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Everything posted by sk3pt
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I'm using Armalib for 6DOF support in ArmA, and I don't have an issue with that at all. In fact, the 6DOF is practically flawless.
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Thanks for the translation Deadfast !
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
sk3pt replied to EricM's topic in ARMA 2 & OA - GENERAL
Those who have not played StarCraft should go sue themselves. :p -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
sk3pt replied to EricM's topic in ARMA 2 & OA - GENERAL
No, post them right away... and ask Marek later ! :D -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
sk3pt replied to EricM's topic in ARMA 2 & OA - GENERAL
Wow, this is just stunning ! Cars already lean over when turning in ArmA1, they also bow/nod when stopping. I hope they've included this little visual detail for the tanks in ArmA II (It's hard to tell from that video though). -
Who or what is Kegetys anyway ? Some sort of super intelligent alien ? I really hope you continue your work in ArmA II ! :alien: :D
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
sk3pt replied to EricM's topic in ARMA 2 & OA - GENERAL
What's with the incredible low view distance in most videos and pictures ? -
The ocean might still be the same.
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The only one I could find: :D Don't know about the Hind.
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Looks like there is a short airstrip west of Chernogorsk as well.
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I don't think anyone really finds it hard to fly in Lock On, FSX or IL-2 once they get in the air, so that's hardly an excuse for a bad FM.
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Thanks for the update ! Impressive video !
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Those are from SU-25T. The old basic SU-25 does not have a modern hud.
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
sk3pt replied to EricM's topic in ARMA 2 & OA - GENERAL
These are some of the best in-game screens I have ever seen in any game, ever. They look better than real. :D :mad: <--- God -
Have you checked the temperature while these games are running ? You can probably do this in the nVidia software, or you could download RivaTuner. In RivaTuner : activate the 'hardware monitoring' while you run CoD and ArmA, and watch the core temperature graph.
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Yes, I think they called it a "dynamic terrain", which probably means it's procedurally generated.
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Ok... not perfectly flat... :icon_rolleyes: No.
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That would suck too. If they can't make that procedurally generated terrain work, they should have made it an island in the first place. Infinite flat terrain would ruin the experience completely.
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That would be terrible! I'm sure there will be some sort of infinite procedural terrain.
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The game looks great, but no 6DOF support inside vehicles is a major disappointment, and it's a little strange that they would want to show of TrackIR5 without it. Once you've tried 6DOF in ArmA (ArmAlib) it's virtually impossible to go back. NaturalPoint should take a look at ArmA's flexible hotkey setup, one that allows multiple keys for the same function. Restricting you to only one key is ridiculous.
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I haven't used my Logitech MOMO wheel for years, not since I stopped playing Richard Burns Rally. NFS:SHIFT looks interesting, they just can't go wrong with such a team !
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C:\Documents and Settings\YOU\My Documents\ArmA\Saved\
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The best tag line ever ! :D
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I bought it a few days ago, and it's just mind-blowingly awesome. Actually, I tried the demo back in the day, but somehow I never got the full game, and now I really wish i had. I never thought a flight sim could be this fun !
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
sk3pt replied to EricM's topic in ARMA 2 & OA - GENERAL
I've had my TrackIR 4:PRO for two and a half years now, and it has served me well. As a matter of fact, I can't imagine playing without it anymore. It will be interesting to see how they possibly can improve on this already great product. I'm really looking forward to the video (whatever it will reveal), but why all these mysteries ? :p This game will rock !