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PuFu

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Everything posted by PuFu

  1. PuFu

    Arma 3 and 21:9 monitors ?

    from the available models i do recommend the following Dell (same as mine - IPS panel) - http://www.tftcentral.co.uk/reviews/dell_u3415w.htm- not really a high refresh rate twitch gaming monitor - 60Hz Acer (IPS panel) - http://www.tftcentral.co.uk/reviews/acer_predator_x34.htm - gaming monitor - AMD Freesync 75Hz Asus (IPS panel) - http://www.tftcentral.co.uk/reviews/asus_rog_swift_pg348q.htm - gaming monitor - nVidia G-sync 100Hz Samsung (TN panel) - http://www.digitaltrends.com/monitor-reviews/samsung-s34e790c-review/ - multipurpose - 60Hz The IPS glow on my Dell is pretty low to be honest, you can only see it when in pitch dark on a darkish image. I do miss the USB on the side of it like i have on my other 2 24' monitors though. Otherwise, as i said, one of the best purchases i made. everytime i move from it to my other 2x1080p setup i gag a bit The maximum visual range for humans is a. 135 vertically b. 180 horizontally. which translates into 1.3 aspect ratio btw.
  2. PuFu

    Russian Railways mod

    okay: when it is donetm
  3. PuFu

    RHS Escalation (AFRF and USAF)

    Happy 4th of July to all our American developers and fans! And because of this special occasion, we'll let you take a peek of what we have in store for you (still heavy WIP) - click spoiler
  4. PuFu

    Arma 3 and 21:9 monitors ?

    FOV has nothing to do with screen resolution - the only advantage is pixel density, no other advantage to it from a fov perspective WHATSOEVER Below, for the same FOV settings a. 21: 9 - background (2560x1080, 3440x1440) b. 16.10 - the non overlayed centered image , up to blue borders (mostly pro grade monitors running 1920x1200 / 2560x1600) c. 16: 9 - up to red borders (most common, 1920x1080, 2560x1440, 3840x2160-[4k], 5120x2880[5k] )
  5. PuFu

    ArmaRig for Blender

    it is really unrelated to this topic, but anyways You could: 1. rig it in blender if you're doing it in blender 2. rig it in any other software, max included 3. rig it in O2 (expect wasted time here).
  6. PuFu

    RHS Escalation (AFRF and USAF)

    we have an issue tracking system, requests goes in there just as well. feedback.rhsmods.org seems one of the last changes to devlog made tankX class (tracked vehicles) work in the water, similar to wheeled ones. As always, reyhard is on top of it ;) can you be any less specific? In any case, when you can formulate a more detailed report, feel free to create a ticket here: feedback.rhsmods.org :D
  7. PuFu

    [WIP] OH-58D Kiowa Warrior

    wouldn't be too hard tbh, i am a bit strained on time. but i think i will eventually get it in RHS, who knows, maybe this year if i'm gonna take a break from all the other models i have in different WIP stages. ;)
  8. PuFu

    [WIP] OH-58D Kiowa Warrior

    yeah i have quite a bit of experience with it myself (the model is from 2012 btw, 95% finished - i hope i will eventually get to iron it out and get it in the game). It is a nice project, good luck with it
  9. PuFu

    RHS Escalation (AFRF and USAF)

    regarding FAQs; 1 & 2 yes of course, but having GREF about does allow some flexibility, which is precisely one of the reason for it. In any case, most here already know that unless it is set in stone, we do not really talk about our future plans because each single time we had, it was taken like a promise and it meant the questions simply switched from "will you" to "what happened to / when will it be in / it is not in the current release, will you add it in the near future" etc. Because this work is done in people's free time, it means that stuff planned can be pushed back, canned etc.
  10. PuFu

    RHS Escalation (AFRF and USAF)

    look here, it is from the same RHS website you felt the need to quote from: http://www.rhsmods.org/faq "to be fair" :D
  11. it was a copy paste from an older bIki page. I fixed it
  12. PuFu

    RHS Escalation (AFRF and USAF)

    please don't answer on our behalf making facts about things you know nothing above...it confuses people, and we are the only ones allowed to do that in our own thread ;)
  13. PuFu

    Monitization

    no it won't. did you read the link i posted here?
  14. PuFu

    Monitization

    not a chance have a read: https://www.bistudio.com/monetization/faq
  15. if you have a place when we can have a live chat, do let me know. sent you a PM either way
  16. PuFu

    Arma 3 and 21:9 monitors ?

    a 970 should handle it. besides you really don't need to push supersampling above 100-125% anymore
  17. PuFu

    Arma 3 and 21:9 monitors ?

    to be honest, i don't have real issues with the current 780TI, but since my other PC is in a dire need of a GPU upgrade(amd 7970), it only makes sense to buy the gtx 1070 for the bigger screen and move the 780TI to the PC i still use 2x 1920x1080 monitors with (so i only play in 1080p resolution there).
  18. PuFu

    Arma 3 and 21:9 monitors ?

    I own a 34' Dell U3415W Curved Monitor (IPS 21:9 panel - resolution 3440x1440) which is by far the best purchase i made in quite some time. yes it is more expensive than your your average monitor, but damn it is worth it. I am now running a single monitor instead of my former 2x1080p monitors. From a productivity POV, works really damn great, at least from myPOV i now have space for all my working tools and toolbar on the same monitor instead of moving them about on the secondary monitor. From a performace POV, for course jumping from 1920x1080 to 3440x1440 means less FPS, hence i have ordered yesterday a new gtx1070 to replace my current GTX 780TI EDIT: don't bother with 2560 x 1080 21:9 monitors..is not worth it if you ask me
  19. it's in the vanilla game? you're most welcome
  20. PuFu

    RHS Escalation (AFRF and USAF)

    it surely isn't about that, every new weapon we make for RHS is just as hard work making an RPK would be...and it surely isn't about the lack of skill or know-how either, that's for sure. in any case, more of an internal joke, hence no surprise you didn't catch it..all good nonetheless
  21. PuFu

    RHS Escalation (AFRF and USAF)

    doubtfully, but always worth a try ;)
  22. PuFu

    RHS Escalation (AFRF and USAF)

    ...because we don't anymore...it ended up being an internal eternal ethereal myth ;)
  23. PuFu

    RHS Escalation (AFRF and USAF)

    There are no objections, quite the contrary. That said for replacement configs you should really keep most configs as they are in vanilla rather than how they are in RHS (which is thought from the ground up and doesn't always follow vanilla "standards").
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