sparks50
Member-
Content Count
2534 -
Joined
-
Last visited
-
Medals
Everything posted by sparks50
-
Is the CAA1 addon sync server down? :(
-
I am simply getting a CTD with no error message when I press "continue" on the map briefing screen.
-
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
There. Make sure your ACE is up-to-date, and ask server owners to do the same. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
sparks50 replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
I bet it has something to do with the recent ACE release. Big bump in traffic. The slowdown started around the same time as the release. -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
STK: Please use the search function, asked 200x before. http://community.bistudio.com/wiki/Frequently_Asked_Questions_about_ACE2#How_do_I_use_the_googles_or_masks.3F -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
From BI beta log: -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Maddog: Or more specifically, ask the server owner to update it. edit, beaten by Turin. -
The standard ACEX is an addition of units, content etc, so the way I understand it, the PLA ACEx mod will only require the 60MB ACE 2 barebone module+ the 70kB CBA.
-
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
There's definitely a lot more western than eastern gear at the moment, I bet they wouldn't mind more modders with a love to the east to join the ACEX team. -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Who needs them when you have the SKS rifle :D -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
sparks50 replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
The patch has Battleeye included in it. I hope its not kicking random players, as it sometimes used to do in Armed Assault. -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Here, quoted. -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just look where Yomas is instaling the different PBOs at, then download high-speed from FTP, and place it where Yomas was placing them. Recheck files in Yomas and you should be all done. -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
A quick refresh (F5) fixed it for me:) -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The wounding system isn't integrated yet. It is. But it is module activated. I should probably be more precise, the medical items etc in the mod apparantly isn't made to work yet, the wounding system is, according to shacktacer on server. Does someone else think that making sandbags could be better if it was a bit faster? I appreciate the realism in real time values, but I think the time should be compressed a tiny bit for the sake of gameplay. Real operations can last for days, in Arma the timespan is usually a bit shorter. -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The wounding system isn't integrated yet. -
A.C.E. Advanced Combat Environment - Public Beta!
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
letters -
A.C.E. Advanced Combat Environment Public Release!
sparks50 replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
The good people at Armaholic are now hosting it here: http://www.armaholic.com/page.php?id=4443 -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
sparks50 replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
DarkestKnight specifically where and when are you crashing? -
http://www.marinecorpstimes.com/news/2009/12/marine_IAR_120209w/ I guess the USMC are getting rid of firepower they don't need when fighting terrorists.
-
A.C.E. Advanced Combat Environment Mod 2
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Ill hope for that mr.GC! -
A.C.E. Advanced Combat Environment Mod 2
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Sounds fair to me. Hope to see a dedicated ACE wiki soon :) -
A.C.E. Advanced Combat Environment Mod 2
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Its on the first page. -
A.C.E. Advanced Combat Environment Mod 2
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Have transport ready, and you'll be all fine for covering a large area :) -
Couldn't agree more. Heres a man being jailed for not having a green enough lawn: http://www.tampabay.com/news/humaninterest/article847365.ece