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PuFu

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Everything posted by PuFu

  1. PuFu

    RHS Escalation (AFRF and USAF)

    define "faction" ;)
  2. afaik mikero tools can do that
  3. if you send me a plan of what you have in mind for keystone (discord) , i "might" be able and willing to help. let's not disappoint i say ;)
  4. PuFu

    [SP/MP] Old West - Wild West Map

    while that is understandable, there are quite a few people already interested (and quite a few threads( about this old west gameplay. Wouldn't it be easier to get together and create something from ground up then? again, i meant no offense, i am well aware of the time it takes to create something from scratch and i have the utmost respect for people who are actually trying to do it.
  5. PuFu

    [SP/MP] Old West - Wild West Map

    don't you feel it would be better to create your own stuff rather than use some ugly stuff from the internet? no offense, the old west idea is really cool but it deserves its own content rather than stuff put together with nails and glue...
  6. PuFu

    RHS Escalation (AFRF and USAF)

    1. try without any other mods (rhs doesn't need cba) before reporting 2. make a new ticket on feedback.rhsmods.org and include a video + mission
  7. PuFu

    RHS Escalation (AFRF and USAF)

    from the DMCAs put down on SW, only about 20% were survival and cop and robbers "collections". The rest were direct RHS uploads, or 20+ GBs "modpacks" including a lot of big community addons. Even after 0.42 will be available on SW, i will personally make sure there will be NO other RHS content uploaded to SW besides the official ones. We have found there are some ways (indirectly for now, i won't develop because it is not my doing, or RHS, i have a friend - well known in the arma community btw) to query steam workshop for certain files that will provide a direct list SW uploads and number of files in that upload. This makes it easier for me to track down both public and private uploads (i still believe there should be no such thing as private SW uploads in Arma due to IP concerns). do not PM me about it ;)
  8. i hope you will english, because the above is unreadable
  9. Unless i am getting old (i already am, nothing i can do about it) and senile, i remember this used to work somehow. Does anyone knows if current OB Buldozer still allows to switch to NVG/Thermal anymore? If so, how.
  10. PuFu

    Moss object for clutter

    https://megascans.se/library/types/everything?search=moss
  11. is there any way to activate night vision \ thermal directly in OB buldozer ? i think i remember it was possible back in OA days
  12. might also be because, at least for me, the max resolution of the video is 720p, while you are running a 4k monitor...
  13. PuFu

    Orange DLC (wild) SPECULATIONS !!!

    why would you be certain that orange DLC won't be free in the first case? zeus was.
  14. PuFu

    Orange DLC (wild) SPECULATIONS !!!

    it's not naval assets ;) I bet it does not contain "assets" (or trump for that matter)
  15. PuFu

    USA election 2016

    this happend in 2000 election when Bush won. It was the first time before this 2016 election since 19th century
  16. PuFu

    USA election 2016

    well, firstly good luck to the american people, then to us all (the shit has hit the fan big time) ps: putin already sent his congrats to donald
  17. PuFu

    Revert the gfx-engine via options

    not possible
  18. PuFu

    Orange DLC (wild) SPECULATIONS !!!

    While it has nothing to do with this particular thread: 1. Argo is a proof of concept to test out live certain ways to deal with the PvP scenarios. It is also a way to get feedback directly on further malden development - and most likely the assets and island are being developed in a separate studio that where the argo scenarios are... 2. Understand that depending on what needs to be done, multiple people work on different things on the same DLC... but back on the topic, indeed orange dlc has NOTHING to do with Argo (which is a test bed for a future standalone project - under arma fancise most likely)
  19. PuFu

    EM_buildings - new buildings

    not possible using multimap shader afaik
  20. PuFu

    Orange DLC (wild) SPECULATIONS !!!

    That doesn't really matter..BI has offices in 4 countries atm
  21. i am so so so tempted to do it myself....but too little time atm ;)
  22. PuFu

    RHS Escalation (AFRF and USAF)

    Vadim is actually working on Escape from Tarkov for BSG after working on DayZ, although he never actually left RHS, but he's not as active as he used to be ;) but we can surely ask ;)
  23. PuFu

    RHS Escalation (AFRF and USAF)

    and the answer is just above yours ;):
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