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sparks50

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Everything posted by sparks50

  1. I used to have that cross hair bug with the hk416 and scar eotechs in the 6thsense weapons prior to ACE. But in ACE I did not have this bug any longer.
  2. Can the pack be further compressed? v1.0 is 400MB but v1.1 is almost one gigabyte?
  3. sparks50

    Is this a bug or do helicopters fly like this?

    They definitely feel more realistic to me. (and more fun to master) Whats not so good though, is the auto correction that automatically stabilizes the helicopters in air.
  4. sparks50

    Warfare Cooperative (WACO) v1.1.1

    Thats my new desktop background!
  5. sparks50

    upgraded from E6600 to Q9550. Massive improvement

    Nowadays you would probably be better off with a E6850 or something for a budget anyway. It has more cache too, if I remember correct. But no doubt E6600 was very under clocked from the factory.
  6. Well, you could ask if you can get them? Give some, take some. I fail to see the necessity of making things twice.
  7. sparks50

    Direct Chat SHOUTING!!

    A problem I foresee is that people could be abusing it and annoy others. Upon further thought I think ill take my support for this back.
  8. Vilas, A lot of missions are going to get unplayable by with no Bradley from this misunderstanding. I can only hope you will decide to be "better than the rest" in this. You have my respect either way though, the Bradley is great.
  9. sparks50

    Direct Chat SHOUTING!!

    Totally agree, this would be something for a Arma patch too. The direct chat is awesome but with too low volume.
  10. sparks50

    FFN MOD

    I have heard about people using AI elements from ECS in ACE
  11. sparks50

    Track ir

    Thanks.
  12. sparks50

    Track ir

    Can someone tell me what exactly 6dof is compared to normal TrackIR in Arma?
  13. I like the new movement restriction, it doesn't feel like I'm lying on a spinning plate any longer.
  14. (offtopic)They did actually announce a multiplayer component to Mount and Blade some days ago.
  15. sparks50

    Why not a medieval theme game from BIS?

    (offtopic)They did actually announce a multiplayer component to Mount and Blade some days ago.
  16. sparks50

    Burnout Paradise for PC

    Tried it with a friend, not really impressed. Mediocre graphics and it doesn't really feel like you are driving a car at all. The Flat Out games were better in my opinion.
  17. sparks50

    Suburbans

    A B6 or B7 for the PMCs would be mighty cool and useful. Typically it would have a open back hatch with a MG of some sort, run flat tires and all passengers firing out the windows. This exact part obviously cant be done in Arma.
  18. Thats with another engine though if I remember correct.
  19. sparks50

    Why not a medieval theme game from BIS?

    Thats with another engine though if I remember correct.
  20. sparks50

    Island Angel

    Some more pics from Armaholic. I love the atmosphere. And the racetrack! Â http://www.armaholic.com/pfs.php?m=view&v=4-island_angel46.jpg http://www.armaholic.com/datas/users/4-island_angel60.jpg http://www.armaholic.com/pfs.php?m=view&v=4-island_angel63.jpg
  21. Give him a break, hes not posting on behalf of the development team. He has the same right as us to comment and criticize.
  22. sparks50

    How big is your ArmA Directory?

    I didnt fully know what to expect in this thread, the forum cuts the title to "How big is your ArmA D..." Anyway, its 35,4 GB after a clean out some months ago. Think I was up to 50 before that.
  23. sparks50

    Battlefield: 1943

    Thank god for online dictionaries. We shouldn't be hanging our heads though. We have both OFP 2 and Arma 2 arriving this year. Its quite frankly a fantastic year for fans of realistic shooters. EA can keep their Battlefield.
  24. That game has already been made, Mount and Blade But yes I agree, the game engine seems to have a big potential to portray realistic warfare in pretty much any time period.
  25. sparks50

    Why not a medieval theme game from BIS?

    That game has already been made, Mount and Blade But yes I agree, the game engine seems to have a big potential to portray realistic warfare in pretty much any time period.
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