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supergruntsb78

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Everything posted by supergruntsb78

  1. well then its up to you to free those hostages SOLO RAMBO STYLE :P (just be carefull slicing those corners ;) ) but that isn't a problem as we are used to that with Arma sinds ... well ....ever i guess .. :P made a composition of it and it also looks grate on Tanoa and ...well almost all islands with a sea :)
  2. supergruntsb78

    Namalsk for Arma 3

    perhaps ask in the exile thread / forums ? ? ? ? ? ?
  3. supergruntsb78

    Australia Version 5.09 Release

    for me it fixed the problem by just moving the load order to be first after CBA..
  4. supergruntsb78

    Australia Version 5.09 Release

    disrgard this post move on to the next !!
  5. supergruntsb78

    HAFM NAVY v1.0

    noticed the same thing , will investigate further to see if its a addon problem or a mod conflict @Psyfer look at TOH ships for A3 Apex
  6. supergruntsb78

    SSF Factions and Faction Overhauls

    no problem with it i just noticed it and i was thinking it was something on my end but it seems its a known subject for now.. ;) looking forward to replacing the FIA with your replacer they look better then BIS FIA also cant wait for the AAF one (although M81 unoiforms would require retexture (OD or M81 camo) of the vehicles as they wouldnt fit anymore) and offcourse looking forward to a NATO replacer also
  7. supergruntsb78

    Orange DLC (wild) SPECULATIONS !!!

    Codename Orange ........ the thing is the Dutch military is throwing away all of there good stuff like tanks so i think it will mean tanks DLC will disapear as will the infantry, naval and .... well about everything ....aspect :P its something new to try for BIS no more army like the Dutch...... a military simulator without the military ..
  8. supergruntsb78

    SSF Factions and Faction Overhauls

    you did the same thing (or something similar) with the other addons no ? i ask because i noticed when a unit was placed in the editor and some gear changed through the loadout editor it reverted back to the old loadout you gave it and not the new load out i gave it when i preview the mission (i put a Frogman from the seal addon in the water and it happend) (if not then its something on my end conflicting (although i can for the love of god not think of anything that would do such a thing)
  9. supergruntsb78

    Delta Forces from US Army

    i myself would like to see a Green Berets ODA like this link to a ODA page Operational Detechment Alpha
  10. hmmm then i must be losing my mind i didn't see it .... but as said in several topics by now i am starting to look more and more like a noob.... :P although i am here from the beginning :(
  11. getting even better :) you know the first time i loaded up this map i had no idea Unsung was required so it had missing buildings and stuff and still then it looked great.. with unsung it even looks way better perhaps (until the NO Unsung version if finished ) give a heads up to the requirement on steam ? although requirement is a big word ;)
  12. supergruntsb78

    Caucasus Insurgency

    alright just to inform you i am a idiot.... competly overlookded these guys in the editor (yesssss i found them :P ))
  13. good to hear a non Unsung version is comming also, because i have to disable Unsung often to play other time lines because of the random unsung gear showing up on soldiers (looks silly to have a SF team take down a HVT in takistan while wearing bandage on there head/eyes, a 1967 gasmask or ear neckless etc. etc. :P )
  14. found this and its realy a piece of art :) great job on this, ( building mission as we speak --> Altis Armed Forces are calling US SOCOM to help raid a oil rig and safe hostages :P ) is it possible to copy this one to Tanoa as well ? would love to see it there as well
  15. so still no easy way of getting this done ?
  16. found this map yesterday been playing around on it a littlebit today and i have to say ..... WOW ..... the HISDA (Horizon Island Self Defence Army) is going to have a hard time beating Syndicate on this terrain :P (my use of the map besides Unsung ;) )
  17. supergruntsb78

    Caucasus Insurgency

    probably its just me being an idiot but i seem to be having problems finding them in Eden .... could you please provide me the side faction etc. (they are installed but i seem to have a problem finding them somehow) (i realy feel like a NOOB right now )
  18. supergruntsb78

    OPX - American Building Pack

    Hey great to see you back in action again :) love those new buildings and cant wait to see them in action, got a small favor to ask .... could you please look in to the incompatibility issue with the the Australia buildings (police station) and your older OPX building pack ? i tried with the Aussie author but to no luck now i cant use your old buildings (of whom some are used in awesome maps...) at the same time as the aussie pack (perhaps you could ask them to look in to it as yours was first :P ?? )
  19. supergruntsb78

    [WIP] Los Santos map

    looking good hope this map is finished soon :) one question though i seem to miss the international airport, would love to see some sort of bigger type airport on the map that way it can be roleplayed as a country you can recon before invasion :P
  20. supergruntsb78

    Australia Version 5.09 Release

    little problem :( with this great !!! (one of my favorites) map after a while away from A3 i returned and made a fresh install updating to mods latest versions. with the latest CUP when Australia is installed it removes buildings and trees from CUP terrains :( if anybody knows a way to fix it i would like to know :) i will investigate further hoping to find a fix edit: disregard the former at all loading AUS first fixed the problem ;)
  21. supergruntsb78

    Medevac system

    i remember this http://www.armaholic.com/page.php?id=9557 now that was a awesome medevac system, perhaps you can find inspiration from it ?
  22. supergruntsb78

    [WIP] Great White Shark

    i am the new generation forum huggers so i dont care about forum rules, so when will it....... oh wait ....... damn i am not a new generation i am old !! .... hmmm oh wel then i will abide by the laws setup on these forums :P (on topic) great work, this will make some cool difficult insertion (diving) missions and painfull patrol moments in the jungles of tanoa and lingor (refering to the croc ;) )
  23. try using EOS( http://www.armaholic.com/page.php?id=20262 ) it has exactly what you want ;)
  24. supergruntsb78

    3den Enhanced

    i am getting a massive error in one of my missions where i set multiple units with animations by 3den enhanced something about "no change" not a valid setting" ??? the eror it self shows in red on top of the screen and then disapears pretty fast before i can read the whole thing :( (will try to read the complete error :P ) made it :P 'definition no change doen't exist possible anim sets are "STAND" ..... etc. etc.' edit: i found this on steam by R3vo What you can do is the following: - Open the mission.sqm (none binarized) with your favorite text editor - Search the file for the word NOCHANGE, and delete that by replacing it with nothing e.g empty space. -Then save the file and reload it with Eden. Make sure to backup the mission.sqm before.
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