Jump to content

rstratton

Member
  • Content Count

    650
  • Joined

  • Last visited

  • Medals

Everything posted by rstratton

  1. rstratton

    PhysX query

    there is no physx lod use the latest version of eliteness to study the p3d's
  2. rstratton

    PhysX query

    ive got a vehicle in game using carx simulation and my wheels turn fine but they dont touch the ground like this http://imageshack.us/a/img27/5838/1074102013031000006.png does anyone know what would cause that?
  3. i don't think the alpha updates should be optional, at least during the alpha stage.
  4. probably next to impossible
  5. rstratton

    How to make Animations for A3A

    http://community.bistudio.com/wiki/Arma_2_Weapon_to_Arma_3
  6. rstratton

    Car whees not turning

    create a new resolution lod and put this 4e+013 in the resolution box
  7. weight matches the hunter in which i based my config on
  8. does anyone know what would cause my wheels to do this? http://imageshack.us/a/img27/5838/1074102013031000006.png
  9. rstratton

    Newby help - Vertice limit

    use proxies to get it all in
  10. rstratton

    Config Setup

    scope=0 needs to be scope=2 #define private 0 #define protected 1 #define public 2 private means its hidden in the editor
  11. id say its probably lil of everything u mentioned
  12. rstratton

    1 gunner 2 guns

    as gnat said the only way to have one gunner control multiple turrets/guns is via script.
  13. keep all the animated parts in the main p3d and proxy on the non-animated stuff like the body, etc.
  14. make sure the steeringwheel is not attached to the column then delete the selection and re-create it with just the steeringwheel selected.
  15. rstratton

    Wheel wobble issue

    make a copy of the wheel and merge its points to find the exact center. then use those points as the axis
  16. rstratton

    Tracks not working

    like this? class CfgModels { class Default { sections[] = {}; sectionsInherit=""; skeletonName = ""; }; class d9:default { skeletonName="d9"; sections[]= { "l svetlo", "p svetlo", "pasoffsetL", "pasoffsetP", "zasleh" }; class Animations
  17. rstratton

    Tracks not working

    Are the tracks listed under sections in model.cfg?
  18. o2 will display paa files that have not been saved with the latest texview2
  19. you should be able to find your cd keys in your sprocket/bi store acct settings on the website
  20. rstratton

    Best Practise for BI Model reworks

    its best to only change paths for textures you intend to edit.
  21. do u have any faces with no uv mapping?
  22. you've got some messed up uv's somewhere in the model. either way to small or way to big. use check faces under structure menu to find non-linear mapping/non-planar faces then remap/fix selected faces
  23. rstratton

    AC130 Gunship

    good idea markb50k. try to have it in next update
  24. rstratton

    AC130 Gunship

    ai will not move the turrets but will fire at anything in their line of sight
  25. rstratton

    AC130 Gunship

    in one of the beta patches bis changed the code to allow working turrets on planes. the only thing still not working is ai controlled turrets
×