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sickboy

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Everything posted by sickboy

  1. Play withSIX is an application that helps you download, update and manage mods, as well as to find servers and play together with your friends. Your benefits: Automated handling of downloading and storage of mods Fast download (speeds) due to world-wide content delivery network and support for multiple download connections Way quicker download of mod updates due to delta patching (technology) Automatic dependency handling (mod A requires mod B) Easy access to all your mods with the library interface Combine mods to your preference with collections Remember favorite servers and find the desired server with the large array of filter options Join up with your friends playing with the buddy system Download and play fan made missions with just a few clicks – even with addon dependencies More advanced features: Single-exe portable application with auto-update Customize the start-up parameters per game Synchronize conveniently with custom repositories for groups and communities Automatically launch apps when launching a game by 3rd party software support Ability to select the desired version with multi version support To learn more visit our blog. To download and get started, visit our page at withsix.com withsix.com is a publishing platform for mission and mods As a player you can discover and find great fan mad content and easily download withSIX As a modder you can publish your work easily, customize the presentation to great deal and push out update yourself Learn at our blog about the withSIX platform and mission publishing More to come In the coming months we will greatly improve and expand our efforts to provide you with an amazing distribution platform for any type of fan made game content. Get involved now! As a small team we can really use your help – tell your friends, share your feedback and ideas with us, suggest and assist in the integration of mods and games or donate, so that we can deliver you even greater services. Make sure to follow our blog and subscribe us on Twitter and Facebook for the latest developments. Summary Download play withSIX client and Get started Web platform, Blog and Publish missions Feedback and support Suggest new mods and updates Looking to host your own custom repository with mods, missions, teamspeak and server configuration?
  2. Use Collection Publishing/editing from the web interface or PwS. Only use yml's if you want to host custom content on a custom repo. Something we'll address soon as well :)
  3. We addressed the update status issues yesterday :)
  4. @mod authors: Following the direct upload+sync of your mods to our sytem, We're happy announce the release of our Git support and the basic "Build mods from source" feature. Basic, since we just use Rapification atm, and not yet Binarization (BI tools in fully setup A2/A3 environment). - Ability to use git:// or http(s)://... .git urls for downloading pbo'ed mods (For example: https://github.com/sickboy/Test_A3.git) - Ability to use any of our download/upload mechanisms with source mods (to be pbo'ed and rapified by Mikero Tools), if you include a .withsix-ci.json file in the root. See for example: TEST_A3\.withsix-ci.json or the whole TEST_A3 sample We will look into implementing full BI Binarize support over the coarse of the next days 😃 And are still evaluating GitHub hooks so we can do "CI" (Continuous Integration) at your leisure Read more at: https://community.withsix.com/topic/111/mod-upload-git-support-and-auto-build-pbo-s-from-source
  5. Hi Galzohar, You can create a shared collection, either public or unlisted, and attach a server to it, either from the web interface or from within Play withSIX. You can then share the link to your collection, and users can Install and Join your server.
  6. This sprint we worked on the processes of publishing and updating mods for authors. Until now content had to be linked from somewhere else for our system to download it. This update allows you to upload content directly to our network, where we process it in real-time! With this feature it's faster and easier for mod authors to upload and update your content. Continue reading for more details
  7. This sprint we worked on the processes of publishing and updating mods for authors. Until now content had to be linked from somewhere else for our system to download it. This update allows you to upload content directly to our network, where we process it in real-time! With this feature it's faster and easier for mod authors to upload and update your content. Continue reading for more details
  8. Our new vision is taking shape. The release of the Sync client beta and updated web-technologies, brings us well under way to more focused on the core elements. Providing a great platform to host and launch custom-made content for your favorite games. We believe that with more support for customizing games will result in greater creativity and innovations. Allowing creators to reach bigger audiences and evolve the gaming industry further. Trends have shown indies getting more power and mods continuously scoring greater results. Our goal is to further help gaming communities grow towards open networks of collaboration and sharing. For this we are happy to announce that we're going open-source! With all our projects already available on GitHub, right now! Read more for the links and extra details!
  9. Our new vision is taking shape. The release of the Sync client beta and updated web-technologies, brings us well under way to more focused on the core elements. Providing a great platform to host and launch custom-made content for your favorite games. We believe that with more support for customizing games will result in greater creativity and innovations. Allowing creators to reach bigger audiences and evolve the gaming industry further. Trends have shown indies getting more power and mods continuously scoring greater results. Our goal is to further help gaming communities grow towards open networks of collaboration and sharing. For this we are happy to announce that we're going open-source! With all our projects already available on GitHub, right now! Read more for the links and extra details!
  10. Focus on our core features, going open source and becoming 'lean' Read more
  11. Focus on our core features, going open source and becoming 'lean' Read more
  12. At this moment you would host them with SIX Updater, and then add the repo to your Unlisted Collection. You can password protect the repo for additional security. As per the roadmap we're working on eliminating SU from this picture, and to provide additional support for repo owners.
  13. You can configure your settings in the Sync client, menu top right, settings. I have some ideas on how to make this more accessible, especially since the primary UI is the web.. Will work on it.. If you use the SyncUI alpha, then you will find the Settings button in your library, but this is WIP. Regarding Collections, you can create one in your library, add a repository to it, and then either import the settings from the repo server, or you can manually specify them in the add mod input. Will see if we can get you some shots..
