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spad

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Everything posted by spad

  1. spad

    WH40K BETA TEST

    well valkyrie will be lighly redone with new armament config, thunderbolt and lightning are ok and wait spqr config work, marauder will be redone with the new soulstorm addon for dow, chaos air force will have hell blade and hell talon (already done but maybe the dow model of dow will be better) chaos army (space marine) will come after theimperial fist space marine) the heretic army will be a light addon and only a chaotic variant of the imperial guard, the necron or the tau (we don't decide yet will come after) the DKok will follow, after eldar could be redone with dow model and i think that's all dark eldar, withch hunter and tyranids could be add in the futur but don"t are our priority. of course the map will be release before but don't know when.
  2. spad

    WH40K BETA TEST

    no it is normal, considering that sengir want to release a beta first to give player some wh40k addon he don't finish his addon yet and upgrade them often, this addon just need a complete animation to avoid this strange situation. so you have to wait the sengir' finish animation to play without bugs.
  3. spad

    WH40K BETA TEST

    space marine will be release soon until spqr finish his pdf the first release will be a beta with some minor know bugs space marine are 1.80m for now (i will correct it later when sengir give his anims to spqr) but many excellent surprise in this pack i don't want to say now but we have put several (script) idea which improve the space marine army. (and very" fluff spirit"). maybe tomorow or sunday (spqr hurry or they will hang you on a tree
  4. spad

    WH40K BETA TEST

    @ladie from hell very easy take a pbo tool, unpbo the vulture.pbo open config.ccp with notepad and in the cfg vehicule change the number in the side line "side=2;" and change the number 1 = west
  5. spad

    WH40K BETA TEST

    yes no prob for me but you will have to delete some wh40k symbol on them proft
  6. spad

    WH40K BETA TEST

    the tau vehicle were shot and go bach under the fire shock and often explode just after but some time out of view. the city in the backyard of the land battle is completly made with dow ruin, i made 100+ new object some building panel, ruin lamp etc but i keep the old one too.
  7. spad

    WH40K BETA TEST

    first force of chaos are in game expect some screen soon a new video for the week end movie
  8. spad

    WH40K BETA TEST

    don't depend on me, i am waiting the config ccp for the marines, the anim from sengir, etc etc but all the model are done and textured so it won't be long
  9. spad

    WH40K BETA TEST

    yes the devilfish are redone like the hammerhead and skyray
  10. spad

    WH40K BETA TEST

    new video for the imperial pilot video
  11. spad

    WH40K BETA TEST

    basilisk : 132 mm
  12. spad

    WH40K BETA TEST

    no the space are too perfect to make that they fight with the normal voice
  13. spad

    WH40K BETA TEST

    yes the sabre platform is nice but maybe we can do it after an another army like the necron or chaos otherwise imperial guard will be too big with ton of addon space marine video enjoy
  14. spad

    WH40K BETA TEST

    ah ok , hum it is normal they don't use ofp head but dow convert model so...
  15. spad

    WH40K BETA TEST

    hum we can do that, we already have a working bolter turret in a forgeworld style, the dow ig turret seem to be strange sengir heavy bolter static weapon is perfect to do the same mission
  16. spad

    WH40K BETA TEST

    hum what is the problem with the ofp head, the space marine commander? the tanith, the cadian ?
  17. spad

    WH40K BETA TEST

    no only tau will be redone, necron weren't done but be sure i'll do them. ok for the chaos forces
  18. spad

    WH40K BETA TEST

    no the space marine captain will be a unique soldier so i won't change his head. he will have to lead his space marine company and there is only one captain by company. ok the map still progressing, and as i finish the space marine, what do you prefer to see after : redone tau, necron, chaos ?
  19. spad

    WH40K BETA TEST

    ah fire warrior no good graphic model, no good ia,stupid story line but good cutscene the tau will have new model, by the way, the map is almost finish (thanks to sengir for his great object) anyone know how can i have the house icon when you are in the editor of ofp, all icon have disapear with the new house (i mean the grey icon when you look the map in game)
  20. spad

    WH40K BETA TEST

    orks don't have strict unit squad, make what you prefer, 9 or 10 men are good imperial guard squad and space marine squad must have standart squad of 5 or 10
  21. spad

    WH40K BETA TEST

    hi sanctuary great friend of wh40k mod no i think to use the martin jetpack but if you can make a script for that of course we will be very happy to use it otherwise they won't be assault space marine. in fact we need a multi turret script for some of imperial tank and the jet pack script please pm me for detail
  22. spad

    WH40K BETA TEST

    here the link wh40ksound.pbo
  23. spad

    WH40K BETA TEST

    from my side i am waiting sengir object pack to finish the map and after config, i'll release it
  24. spad

    WH40K BETA TEST

    maybe the death corp of krieg but with the automatic weapon they will have no chance to live on the battlefield
  25. spad

    WH40K BETA TEST

    don't worry the map is comming and with the new Dw object it will be great spqr should make some screen to show progress
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