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Everything posted by stegman
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What, rather than having to go and pick up am M16a4, M136 and 3 rockets, M9 every bloody time you get killed by some sneaky little AI SLAg? yeah, sounds like a good idea to me.
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I think this needs addressing...
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AI in CTI on flashpoint would never build mortas, maybe dissabling it would be best. And also, yes the howitzer would be a good idea.
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I confirm, it does work with Vista. The only thing i had to do was extract the lot to a new folder and copy the files across my self. Then create a -mod=@xam shortcut. I like it. I have to questions; 1.Is it possible to swap the soldier models around, so that the Army are the default units and the Marines are the extra ones? 2.I find the third person view a bit odd. Can you tell me how to revert it back to default position please? Other than those two personal preferences, I think this mod is great. I like particularly the chatter and shouting of the units when in combat. Very atmospheric. Well done.
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SAS - Special Air Service Pack
stegman replied to Sled88's topic in ARMA - ADDONS & MODS: DISCUSSION
Like it. Why stop there? Why not go the whole hog and make a complette British force? ArmA needs some UK intervenion to clean up this yankee mess. -
I don't think the RAC should be upgraded at all. hey are meant to be supported by the US, they are the power behind the RACs. Good work on the choppe though. If you have to give the RACs anything, i would suggest a tank.
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WTF? What is that?
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ok, i'll give it a try I'll let you know.
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can some one get this beta running on a dedicated server?
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since trying to install i've noticed a change in the NV goggles. It's way too dark. I put them on and get the bright flash, then it dies down to the normal brightness, but then gradually getts dimmer! It may have nothing to do with XAM, but it's a hell of a cooincident.
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Looks like we don't get to use XAm mate.
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Can some one help on this? I've down loaded XAM3 but can't install it. For some reason the exe wont install, shows me an error saying the "uninstall" file wont's install, then exits. I am using Vista, would this have anything to do with it?
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Not sure if any one else has seen this, thought I'd ask before trying to log it on the bug tracker thingy, or maybe it could be to do with my drivers.. After upgrading to version 1.08 I'm starting to see some crazy things. (([EDIT:First up was the "extended window" glitch.  On the harrier, the cockpit canopy juts out and stretches around to the engine intake!] After installing new graphic drivers, this glitch / bug has gone. )) OK, how about the "Infinite grass and earth" glitch. I forget the exact coordinates, but it was to the north, near a bridge.  A section of the ground has come up and stretches off into the distance, over the sae and out of view! Still not weird enough? Then we have glitch #3.  What i like to call the "evil crab claws of doom" glitch!  When a soldier perfors the News reporters animations his hands turn into these giant, evil, scarey Crab Claws of Doom! So, what do you think?  Game or Hardware drivers?  Bare in mind that all was ok before 1.08...
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Yeah, the gras bug was at the North East of the island. And no I don't have any addons installed (yet). It's all funny any way, not really an issue. Have you seen any other "Ugly Bugs"?
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Not sure if any one else has seen this, thought I'd ask before trying to log it on the bug tracker thingy, or maybe it could be to do with my drivers.. I'm not at my pc so can't provide screen shots (but will add them soon.) After upgrading to version 1.08 I'm starting to see some crazy things. First up was the "extended window" glitch. On the harrier, the cockpit canopy juts out and stretches around to the engine intake! Not to bad? OK, how about the "Infinite grass and earth" glitch. I forget the exact coordinates, but it was to the north, near a bridge. A section of the ground has come up and stretches off into the distance, over the sae and out of view! Still not weird enough? Then we have glitch #3. What i like to call the "evil crab claws of doom" glitch! That news reporter chick with the chubby face that pops up in the intro, she was ok, looked nice and normal until the patch. Now she has two whacking great huge "Evil crab claws of doom" for hands! She waves these massive, ugly, scary looking 'hands' around while clutching here microphone, trying to interview the poor soldier (who doesn't even flinch, tough B stard!. I have found out that its actually her set of animations at fault, rather than the model. So, what do you think? Game or Hardware drivers? Bare in mind that all was ok before 1.08...
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guess your right, but we can have fun laughing at them!
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guess your right, but we can have fun laughing at them!
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I'll grab some tonight. Also i saw the reporter hands int he object viewer i downloaded.
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I'll grab some tonight. Also i saw the reporter hands int he object viewer i downloaded.
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Anything that stops the air whorage. A few strelas would be killer. Or a few patrolling shilkas! I like the whole concept of this Evolution thing.  It's real good fun. What I would like to see, is the option to play as opfor and try to stuff the bluefor efforts.  Obviously, the opfor player couldn't be allowed to enter the bluefor base (or spawn hunting).  Only maybe one or two 'enemy' slots, far less than the 'good guys'. What’s your though on that? Or maybe a pilot class that can only fly aircraft and have no other benefits or earn points.  Reason for this thinking is that players who’ve managed to get enough points to fly have done so by being foot soldiers and getting involved in the action, and probably don't want to mess about ferrying players around the map.  Whilst people like me would love to be a pilot and do nothing but transport or provide air support...  What’s your thoughts on that?
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Oh, wow! I love CTI. The default BIS one is good, but the original OFP MFCTI had a much better feel. I'll get this up and running too.
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how can they release an expansion so soon 'eh? I'll be getting it though!
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Well done indeed. That sounds exactly like what i was looking for. Thanks for all your help guys. I guess this thread can be closed?
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Cool. Sounds just what i'm looking for!