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Posts posted by sk3pt
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I get some extremely annoying LOD switching with this patch. There is no difference at all between 'very high' and 'normal' in the objects detail setting anymore...
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DayZ has shown that people really do want a realistic pvp game - face it, DayZ is essentially 95% Arma2. Make the pvp in Arma3 better and it's all gold.
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Parallax free red dot scopes and aircraft hud.
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Currently playing: 2,910 Peak Today: 4,508 Title: ARMA II - Operation Arrowheadhttp://store.steampowered.com/stats/
Strange to see that, since arma II is long time bestseller in steam now :o
It seems like players who launch the game from the Six Launcher (which I imagine most who play DayZ do) won't show up in the Steam statistics.
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According to google trends, DayZ has brought the search volume for "Arma 2" back (almost) to what it was at launch! That's just insane.
Last 12 months:
Last 30 dayz... when will it end?!?
For the last few weeks - online players have multiplied by a factor of 10+
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v1UPG7XwhWw
There's no doubt whatsoever that these new subs, like the German Type 212 (practically undetectable), are able to sink a carrier. -
Actually, Arma 1 landmass is bigger than Arma 2. It is around 60km^2 bigger.Sahrani (including all islands) is 120 square kilometers. Chernarus has an infinite landmass. :) (225 square kilometers)
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Double tapping the F-keys to select fireteams.
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I love the blur effects (when running/injured...), except that "head motion blur" in 1st person. I wish that one would be disabled when post processing is set to low.
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3. If you add the High Command module.
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Well, I deliberately left that out. :)
The poll is about which aircraft you think got the best flight model (of the ones available), not about how good the flight model in Arma2 is (that's a completely different poll).
Obviously, the FM doesn't even remotely compare to LOMAC.
Can anyone compile a list of other non-flight sim games with a better flight model ? (just curious).
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Texture detail - normal
Texture detail - very high: (a tiny improvement)
Objects detail - very high:
I agree, the LOD switch for these trees are a little too close now. I think they changed it in one of the first patches to gain some performance.
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Some of the leafy trees look like a 3-year old was smearing water colors around.Set 'texture detail' to a higher setting.
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Multiple choices allowed.
I left out the Hercules.
...:)...
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HOW OLD ARE YOU?? THEY'RE CALLED PUNCUATIONS!!I agree but I. Think you misspelled the.
Word. Itself.
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Great ! No more lag when flying over the ocean and the larger coastal cities.
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I've got an i7 920 @ 4.2Ghz, 6GB 1600MHz OCZ ram, ATI 4890 on Windows 7 RC x64 and I get 60-150 fps (usually around 70-80 fps) on normal/high settings. No tweaking and no crashes.
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The Kh-29 actually decelerates until it stops and starts flying slowly backwards.
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I ran the test again with the exact same settings, but this time with vsync OFF (forced with ATI Tray Tools).
Second run:
Needless to say, I'm very happy. :)
I will keep VSync on while gaming though, as I can't stand the tearing.
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i7 920 @ 4.2Ghz
ATI HD 4890 @ 1Ghz
6GB RAM
Windows 7 x64 RC
Resolution 1920 x 1200
Vsync ON (max 60 fps)
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Did you try with HT off ?
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Are you sure it's your eyeball ? :D
Now, that's disturbing.
LOD switching issue since 1.62
in ARMA 2 & OA - BETA PATCH TESTING
Posted
This is how LOD switching was on [NORMAL] in the objects detail setting before this patch, but it would drastically improve if you put it on [VERY HIGH].
Now there's no difference - it's like they decided to remove [very high] altogether and replace it with [normal] without changing the names. So in the pull down menu we now have [very low], [low], [normal], [normal] AND [normal] to choose from. Looks like they went way overboard when "optimizing".