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rufusmac

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About rufusmac

  • Rank
    Staff Sergeant

core_pfieldgroups_3

  • Occupation
    Baller

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  • Biography
    Arizona State FOR LIFE!
  1. rufusmac

    LOST BROTHERS ADDON PACK

    Not to be totally technical, but a suicide bomber would not "look" like a suicide bomber. In fact, there is no real way to make a suicide bomber unit since they dress like regular civilians and carry their bomb in a bag or belt. One thing i would like to see is some of the homeade qa'saam rocket launchers and such. A quick search of yahoo news photos shows some...
  2. rufusmac

    Real life photography/photo editing

    Shrike, great pics, did you make your way over to the 'infamous' blue hole in sinai?
  3. rufusmac

    Accents

    This is a good resource for studying different accents... George Mason University's Speech Accent Archive Its fun too!
  4. rufusmac

    Bi forum ofp summer olympics: 2004

    let the games begin... I think a "navigation course" would be hard to implement, but combined with a scavenger hunt, it may work...
  5. rufusmac

    Upcoming lost brother addons

    lol Dead or Alive?
  6. rufusmac

    Your best ofp / ofp|r experience!

    My first ofp multiplayer experience; had 14 players in my chinook, crashed it...
  7. rufusmac

    Pingushooting v2 -sp

    This mission was a blast! More more more!!!
  8. rufusmac

    New b61-10 nuclear bomb

    explosion sound is "real"? I guess some people put more effort into their addons than others... Â
  9. rufusmac

    Flashpoint celebrities

    Footmunch!!!
  10. rufusmac

    M4-mrp

    Not bad at all for a first weapon. That desert texture is definetly a little too "shiny", but otherwise your work looks promising. Keep it up.
  11. rufusmac

    Wargames addpak 4.0 released

    minor bug report: Discovered this noodling around on the citadel server. In the commander position of the FIA T55, the main gun has no reload time, so you can fire any of its rounds in rapid succesion *after* the first one loads (which takes the regular amount of time). This only happens with 1 player in the commander slot, manual fire activated. Check out the test range maps to see what I mean...
  12. rufusmac

    Wargames addpak 4.0 released

    thanks baron, seems to do it...
  13. rufusmac

    Wargames addpak 4.0 released

    I have tried using that, but it often confuses the AI's waypoints. These are the default BIS missions, and even the modified configs for the infantry makes converting these missions a difficult task at times. I'm looking to make it a little different as well, and try to incorporate the mortars into a mission or two
  14. rufusmac

    Wargames addpak 4.0 released

    To any of the WGL guys: I'm in the process of converting the 1985 CWC campaign to WGL, and I am running into problems (timing, placement, etc.) caused by the heli startup script. The tech manual doesn't mention a way to disable them, so does one exist? Also, and this may be too much to ask, do you have a list of the new engagement ranges for the units handy. I don't really have the time to search the whole config. I need these to re-tool alot of the starting positions missions due to these new ranges. Thanks in advance, and keep up the good work, cant wait for titan!
  15. rufusmac

    Is this what war will come to?

    A 3-foot long, 40 lb projectile made of steel would have a diameter of less than 2 inches. Â I have a tough time imagining such an object destroying a building, at any speed - not to mention that a fair bit of it would be consumed during re-entry into the atmosphere. Â Btw, a concrete projectile would be ~ 3 inches wide. Think of a 7.62mm or even 12.7mm caliber bullet in relation to the size of the average man. I know the kinetics dont "exactly" match up, but i'm sure the concept is similar. And the object would also likely be superheated from atmospheric re-entry...
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