  14. We've finally officially released the Public Beta of Sync! https://forums.bistudio.com/topic/185902-sync-discover-publish-and-synchronize-mods-public-beta-release
  15. Welcome to Sync withSIX Introducing our new web based mod management platform, you are now able to try out the first public beta release of Sync withSIX. Whats new? Interactive Web design Download, install and launch any mod directly on the web. Get real-time feedback and status information about installed mods right where you find them. All new Mini Client Build from scratch, the new Mini client called "Sync" is designed to be small, fast and reliable. Out of the way, it controls all downloads and updates, keeping your mods ready for play. The new Playlist With the playlist you are now able to quickly combine any mods of your choosing and select them for a quick gaming session or save them as a fully fledged collection. Full web-based collection management You are now able to not only change the looks of your collection on the web, but fully edit all aspects of your content, including Custom repository and server support. The Library In order to keep track and manage all your mods and collections, you are now able use the all new web based library function. Featuring a Home section you are able to keep track of all your latest updates, previous gaming experiences and downloaded mods. It also allows you to manage all your content including removing mods and collections. The Power behind the Visible Even though you cant see it, we have changed almost all aspects of the engine behind the front-end, providing you a fast and smooth browsing experience. How to get Started? Simply browse to withsix.com and experience the new interface and functions yourself. Be sure to Download the new Sync Client. Important: For the best experience, we strongly advise to use Chrome, but be aware, certain plugins, like NoScript and similar extensions can interfere with our platform! Known issues: The following known issues are still existing, though we work hard to resolve them in the coming days: Design inconsistencies with non Chrome browsers Collection Editor design is work in progress Custom Repository content is not shown within Collection view, only indicated by a Cloud icon Local PWS Collections can not yet be imported to Sync Whats next? As this is a beta release, many aspects of the interface will change in the near future. You can especially expect: Major improvements on the collection editing page Design Additional features for collections, like Optional mods and Load priorities Collection hosting Improvements for the Sync client and much much more... How to give feedback? For ideas, suggestions hate and love, got to withSIX community and share your thoughts with Us. Having issues and bugs? Create a ticket at our Community Issue Tracker and we will help you! Final Words Thanks to all the testers for your patience and constructive feedback and to all volunteers, without you this would not have been possible!
  16. Hi, could you send us the server name or better even the ip/port you get this issue with? thanks!
  17. We've made some security and stability improvements to our back-end of which you will notice some changes. More about this is described in the full post. Important: Since these changes affect existing accounts, you probably have to login again and update the client in order for them to take effect. Read more in the Original post Authors stay tuned for awesomeness coming your way soon... ---------- Post added at 16:20 ---------- Previous post was at 16:18 ---------- We're investigating.. In general we're not too worried as we distinguish ourselves from the built-in launcher in many ways, and we're assured BI's work and plans are not to block or interfeir with 3rd party launchers like ours. So in worst case scenario it might just require an adjustment here or there.
  18. We've made some security and stability improvements to our back-end of which you will notice some changes. More about this is described in the full post. Important: Since these changes affect existing accounts, you probably have to login again and update the client in order for them to take effect. Read more in the Original post Authors stay tuned for awesomeness coming your way soon...
  19. Hi Orcinus, If they are not converted yet to PwS format then they are considered not installed, as we cannot guarantee their consistency until then. Perhaps "Not installed" is not the right term and is rather confusing, so we'll at least check how we may improve that :)
  20. We've done some significant improvements to reliability and stability, as well as further UI tweaks to make using PwS more easy and fun. It is now even easier to manage collections due to multi-selection actions and drag and drop. The download experience, performance and reliability has also improved a lot. There's now also the option to not keep .synq objects or sixzsync .pack folders, for all those who have little diskspace :) The new installer experience also addresses some concerns of users. http://withsix.com/changelog Improvements to error handling and recovery options like 'retry' are slowly making their way into the app. We still have a long road ahead in the UI department, but hope to get to that in the coming time ahead :)
  21. We've done some significant improvements to reliability and stability, as well as further UI tweaks to make using PwS more easy and fun. It is now even easier to manage collections due to multi-selection actions and drag and drop. The download experience, performance and reliability has also improved a lot. There's now also the option to not keep .synq objects or sixzsync .pack folders, for all those who have little diskspace :) The new installer experience also addresses some concerns of users. http://withsix.com/changelog Improvements to error handling and recovery options like 'retry' are slowly making their way into the app. We still have a long road ahead in the UI department, but hope to get to that in the coming time ahead :)
  22. Sorry guys, for some reason email notifications are not getting received here :( We're working around the clock to address the issues, however it appears to be difficult as they are often hard to reproduce. We are pushing out the latest fixes always first on BETA channel, and then to STABLE once possible, generally we do not release STABLE around the weekends unless we absolutely have to. Please try the latest BETA (you can get it at http://withsix.com/download below the main download button), and let us know your results. Best to include actual error messages, some context, or even log files at; http://getsatisfaction.withsix.com/withsix Thanks, and apologies for the hassle..
  23. And has gone STABLE now, enjoy! Please be sure to tell us about your experiences. We will be happy to receive diagnostics logs and info about your location so we may improve it to the best of our abilities :)
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