rouge1
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Everything posted by rouge1
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Get well soon Colonel Klink. you shall be missed
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What the   **Edit** Can't Release better version is being released by anthoer Mod Team sorry
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OOPS Delete this reply
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Well i suppose i could release it once i get in touch with the correct Authors etc but i am hoping it will not be a problem i will post a few pics soon.
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I done that exact effect with Sigmas T72's every time you destroy one it explodes then when the smoke has disappered there is one of the two T72 Wrecks it changes randomly
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That looks a lot like the Messerschmitt BF-109 out of Il2 Strumivok or Il2 Strumivok Forgotten Battles. But i am not accuseing you of anything skinmez.
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Gonna go bust me Gubas,hitler,stalins House down serious time!.
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Hey i was just about to suggest that never mined I was the beta tester for that and there is only one bug it works for every thing bullets,rockets,grenades,hand grenades,sachtels etc and don't fire too many shots in one place because they get stuck
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Hi does any ones game freeze crashes after 10-30 minutes or 20 seconds because mine crashs after 10-30 minutes here are my system specs. MotherBoard & Chipset- AK79G AMD Processor- 1.4 ghz AMD Athlon Memory - 512Mb Graphics Card - NVIDA Geforce 2 Ultra Sound Card - Sound blaster live! Operating System - Windows ME
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Finnish defence forces mod 1.0 released!
rouge1 replied to feersum.endjinn's topic in ADDONS & MODS: COMPLETE
I still get that Crash after 10 - 15 mins bug after a complte reinstall and the only addons i have are FDF Mod and Winter Nogova and i have Direct 3d T&l so can any one help ;). -
Nice! works like a Charm
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No i meant the Operation Frenchpoint Packs the infantry i think could be causeing the problem
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I got the same error but i uninstalled the OFPR addons and the error whent away. ps i am not saying that OFPR addons are not good i think there brillant.
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A newer burning tank script
rouge1 replied to waffendennis's topic in OFP : MISSION EDITING & SCRIPTING
Same here but only after i drop about 5 LGBs on the tank do i get fire on the engine. -
andersson i also get strange errors like that eg vaule not an array no entry genercic mine.scope or invaild cfg on expercie and i am also using cpp2bin by Amalfi so any help shall be greatly aprecatied
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but when i go to use the cpp2bin util (after adding all the stuff for res at the start of the config) but as it starts to convert it into a bin file it keeps coming up with these errors invaild something on config expercies but i not changed nothing on the whole config.
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Can any one help?
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I see lighting all the time when the wheather is horrible (slider all the way to the left) but no has been struck by it
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Larger ai engagement range pack
rouge1 replied to JJonth Cheeky Monkey's topic in ADDONS & MODS: DISCUSSION
real nice work Cheeky Monkey! Â -
Larger ai engagement range pack
rouge1 replied to JJonth Cheeky Monkey's topic in ADDONS & MODS: DISCUSSION
Cool -
North korean army v2 by remo released
rouge1 replied to CanadianTerror's topic in ADDONS & MODS: COMPLETE
The BM-21 works fine for me pins my troops down for a fair disatance. and what happens when you try the BM-21? Good work by the way remo -
Put explosive=0; in the CFG Ammo
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Well i think what sussmori is trying to say is to have fireing modes only useable by the AI eg for the player you can select Single or Burst but an AI gun (same one) might say Single/Auto sussmori correct me if i am wrong and sorry i cannot help you
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Larger ai engagement range pack
rouge1 replied to JJonth Cheeky Monkey's topic in ADDONS & MODS: DISCUSSION
Hi Cheeky Monkey nice looking aks and well thanks for the info on the G3. hope the Ak has a bad recoil on auto -
Larger ai engagement range pack
rouge1 replied to JJonth Cheeky Monkey's topic in ADDONS & MODS: DISCUSSION
Lookin Good i like the G3's and the M4's what size grendes dose the G3 fire