
  16. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    Barbolani, There may be a problem with HC and Rest for 8 Hours. Said all Players not within 100MTS of base. I was not able to do so until I edited the mission and moved the HC's to my new base location and resaved and restarted Server. Then I was able to Rest. Vengeance
  17. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    barbolani, I cleared the reports, restarted the server and the mission as I did not use persistant save so I could get a clean report file. Now when it failed with the 3 HC's that was the first time I ran the saved mission with the new features HC, I ran it again this time with only 1 HC and it worked fine, I saved it and will restart today. If it happens again I will send report file. Vengeance
  18. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    UPDATE: I am not sure if others have seen this but I ran with 3-HC's with Dedi Server after the first battle to retain an FIA Outpost all the enemy troops froze in motion, some running some shooting but all had white boxes next to them and they had the AddActions Interrogate or Join but did not respond. I went to the next enemy base to attack and no enemy was present, no flag either, but citys had civilians. This was a continuing of an existing mission, not a new one. I am going to reboot server and try again. Vengeance
  19. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    I run a Dedi Server, this will be a welcome improvement in performance. Thanks, Vengeance
  20. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    Hmm, well seems a little unbalanced but ok. Have you seen where you Recruit a HC Team, Use AI-Temp Control and when you "Return to AI" they are no longer in HC, they are in game but you cannot control them? Thanks, Vengeance
  21. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    Question: Why is it that NATO is so weak when they own a Airport or Base? I mean when the enemy comes to take a Base back as they have no AA Soldiers, of course the Enemy always has AA, so when you order a NATO Attack they simple shoot down all the Helo, game over? Thanks, great mission, hours of fun. Vengeance
  22. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    barbolani, Is it possible that you could change the Garage so that when you take a Boat out it is in the water provided your near water? Pushing it back into the water with a truck takes forever. Thanks, Vengeance
  23. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    I have been playing this mission for weeks now. Very well done, I have noticed a few things that I wonder if can be changed when saved and Server restart. 1. Is HC asset investments saved on a Server restart 2. Garrison, do they get saved? 3. Sometimes if I have static weapons like Mortar near flag and it is not saved on Server restart 4. If I put Mortar in Vehicle Garage it sometimes does not come back, random 5. I had a stolen boat near my HQ, came back and it was gone, I had taken it out of my Vehicle Garage? Anyway, a very challenging mission, still have not quite figured out how to keep all that I gain. Vengeance
  24. vengeance1

    [SP/CO8] A 3 - Antistasi Altis.

    barbolani, Ok now I get it, for some reason I didn't pickup on on the 0-8 normal Support Call. No wonder it just sat there at the Marker! :rolleyes: Thanks,
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