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Everything posted by vengeance1
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Idea: I wonder if it would be possible to enable something like Zeus just for moving objects "Junk" around to blockade your area? Seems like it would add some realism to trying to create your own "Safe Zone". Is there an end goal in this mission? Get off the island or something?
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rsoftokz Thanks for the tip on save but didn't work. No problem I started over. I have been looking for ever for a Tool Kit however, need to repair the Helo.
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Awesome! Love this mission. Thanks
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I have been saving periodically just fine during game but after 4 hours I exited game and then started again but it won't run, appears to not be able to load saved game on Resume after closing Arma 3? Rats, got to start over?
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Yes thank you, have not done much survival mods, I visted the forum on Ravage but I don't see any instructions for things like HOW TO? Drink, Eat, refuel? I figured out how to drink, but can't find any food and found an empty fuel can and gas station but can't figure out how to fill up the vehicle or can. Also can't find a Tool Kit. I assume there are some instructions somewere on how to do these things? Thanks for the response.
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Just a quick question, how do you play it without Zombies in future like "shoki" mentioned? "This is FUN. I like the no-Zombies".
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Domination Redux by Champy and Tankbuster
vengeance1 replied to Tankbuster's topic in ARMA 3 - USER MISSIONS
Yea Thanks! -
Domination Redux by Champy and Tankbuster
vengeance1 replied to Tankbuster's topic in ARMA 3 - USER MISSIONS
Tank its Altis? Not Sara pbo? I thought you had done your version for Sara My mistake -
Gunter, Thank you for the response, This is the website I was on: http://ironfront.forumchitchat.com/post/gunters-ifa3-installation-tutorial-7751413 Not sure why this did not work yesterday I got this error "This Account has been suspended. Contact your hosting provider for more information." But it works now so great! The conversion tool still get this error but you have addressed that. I'll send a PM thanks so much for the help! Vengeance
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I am new to making Iron Front work in Arma 3, purchased from Steam v105. Having the following issues: 1. @IF3m can't find it anywhere to download, Gunter site does not work 2. The rest of the files I have but get same error "Addon 'AiA_Infantry_IF' requires addon 'LIB_sov_characters'".
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I tried in locally with a new game and I could recycle, I also restarted the local saved game and I could recycle. My issue was on a Dedi Server, I restarted the server and it let me recycle, my issue was on the first load of a saved game to 914 on the Server.
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Is anyone else having issues where you can't recycle vehicles in the Classnames Extension?
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F-14 Tomcat Series Standalone
vengeance1 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I am getting the following script error, even with the update? Fir_F14\sqs\init\wep_display.sqf line 6 error zero divisor It says "_weplist8a = _maglist I#Iselect 1;" is the problem? -
Anyone know why this code is now generating a "_timestamp" under defined variable?
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F-14 Tomcat Series Standalone
vengeance1 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
VF 2 now that's the one I have been waiting for! NICE -
Nice, got to give it a try! Thanks
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The mission.sqm is not configured right to open in the normal editor? Did you use another editor? Development 3D? version=15;
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Gunter, Open up the file Classnames.sqf I think you will see you have full ability to modify whatever. zBug calls them // *** BADDIES ***
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Yanko, Did you notice the last two sqf scripts are the same file?
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Loadout Transfer v1.7 - important bug fix
vengeance1 replied to S.Crowe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Excellent! So for MP we should use the Script Version? Well Done. -
Question: I have yet to see an enemy Helo or Plane yet i see code for them? At what point should we be seeing them? Thanks
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Arma 2 AV-8B Harrier II Port
vengeance1 replied to Chairborne's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks You, love the aircraft. -
Arma 2 AV-8B Harrier II Port
vengeance1 replied to Chairborne's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great Plane, really like the mod. I have a question: Can you change the way you enable TGP? You have it set to add to "All" vehicles which causes issues with some and missions like "Liberation" where we can't spawn some vehicles because of the attached Dart. Could you modify the TGP script if (isNil "TGP_Auto_Add_TGP") then { TGP_Auto_Add_TGP = 1; //0 - Don't add any TGPs, use: null = [<vehicle name>] spawn TGP_fnc_Do_Start; or in the editor use: null = this spawn { waitUntil {!isNil "TGP_fnc_Do_Start" && !isNull (_this)}; [_this] spawn TGP_fnc_Do_Start;}; on the vehicles you want, 1 - default usage (all vehicles get a TGP) }; to only add it to your plane? Maybe just check to see if user has it running and if so append with your plane? -
Loadout Transfer v1.7 - important bug fix
vengeance1 replied to S.Crowe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If we could do this for AI it would be increadibly valuable before going out on a mission. Seems the darn AI never have what you need them to when a MRAP comes along! :) -
Awesome always liked this mission! Great News!