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Everything posted by ruff
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i was just using end1 to see if the command works thanks alot anyways it works with both i just didn't kill 10 units since a regular east squad had 9 iam feeling very stupid right now
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i want 1 trigger that counts the east side and i want another trigger that completes the objective when i kill 10 east units this is what i've done and it doesnt seem to work trigger 1 anybody present on act;var = east countside thislist trigger 2 on cond;east countside thislist == (var - 10) end1 whats seems to be the problem?
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word or txt format i'd rather keep it in the computer rather than print it out. pdf u have to manually search for the pages while txt docutments u can use the "find" function.
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updates? very eager to play
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also can the read me be in a txt format rather than acrobat? it's just a hassle waiting for it to load and finding classnames takes too long i know it's not much but i think the suggestion is worth it due to countless amounts of classnames
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hell yes will be waiting patiently
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now im eager for the f15e also pls add the class names of the ordinants , i use these planes alot with sp/mp support pack they are sooo cool
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cools!!!! i just hope it won't take too much memory while playing it. is it possible to somehow down size the textures of the new gun models? or can you guys somehow reduce footprint memory. that was the only disadvantage with maam. while playing rebel road that's the only thing i came across. everything else is great.
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nice!!! can u show us the whole units to be released on a line up? also this pack is to be released separately?
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MAAM: Mutually Accepted Ammo & Magazines addon
ruff replied to theavonlady's topic in ADDONS & MODS: COMPLETE
tried it, it's very good. i love the new sounds. but if this was to become jam 3 what would happen to the already made jam2 dependant missions regarding sounds? which sound packs will be used? i'd really love this to be jam3 but the sound file, which 1 is to be used? -
MAAM: Mutually Accepted Ammo & Magazines addon
ruff replied to theavonlady's topic in ADDONS & MODS: COMPLETE
cools so the the sound files required, need just to be on a folder on ofp? -
MAAM: Mutually Accepted Ammo & Magazines addon
ruff replied to theavonlady's topic in ADDONS & MODS: COMPLETE
any chance this becoming jam3? read news on atwar about it. also does this have hd ammo? -
"snatch" and "the unit" beta version 2.0 things that won't change *weapon loadouts = this really depends on the player, some people like a lot some people like a little only thing im removing is laser designator and bas satcom *units involved = i wanted both these missions to use delta force and all socom  transport and jam hd units cant add *voices = dont have equipment all needed addons inside readme missions "snatch" cutscene:yes your the delta force team leader to acquire a laptop inside a terrorist camp with suprises. addons needed [bas addons deltas]= ftp://www.gamezone.cz/ofpd/unofaddons2/bas_dera_v1_55.rar bas blackhawks= ftp://www.gamezone.cz:8021/ofpd....AM1.zip [oyman_laptop]= http://home.earthlink.net/~r_sandoval916/oyman_laptop.rar [editorupdate102]= ]http://www.opflashpoint.org/addons.php?v=93[/url] "the unit" intro:yes outro:yes A delta force snatch, hostage rescue and room clearing mission. addons needed [bas addons deltas]= ftp://www.gamezone.cz/ofpd/unofaddons2/bas_dera_v1_55.rar bas blackhawks = ftp://www.gamezone.cz:8021/ofpd....AM1.zip bas airweapons = ftp://www.gamezone.cz:8021/ofpd/unofaddons2/BAS_AirWeap_v1_0.rar bas pavehawks = ftp://www.gamezone.cz:8021/ofpd/unofaddons2/bas_pavehawks_v1_10.rar bas little birds = ftp://www.gamezone.cz:8021/ofpd/unofaddons/BAS_Littlebirds_185.zip [JAM_Magazines]= ftp://www.gamezone.cz/ofpd/unofaddons2/bas_dera_v1_55.rar [editorupdate102]= http://www.opflashpoint.org/addons.php?v=93 [oyman_laptop]= http://home.earthlink.net/~r_sandoval916/oyman_laptop.rar both missions can be downloaded at http://www.freewebs.com/ruffmissions/myofpmissions.htm
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how bout the unit? any reports on it? the unit has only the outro showing everytime the game ends, trying to do the final version of the unit now. any final feedback would be welcomed.
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modern delta pics pls?
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PM him i would love to see all these units use jam, and joint work
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PM him i would love to see all these units use jam, and joint work
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any screenshots of the upcoming middle east resistance pack?
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is it possible to use end(1,2,3....) without activating the outrowin and use i'ts debriefing? if not, is the type "loose" in a trigger , able to use a debriefing? if so, how? what do i type in the briefing html file?
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Group Link II ver. 1.90 released
ruff replied to KeyCat's topic in OFP : MISSION EDITING & SCRIPTING
solved it i just used waypoints and triggers and removed movin"" command still using the script still. -
Group Link II ver. 1.90 released
ruff replied to KeyCat's topic in OFP : MISSION EDITING & SCRIPTING
ive been using these alot in my missions but lately i've been having trouble on getting the ai to respond to calls when they are on a vehicle. they seem not move. don't knoiw why can anyone help? iv'e even used triggers and waypoints to get them to move to no avail. anyone have any solutions? -
hope u get permission to release jam version so we can have the choice to have hd ammo in them
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well my final thoughts were is before your post. read read all my posts since then. You will see my views fully. Extreme action required to Preven Extereme terrorist action. "to summarise, i still believe a bullet is the answer to a terrorist and extreme action is needed (not the elsavador option for like the third time now) to PREVENT EXTREME TERRORIST ATTACKS to occur (dirty bombs/bio weapons)." with miles teg "new approach" can be tried with both lethal force. killing terrorists and collaborators while taking over media. and who also knows  if a terrorist is willing to sacrifice his family? he might not and he might. you'll never know. look at saddam, he surrendered yet everyone was saying he'll fight to the death. no one ever knows. i've changed my view on that as well but when it comes to extreme threat such as nukes being acquired by terrorists i wouldn't rule out any action.
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I still believe now that collaborators and terrorists deserve the same as each other if they cause deaths of civillians and soldiers. Power of the media could be used as to deter terrorists support and collaborators and change the mindset of SOME who have the POWER to change. But for the harcore terrorists and collaborators a bullet is NECCESSARY. Since the media does not change attitudes, only broaden perspective on things. Overall media cannot change a persons mindset on things in the end, it's up to the individual. My final view in the Iraq war: *step up MEDIA war (psy ops) using the quaran to contradict terrorists efforts *more "hearts and minds" for greater support of the coalition. *Collaborators who willingly help terrorists and cause deaths of civillians and soldiers deserve no less than a bullet. *more international forces PSY OPS will lessen sunni support for terrorists and collaborators, leaving terrorists and their collaborators no where to hide. Therefore they are easier to target for the coalition, with less civillian casualties. Increased support for the coalition due stepped up PSY OPS will lead to everyone pointing out where the enemies are. Then the terrorist and collaborators lose. (The perfect outcome in my mind). Iraq becomes a democracy and US forces leave with one small base. That was my final optimistic thought and opinion on what has to be done on Iraq. i just heard in the news today 40 iraq people died while voting. But the rest who voted showed how excited and happy they were that they could properly vote. freedom comes at a price. THE END for me anyway.