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Undeceived

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Posts posted by Undeceived


  1. Unfortunately neither you nor me decide what is called done but the publishers do.

    Yeah, you're right (the time of buying products from a certain publisher has passed). But I can't believe that it was only the fault of the publisher.

    But since I have no clue... Forget it.

    Anyway - I'm looking forward to the expansion!

    My only hope is that it will be like what Resistance was for OFP... An addon which is so good that everyone will buy.

    Queen's Gambit really wasn't exactly brilliant. And not everyone bought it. So I can understand people that say that the comm was split a little bit. This was different in Res times.

    It only depends on BIS - oh no, I'm sorry! Of course it only depends on the publisher :rolleyes: if this expansion will be bought by everyone or only by a few.

    I hope the best...


  2. Of course it's a different font. It's the bigfoot. Good job on tracking him down and making him surrender. Was the creature able to use the Core Conversation system? If so, I would be intrigued to know what his opinion about the local weather was. And if he'd seen something unusual recently?

    lol :-D


  3. Somebody.Make.A.Mod.Please.

    No, please not! :eek: Do not destroy this legend!

    I mean... I rather move afraid through the forests and ask myself if it maybe really could be there (makes it more exciting) instead of installing a mod where I certainly know about his presence.

    Ok, I don't need to download it anyway. :) But it takes out the suspense to see reports and pictures of usermade bigfoots all around. If someone then shouts: "I found the real BI's one!" it would just not be the same...

    So I plead: No mod of this legend! It's too "holy"! :)

    PS: The photoshop pictures in this thread are ok. They let the legend grow.


  4. Download Evil's Last Will

    for Arma 3


    here.

     

     

     

     

     

    EvilsLastWill1_zpsejfbrmop.jpg~original

    Read the review at OFPEC here (8/10).


    Evil's Last Will


    Version: 1.5
    Author: Undeceived
    Gametype: SP
    Required Game / Patch: Armed Assault 1.14 or higher and required addons (see below)
    Role of the player: Markus Berger, a soldier of the SKK (a special group of the German army).


    Description: Eliminate a target person and witness how murder and hatred only stoke more fear and death in this land - when evil fulfills its last will...

     

     

     


    F E A T U R E S :
    - Full voice acting (German)
    - English and German subtitles
    - Weapon switching (you can carry two main weapons) and a lot of other external scripts
    - Cutscenes
    - Custom music
    - Long length
    - Enthralling story
    - Addons to accentuate the story




    EvilsLastWill2_zpschbrxxj7.jpg~original



    R E Q U I R E M E N T S :
    -> "BW Flecktarn & Tropentarn" by Bionic (Version: 1.04)
    http://www.armaholic.com/page.php?id=463

    -> "Chechenya War Mod" by Chechnya War Mod Team (Version: 1.0)
    http://www.armaholic.com/page.php?id=3182
    Important note: The addon CWM_UI.pbo caused an ArmA crash for me, so if it happens to you, just remove it from the addons folder. It is not needed by the mission anyway.

    -> "Russian Federation Units" by Skaven, Shadow NX and Cameron McDonald (Version: 2.00)
    http://www.armaholic.com/page.php?id=1712

    -> "Freedom Fighters" by agamoth (Version: 1.0 beta)
    http://www.armaholic.com/page.php?id=2888

    -> Editor Upgrade (contained in the mission package)



    EvilsLastWill3_zpsks0vyjjk.jpg~original


    D O W N L O A D :
    DOWNLOAD - "Evil's Last Will (v.1.5)" // Mirror at OFPEC
    (34,7 MB)


    B E T A T E S T E R S :
    Cheetah, Wolfrug, Zipper5, bert, mathias_eichinger, johnnyboy, Tyger, Sponbo, NightJay0044, savedbygrace, schuler.
    Thank you very much, guys!



    D E T A I L S :

     

     

     

     

     

     

     



    Story:
    To Markus Berger, Sergeant First Class, Marksman, Spezielle-Kräfte-Kompanie (SKK):

    You know that Sahrani, an island located in the pacific ocean, has been at war for one month and a half by now. The renegade Russian Major General Anatolj Mislajew already controles wide pieces of North-Sahrani.

    Your task is to eliminate Colonel Valesh Wissarijan.
    Colonel Wissarijan is accused to be responsible for numerous practices against the civil population, which reach from exploitation to murder.
    He is also an important strategist of Major General A. Mislajew.

    The overall situation is critical, Gentlemen. The civil population is getting exploited and is treated badly by the enemy forces.


    evilslastwill2.jpg


    Trailer:
    A little video / slideshow about the mission.

    evltrailerbild.jpg

    Click <a data-ipb="nomediaparse" data-cke-saved-href="http://www.unterderbruecke.net/zeug/arma/Evil"href="http://www.unterderbruecke.net/zeug/arma/Evil" slastwill_trailer.7z"="">here to download the trailer (high resolution - 26,7 MB).

    Click

    for the Youtube-Version.


    Notes:
    - This is a complex mission. Sadly I experienced script problems (among others) while playing it with ACE mod... Regarding mods the less the better for the performance and the playability of the mission.
    - The SKK is a fictitious special force of the German army. I did not want the player to be a soldier of the KSK, becaues the KSK has a very different combat mode than given in this mission.
    - Please give this mission a chance, despite the amount of required addons.
    - At the moment, the Freedom Fighters unfortunately still are in beta status. This means that the following details are not working on them:

    • Facial expression
    • Lip movements
    • Blood textures

    Unfortunately it seems that the authors of the freedom fighters abandoned the work on them so I don't think there will be a new version... But still I don't want to replace them completely by another addon because they fit perfectly in the story I developed and simply are still the best in their style.
    - Make sure you read the Readme!


    evilslastwill3.jpg


    Version history:
    Version 1.0
    Some serious bugs were eliminated and it should run from the beginning until the end.

    Version 1.01
    Objects that required Queens Gambit were removed. Some bugs were fixed.

    Version 1.11
    Some major and many minor bugs were fixed.

    Version 1.2
    Many many bugs were removed and some parts were optimized.

    Version 1.25
    Bedges' cool "shaky cam" script was added and bugs were eliminated. Other parts were optimized.

    Version 1.3
    More bug fixes, new cutscenes, new custom music, new recorded voices, new objectives and a cheat console by Wolfrug for better beta testing.

    Version 1.4
    More bug fixes, little optimizations. Coming to an end of the beta testing phase...

    Version 1.5
    Some bug fixes and optimizations and it seems that the end of the beta phase has been reached.


  5. As far as I remember BIS announced Patch 1.3 with the international release on Jun, 29

    As far as you remember. Oh yes... :)

    Any sources??

    And reading this topic I think that it could be that some warning levels are going to grow soon... :)


  6. TheHunter has autowalk. Pretty useful there.

    But I never thought about needing autowalk in OFP or ArmA... In my opinion it is not needed.

    Yes, of course there are long walks sometime. But I never press only the forward key, I also often move with the sidekeys in order to watch the surroundings.

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