Jump to content

redpride

Member
  • Content Count

    202
  • Joined

  • Last visited

  • Medals

Everything posted by redpride

  1. redpride

    As good as OFP's?

    What kinf of BS it this? Do you know/realise how stupid this statement is? Here you go, I have done my share of trilling ... You don't really make yourself look smart when you can't even get your grammar correct son. I guess your avatar explains it all. Now go hide yourself. My point is that just like OFP , ArmA is a very flexible game and doesn't really need a stunning campaign when the people themselves can create one using the editor. For those that find it too complex there's always BF2.
  2. redpride

    As good as OFP's?

    The community will give it "soul" like they did with OFP.
  3. redpride

    As good as OFP's?

    Armed Assault has far better controls and game play experience compared to OFP. There's far more you can do with it than in OFP's limited engine. Although quite buggy with graphical interface , AI behavior and such. But even OFP started out extremely buggy and ended up a masterpiece. If BIS doesn't stop work on refinement of Armed Assault then I would gladly recommend buying it. Even if not for the online multi player itself. But I wouldn't pass up on dog food for me mutt just to buy this game.
  4. I've played this game for some time now and have noticed that west side AI seems to have a bit more "refined" skill over east side even when they're set to corresponding skill levels in both sides. So I did a little test session by creating a OPFOR Vs BLUFOR combat mission consisting of equal unit types and skills , both squads of both sides had 9 x riflemen , 3 machine gunners , 2 x medics a squad leader while I observed the battle as civilian. Out of 20 replays the west side had a considerably greater victory ratio over east side that being 15 : 5. If both sides use equal AI scripting then the AI victory ratio shouldn't have such a large gap as it appears to have. And as I've said I've noticed this in my other editor created missions. Can anyone explain why east AI is handicapped compared to west? This hurts the playability of the game itself.
  5. redpride

    Why is OPFOR dumbed down?

    Yes I agree , OFP didn't have this problem...when both sides consisted of same unit types with equal skill settings the ratio of wins varies from one side to the other regardless what terrain they 're in. In AramA west has a considerably greater advantage over east , It's like east side in ArmA is in constant handicap mode. Video Game propaganda? This kind of blows.
  6. redpride

    Why is OPFOR dumbed down?

    Okay... please explain how are "west's weapons , better" and how does the game simulate this in a fashion that effects OPFOR's combat quality?
  7. redpride

    Project Alien

    ehaha good one! No power usually makes PCs go into comas. Look at the bright side at least now you have 2 PCs so you should be able to finish the work twice as fast.
  8. redpride

    Another scifi thing

    YO DAWGZ!! WAZZUP!!! Edit: Health regeneration? sounds fantastik! Just don't make it regenerate too fast , we don't want this thing invincible. ArmA has tons of bugs... I'm so glad I didn't buy it. I'll be holding that off till the tweak patch downloads go down to about 40 megabyte instead of 400.
  9. redpride

    Project Alien

    Reason it looks so weird is the head along with the neck is set too far back. Move it a bit forward.
  10. redpride

    Project Alien

    Outstanding! Looks like you've worked out all the technicalities & all that's left is to slap on a coat of paint and she's ready for action... right? Thank goodness you didn't go with the Marine camo scheme seen in AvP2, there they looked more like construction workers rather than soldiers.
  11. redpride

    Another scifi thing

    As far as practicality goes I did depict the "winglets" were used to mount missiles and other munitions on but if you don't like them I won't make a fuss about it , just forget it. One tiny thing though if you're walking down a dark lonely alley one late night and a guy steps out of the shadows with a cricket bat in his hands you'll be sorry you passed up my offer! About the booster script you said you had it manually work only once , is there a specific moment and time it worked or it doesn't show up at all in the menu? I wish I knew that junk so I could help you out but all I can do is recommend you compare the wanzer booster scripts with those found in Airwolf chopper or the Aerial hunter-killer craft or any other addons which use them and experiment with the differences.
  12. redpride

    Project Alien

    Predator2 your download seems to be all decompressed and cannot be used in game but that's ok I got it from Macser anyways , thanks pal! Zippyos dropship is really weird and you're right it doesn't have the right feel to it, maybe it's because it's incomplete...oh well at least yours looks fantastic .
  13. redpride

    Another scifi thing

    Coming along nice there , although would look better with my suggested "improvements",but I don't care just ignore me. What have you armed it with? Did you throw in there a turbo-booster script like the one in Airwolf chopper? The pilot could use some sort of insignia on his chest plate..maybe take the hawk decal from the APC and slap it on there.
  14. redpride

    Project Alien

    Just tried to find zippyos dropship but cant find it! For the love of jehovahs wont someone please upload it so I can see this thing!! and oh yeah , thanks!
  15. redpride

    Another scifi thing

    I for one am glad and thank Mr. Duck for releasing both the ambulance APC and the light tank (even though the interior of the light tank is incomplete).1 Greyon can easily take out 4 T72s while only taking minimum damage. Very powerful beast it is. The Typhoon light tank is just what this set needs and I like the way it's model as well. RockIsland do you mean the ED209 or the M65 A1 power suit? How hard can it be to make your own sounds? Just run your vacuum cleaner and record it in Wav or whichever format OFP uses and use that. No one will catch on the manufacturer of your hover engines is Dirtdevil.
  16. redpride

    Another scifi thing

    Is it already included in Mr. Duck's latest release?
  17. redpride

    Another scifi thing

    Yes I agree, there is not a thing wrong with your current rifle's sounds. As for the VTOL sounds just use one of Airbus 320 sound found here http://www.fsimcafe.com/Downloads/ShowDownload.aspx?ProductID=1075
  18. redpride

    Another scifi thing

    Maybe you ought to make the the cloak feature timed. Activating it for only 3 minute intervals with 5 minute recharge time. Something similar the predator add on already has.
  19. redpride

    Project Alien

    You're welcomed anytime. You should download the Colonial Marines Technical ManualHERE! . It has a lot of valuable technical info about their gear which would benefit your add ons.
  20. redpride

    Project Alien

    The main turret is no energy weapon, It's a gatling cannon . It's what I like about the Aliens movies, the technology marines used wasn't absurdly "advanced", unlike most sci-fi movies . http://img246.imageshack.us/img246/4822/073wp4.jpg Read the last paragraph. http://img182.imageshack.us/img182/6715/074oy0.jpg
  21. redpride

    Project Alien

    Sorry for the double post ... DELETE ME!
  22. redpride

    Project Alien

    Am wondering if both turrets will work or just 1? Will The back turret retract just like in the movie? Looks beautiful.
  23. redpride

    Another scifi thing

    "God, can't wait for this kind of stuff to be converted to ArmA..." That is if they ever get ArmA working at gold status..I'll even settle for silver, but they still have to get it out of lead and into copper stage.
  24. redpride

    Another scifi thing

    Hey how do u like that ? They finally got the mechs complete! And I still had the older version. Thanks for the link buzzard! If you check out other addons on that site you'll find they have a pretty cool ninja addon as well. Oh and a PS2 !
  25. redpride

    Another scifi thing

    A little design suggestion if I may. I think it would look smashing if you'd add slanted ,veritcal "stabilising wings" to the mid and rear section of the gunship.The Mid section can be used to hold the firepower. Using a cutting-edge ,state-of-the-art , graphical interface (Gimp 2.2) I have rendered the utter coolness of your vessel's possible appearance that you could bestow upon it. Not that it's not cool already but one can never have enough coolness oozing out of them. Centurion, Hydra or Minataur just some names you can use. Yeah high-macs are incomplete anime style mechs , first mechs to use flying scripts.pretty cool actually.
×