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Posts posted by volkov956
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-A map that you can access while in game where its like Vietcong of course without the icon that shows u where u are. Just a minature Field Map
-Quad Core Support for dedicated server
-Players/AI not seeing through Objects and Hills still spotting enemies through hills when they are on other side even though there is no real Sight of it since theres a 500m hill in the middle.
-Better Sync of AI targeted when Human is in Vehicle still on MP it can be lagging behind even when u have sight on the target which causes commander issues when AI Gunner is shooting say Meters behind a target even if the target is now static
-An Actual land Command for AI helicopters that Players can task AI with like Land Here but then click where
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CNP
CPU P4 3ghz or Athlon 3200+ or higher
Video Card Nvidia 7800 or ATI 1800 or higher
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I have it installed a dual HD setup (XpWin7)Win 7 does seem to run about the same but with a small loss of perf but on vista it runs marginally worse.
But once I introduce 64bit of XP/Vista/Win7 performance and stuttering issues arrise heavily
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I would only buy them if they released them on Disks like OFP Gold Upgrade
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people think they are getting a great deal unknowing to them they are getting scammed
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80% Decrease i still hoping for a direct port of MFCTI 1.16 or MFCTI 2.0 crcti is a nice alternative but cant beat MFCTI on OFP and modded.
I tried creating a port but I just dont have the time. To complete :/ so as long as no MFCTI for ARMA 2 I will not play it full tilt and will fall back onto OFP over and over
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Which, given the recent popularity of leaking betas/pre release, many mod makers are losing the will to make addons.I vote no at charging for addons, but I vote yes for better pbo protection - if a modder wants to release something, but does not want others poking around in their source code, they should be free to protect it.
Somehow i dont think that should really be an issue overall I have seen people modding peoples mods for ages and hell I been the one modding someone elses mod to more to my fitting in some cases.
This mentality thats no one can mod it is kinda disturbing if they try and claim they totally made it then I can see a problem.
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grab a different drive or get a external dvd and load it that way
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me and a friend fired artillery manually in CRCTI Extended mode where there is no auto artillery mode and the ammo does arc a little which is good we were able to hit a target 4500m away accurately to 100-500m
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Just tried it on my USB Samsung 20X drive on 1 system and it does not need a fixed exe to run the game
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I still CTD as well but turning off grass seems to fix it most times
Otherwise as long as I am done a long session of MP and kill the game and dont start another match right away I wont CTD
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I just noticed last beta I could destroy walls and stuff with any MG mainly the PK while inside a building I would shoot the wall with about 10 bullets and the wall would explode and disappear.
Now the interesting thing is newest beta its Fixed.... But its not stated
So as with all BIS patches I presume there is other fixes we dont know about :)
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Some servers are running is closed lans like mine to prevent outside problems.
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indeed it was but MFCTI 2.0 was so close to being out supposedly for Arma which in end would probally been ported to Arma 2 eventually
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Currently long range grass does not cover you but that seems to be general knowledge against human players anyways tho arma 1 approach worked nicely in hiding someone in grass at distance
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Play a MP mission
Dedicated or Local on your system
Dedicated a Unit that is damaged that explodes later the player gets no point.
Local a unit that is damaged that explodes later the player gets the point.
This was also in Arma 1 I did a test in OFP but this seems to properlly. I also host my own Dedicated Server to see if there was a difference then using online dedicated but there was none.
Horns you have probally noticed get no response from players in MP as well since guess what its like OFP horn now it does not transfer to other players even tho arma 1 it did
We seem to be also missing the Time Running Display for MP that was evident in OFP and Arma.
AI refusing to enter another players vehicle when the other player is in the vehicle makes 2 small groups entering a Truck a problem when bother are controlled by players. Interesting that this was an issue in Arma as well but in OFP it did not seem to be a problem except for Helo's.
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I would like WW2 setting where I dont have to worry about lock on missiles!
But yea I dont mind Vietnam settings in games if they are done right
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I aint in the military but during our Outdoor training when I am carrying my Kevlar/BDU/Assault Vest/Rifle/Ammunition/Combat Pack/Sniper Veil... it aint no marathon
And the thick underbrush in this area makes it even harder to manuever
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will test later today did u remeber to import your server config over to the beta server?
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I am wondering how does one in a MP mission say make the CDF and the Russians be Ally of each other in a Mission.
I can only atm find the slider for who civilians and resistance are friendly to
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I have tested the following
Win XP 32bit Great Performance
Win XP 64bit Stuttering
Windows Vista 32bit Stuttering
Windows Vista 64bit Low Performance
Windows Server 2003 32bit Great Performance
Windows Server 2003 64bit Lower Performance
Windows 7 RTM 32bit Great Performance
Windows 7 RTM 64bit Stuttering
But with all tests I still random CTD no matter what and the higher the res I run on my GTX 280 the faster it CTD usually at 1600x1200 its 1.5hrs 1280x1024 its around 2hrs. All settings are at normal and the crashes usually end with out of memory or no error at all just the me staring at the desktop
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i presume u want to run the arma 2 server as a serice correct?
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Hmm ......when My rotars hit a tree the Helo sometimes gets sucked into the tree or does a weird flip but there is no collsion when hitting soldiers with the rotors
Horn not broadcasted to other players?
in ARMA 2 & OA - GENERAL
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lol i remember a convoy of us driving across sahranni honking horns on the way to enemy base was hilarious