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volkov956

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Posts posted by volkov956


  1. Is it me or are some of the bugs and glitches in arma 2 the same from arma 1.....

    I seem to remeber most of the problems I find from arma 1 1.0-1.04

    So my guess is when Arma 2 was developed they started developing off Arma 1.0 Engine and mostly forgot to take into account many of the fixes after the release that should of carried over from Arma 1 patches to arma 2.

    Here is a few of my Examples that are for comparison might not be the same for you.

    -Game Not Dumping Video Ram (fixed in 1.08 arma 1)

    -Max Mem Commands (fixed in 1.08 arma 1)

    -Texture Popping/stuttering (fixed in 1.08 arma 1)

    Discuss any similar bugs u see now with arma 2 that were fixed in arma 1


  2. Here is my RPT Snippets

    Error: cannot load sound 'ca\dubbing\global\radio\male01\ru\core\generic\empty.wss', header cannot be loaded.

    Error in expression <_si) set [_gi, ((scoreMoney select _si) select _gi) + _score]>

    Error position: <select _gi) + _score]>

    Error Zero divisor

    Error in expression <_si) set [_gi, ((scoreMoney select _si) select _gi) + _score]>

    Error position: <select _gi) + _score]>

    Error Zero divisor

    Array index out of range

    Array index out of range

    Error in expression <_si) set [_gi, ((scoreMoney select _si) select _gi) + _score]>

    Error position: <select _gi) + _score]>

    Error Zero divisor

    Array index out of range

    Array index out of range

    Client: Object 2:2334 (type Type_67) not found. (repeated over and over)

    Protocol bin\config.bin/RadioProtocolCZ/: Missing word Disengage

    Client: Object 2:2511 (type Type_67) not found. (repeated over and over)

    Error: cannot load sound 'ca\dubbing\global\radio\male03\ru\core\generic\goodmornin.wss', header cannot be loaded.

    Error in expression <ctrlSetText [iDC_TEXT_MENU_NAME, _nameFactory]>

    Error position: <_nameFactory]>

    Error Undefined variable in expression: _namefactory

    Protocol bin\config.bin/RadioProtocolRU/: Missing word AtOur

    Protocol bin\config.bin/RadioProtocolRU/: Missing word AtOur

    Error: cannot load sound 'ca\dubbing\global\radio\male02\ru\core\generic\empty.wss', header cannot be loaded.

    Error: cannot load sound 'ca\dubbing\global\radio\male01\ru\sendsitrep.wss', header cannot be loaded.

    Error in expression <ctrlSetText [iDC_TEXT_MENU_NAME, _nameFactory]>

    Error position: <_nameFactory]>

    Error Undefined variable in expression: _namefactory

    Error: cannot load sound 'ca\dubbing\global\radio\male03\ru\ceasefiree.wss', header cannot be loaded.

    Error in expression <ctrlSetText [iDC_TEXT_MENU_NAME, _nameFactory]>

    Error position: <_nameFactory]>

    Error Undefined variable in expression: _namefactory

    Client: Object 2:2568 (type Type_96) not found.

    Array index out of range

    Protocol bin\config.bin/RadioProtocolRU/: Missing word AwayGrid

    Array index out of range

    Array index out of range

    Error: cannot load sound 'ca\dubbing\global\radio\male01\ru\getin.wss', header cannot be loaded.

    Error: cannot load sound 'ca\dubbing\global\radio\male02\ru\healat.wss', header cannot be loaded.

    Error: cannot load sound 'ca\dubbing\global\radio\male04\ru\core\generic\empty.wss', header cannot be loaded.

    Remote entity want to supply: O Kilo:9 REMOTE

    Remote entity want to supply: O Kilo:9 REMOTE

    Remote entity want to supply: O Kilo:9 REMOTE

    Array index out of range

    Error: cannot load sound 'ca\dubbing\global\radio\male04\ru\healat.wss', header cannot be loaded.

    Protocol bin\config.bin/RadioProtocolRU/: Missing word AwayGrid

    Error: cannot load sound 'ca\dubbing\global\radio\male02\ru\healat.wss', header cannot be loaded.

    Error in expression <ctrlSetText [iDC_TEXT_MENU_NAME, _nameFactory]>

    Error position: <_nameFactory]>

    Error Undefined variable in expression: _namefactory

    Error: cannot load sound 'ca\dubbing\global\radio\male02\ru\healat.wss', header cannot be loaded.

    Error: cannot load sound 'ca\dubbing\global\radio\male04\ru\healat.wss', header cannot be loaded.

    Error: cannot load sound 'ca\dubbing\global\radio\male04\ru\core\generic\goodmornin.wss', header cannot be loaded.

    Array index out of range

    Error: cannot load sound 'ca\dubbing\global\radio\male03\ru\core\generic\goodmornin.wss', header cannot be loaded.

    Protocol bin\config.bin/RadioProtocolRU/: Missing word AwayGrid

    Array index out of range

    Error in expression <ctrlSetText [iDC_TEXT_MENU_NAME, _nameFactory]>

    Error position: <_nameFactory]>

    Error Undefined variable in expression: _namefactory

    Error: cannot load sound 'ca\dubbing\global\radio\male02\ru\healat.wss', header cannot be loaded.

    Error: cannot load sound 'ca\dubbing\global\radio\male04\ru\healat.wss', header cannot be loaded.

