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Everything posted by volkov956
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building walls from camps more like MFCTI would make it impossible for this to happe but would allow u to still make wall systems
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I got a HIS 4870 I dont seem to get the Texture Popping Like did with my 8800GT so I am happy . Using ATI Beta 8.7 never tried the 8.6w/hotfix yet
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try the same scenario but with a Armor Unit around its a different story
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Gonna need some advice I cant seem to figure out how to make the AI TEAM just auto know where players base is so they attack it so far no luck I might take some MFCTI scripts or something to get them to do it of course that may require some conversion. Does anyone know if BIS is working on a COOP Edition of warfare so I dont waste my time ?
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Well since patch 1.14 is out we are porting warfare to the Full united sahrani/ace islands and etc this will just be a full direct port with larger view distance and thats it If there is any other maps you think we should port it over to go ahead and just have a link to the map This saturday (canada saturday) we should have United Sahrani and Nogova done and fully tested for spawn issues and we will post the links in this topic for DL
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Since all the patches why have they not reenabled the sounds of trees when they are getting crushed like Arma 1.0 no patches? Knock a tree over and no sound at all the sound of the trees being knocked over helped with atmosphere and when a tank was coming through a forest at u could hear it
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snapping sounds was an improvement over OFP tree running over sound but then after the first patch it disappeared. I was hoping it was gonna reappear but after waiting so long I wish to voice my concern on where did it go....
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Just was playing a game on a server was doing well near the end of the game i started having strange things happening My guns were shooting by themselves and changing weapons automatically Pylons started spawning above me till they crushed me. Another time the vehicles started floating and crushing players A Jeep followed me around floating around till it crushed me Was a MP game on someone elses server Obviously Anti Cheat tools aint workin
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AI was not challenging enough in the coop missions so we been messing with them for the past week might have a break through testing on or Sudden Command Server tonight await an update hopefully soon if all tests are successful Update* Well they do put up a bigger fight now time to make them more base aggressive though they're chance of finding the base is minimal. We are gonna add chopper teams to the opposing AI teams as well to add some more flavor since it seems vanilla warfare there is no AI bought Chopper teams when an AI commander is in play
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Well before i got a white screen before where the GUI is still there and such and u could alt tab and it would be all normal. SO I tried a Night Mission and after it goes white it becomes like this. And once again alt tab fixes it Tested 1.08 ,1.09 1.11, 1.12 and this does not happen in those versions at all http://img49.imageshack.us/img49....MG]
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I have tried 175.80 and about 10 other variants of 174 and 175 series
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worked in all 1.08 to the newest beta patches only addons I am using are the Needed ones for the VFAI that came in the download for VFAI. Only non related addon is probally a sound mod
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Interesting thing is i have 3 systems all with the same specs and only 2 does it since 1.14 Specs of all 3 E6850 Server 2003 32bit Enterprise SP2 4GB DDR2 8800GT Audigy/Audigy 2/XFI Elite Pro But then again the third one that has not done it yet is not used in arma as much so far
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Early COOP Missions 2 Split Missions one for East and one for West File Removed for the moment Awaiting Update Readme in file has the updates Beware Increased Network Load and Server Load with these missions there is alot more AI Teams and Armor Units
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Graphic freeze,Game seems to run though
volkov956 replied to zopzodeman's topic in ARMA - TROUBLESHOOTING
I get it as well randomly though some days never other days once and never had it happen in beta patches Registers: EAX:231C39A0 EBX:00000010 ECX:77E62457 EDX:00000007 ESI:2706B488 EDI:00000000 CS:EIP:001B:7C8285EC SS:ESP:0023:0125F8F0 EBP:0125F90C DS:0023 ES:0023 FS:003B GS:0000 Flags:00000297 ===FROZEN====>>>>>>END No alive in 10000 note: Minidump has been generated into the file C:\Documents and Settings\Administrator\Local Settings\Application Data\ArmA\arma.mdmp ===FROZEN====>>>>>>BEG Version 1.14.5256 Fault address: 7C8285EC 01:000275EC C:\WINDOWS\system32\ntdll.dll Prev. code bytes: 24 00 00 00 00 8D A4 24 00 00 00 00 8B D4 0F 34 Fault code bytes: C3 8D A4 24 00 00 00 00 8D 64 24 00 8D 54 24 08 or Registers: EAX:224565B0 EBX:0125F8E8 ECX:0950009F EDX:095000A0 ESI:2707C0B8 EDI:23181190 CS:EIP:001B:7C8285EC SS:ESP:0023:0125F300 EBP:0125F3F4 DS:0023 ES:0023 FS:003B GS:0000 Flags:00000246 ===FROZEN====>>>>>>END No alive in 10000 note: Minidump has been generated into the file C:\Documents and Settings\Administrator\Local Settings\Application Data\ArmA\arma.mdmp ===FROZEN====>>>>>>BEG Version 1.14.5256 Fault address: 7C8285EC 01:000275EC C:\WINDOWS\system32\ntdll.dll Prev. code bytes: 24 00 00 00 00 8D A4 24 00 00 00 00 8B D4 0F 34 Fault code bytes: C3 8D A4 24 00 00 00 00 8D 64 24 00 8D 54 24 08 -
This addon seems to not work anymore since 1.14 just thought I should say that I no longer see AI running about picking up ammo and weapons
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Sorry about lack of updates -We are just making a coop friendly edition where AI teams will be more aggressive against human team. may take some time dunno -We are also working on artillery smoke shells and possibly other types of shells -Adding More spawn points taking longer then expect computer repair business not letting me have much time atm
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UNA Field of View Replacement Addon
volkov956 replied to Walker001's topic in ARMA - ADDONS & MODS: COMPLETE
the comparison PICS are not a good comparison since the person is standing at different distance I actually like the new FOV -
Ok now wth cheats still work online obviously
volkov956 replied to volkov956's topic in ARMA - MULTIPLAYER
just so u know the server was Battleeye since when joing one would get the Batteye Initialize in bottom left corner -
-Small Update you can now rearm.refuel.repair at light factories -Resistance Groups Increased Will upload tonight after checking for balance may increase the cost though for the inbase repair/refuel/rearm to prevent spamming
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yar northern airport is there we are gonna change armor values,COOP Mode AI team more aggresive though other future things are in the .txt
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open the init.sqs there should be a line for the grass.
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http://www.megaupload.com/?d=WT0CD1R3 Mission is there Beta version pretty much done I dont take any credit thanks again Sith I spent whole day looking through files thinking I made a mistake... Post any problems (that are not related to normal Warfare problems)
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oh lol I will try that even tho the mission is named Warfare32.Sara_dbe1.pbo
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My guess is the problem has to do with the warfare addon itself since it does contain the missions themselves My Converted mission uses "cacharacters", "CABuildings", "caweapons3_m16a4_acg", "caweapons3_m107", "Warfare", "caair", "caa10", "caair3_su34", "causmcd", "WarfareBuildings", "mk19_tripod", "CA_Hotfix", "cti_buildingsm113_hq", "cti_buildingsbmp2_hq", "warfarebuildings_stinger_twice_static", "WarfareBuildings_TOW_Tripod", "WarfareBuildings_T72_RACS", "sara_dbe1" }; addOnsAuto[]= { "causmcd", "cacharacters", "cti_buildingsm113_hq", "WarfareBuildings", "cti_buildingsbmp2_hq", "CABuildings", "sara_dbe1" Works on a Users Comp but when someone hosts the mission on a dedicated the server will be loading the Mission but you find out it loaded the saralite mission and map. I know some of you already figured this out since the other conversion maps anyone able to give me a tip?