    Client: Object 2:5011 (type Type_96) not found.

    Client: Object 2:5011 (type Type_96) not found.

    Client: Object 2:5011 (type Type_96) not found.

    Ref to nonnetwork object Agent 0x17a30800

    Ref to nonnetwork object Agent 0x17a30800

    Client: Nonnetwork object 1b9df400.

    Client: Nonnetwork object 17a30800.

    Error in expression <ctrlSetText [iDC_TEXT_MENU_NAME, _nameFactory]>

    Error position: <_nameFactory]>

    Error Undefined variable in expression: _namefactory

    Array index out of range

    Client: Object 2:6404 (type Type_82) not found.

    Error in expression < (unitDefs select (_x select 1)) select udImage] } foreach _vehicles>

    Error position: <udImage] } foreach _vehicles>

    Error Undefined variable in expression: udimage

    Client: Object 2:5011 (type Type_96) not found.

    Client: Object 2:5011 (type Type_121) not found.

    Client: Object 2:5011 (type Type_95) not found.

    Array index out of range

    ErrorMessage: Out of memory (requested 3312 KB).

    Reserved 294912 KB.

    Total free 15567 KB

    Free blocks 751, Max free size 3088 KB

    Link to 93e334bc (Obj-102,159:1212) not released

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  3. How does arma 2 handle viewdistance regarding switching First Person to Third person in Aircraft (Plane/Helicopter).

    Why well any time I have a CTD its when its a long game and I am switching Views from Inside to Outside views......if I have a long game and don't switch views in a Aircraft there will be no CTD...or if I just stick to the ground...


  4. I have had no luck with that SP runs perfect cant say the same of MP I seem to CTD randomly with no error message other times its Not enough memory i seem to remeber these sames bugs from Arma 1 but they were fixed in 1.08....

    And interestingly enough evertime the game has crashed is when I am in a Helo or Plane

    First time Crashed MI24 into house after getting shot down as it hit and I fell out I CTD

    Second time I was flying a MI17 switched view from First to 3rd resulted in CTD

    Third Flew a plane over ocean changed to 3rd person then back then CTD

    Fourth Flew an MI17 for 15mins changing view angles then didnt for a while then hit enter for 3rd person then CTD

    If I stay on the ground and just use ground based vehicles no CTD


  5. I tested the game with the following

    G5,G7,MX510,MX518,X7,MS Sidewinder

    I dont use any software that comes with the mouse and none have the issues

    I also tested PS2/USB and there is no dif in the ones that support it for the lag that is shown in the video


  6. System 1

    GTS 250 1024

    E6850

    4GB DDR2

    2 640gb 32mb HDD Sata

    System 2

    GTX 280

    955BE

    8GB DDR2

    1 640gb 32mb

    4 320gb Sata in Raid Hardware 0 not software

    All using up to date driver except both are using 182.50 Drivers on all Platforms

    Test 1 Windows Vista 32bit /Server 2008

    System 1 Reasonable Frames no crashes

    System 2 Low Frames no crashes

    Test 2 Windows Vista 64bit / Server 2008

    System 1 Reasonable Frames and crashing

    System 2 Reasonable Frames and crashing and stuttering

    Test 3 Windows XP 32bit /Server 2003

    System 1 Great Frames no crashes

    System 2 Great Frames no crashes

    Test 4 Windows XP 64bit /Server 2003

    System 1 Great Frames and Crashing

    System 2 Reasonable Frames and Stuttering and Crashing

    All tests took some time

    Didnt run arma mark to do the tests though sorry .

    Also Tested a System with a

    GTX 9800m GTX

    E8600

    4gb DDR2

    1 200gb Sata 16mb

    2 200gb Sata 16mb in software raid 0

    But it results were pretty much mirroring System 1

    Notes:

    1. All systems had little or no difference If I used the Very High or Default or High Settings for Video Memory

    2. VSYNC Affected neither of the system if on or off as well as Triple Buffering

    3. All system were not affected if I used a -winxp or maxmem command

    4: Changing Drivers had little to no affect or caused even more problems 182.50 was the most stable in all tests.

    5: All were run at the same settings in game

    6: Disabling EAX in CFG improved Audio and increased in performance if HW Sound was enabled in most cases.

    7: AA, AF, FSAA, Post Processing all set to OFF

    8: Shadows High ran better then Low

    9: Sound Cards tested were Audigy 1/Audigy 2 ZS/Audigy XFI Elite/Xonar Esscensse STX

    10: In 64bit environments to get stutter less was to turn texture detail to low

    11: Scopes in Vista 32/64bit XP 64bit 2k3 64bit 2k8 32/64bit where lod was changed causes large texture stuttering

    12: SLI was not tested at all I dont recommend SLI for lack of benefit for 2 cards for any game

    13: All systems were butchered down to the same basic services no AV/Firewall/Indexing/Superfetch/Application Experience

    14: 2k3 and 2k8 were Workstationed during tests to be able to play games properlly

    15: all tests where done during Campaign/Editor/CRCTI

    16: Physx Disabled but seemed to have no effect


  7. Does the AI every attack, or do they just have units in every town waiting to defend it? Because that's all I've noticed so far :(. I thought that they'd attack my towns sometime but it never happened.

    Yea farthest I seen them go was a few towns and they just had units sitting around never found my base.

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