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PuFu

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Everything posted by PuFu

  1. I really don't want to be beating the bush. Maybe stuff is different in UK/US than in my own country. Case of point, i have already sold pretty accurate models to contractors. There was no legal problem with it, neither from their perspective, nor from mine.
  2. True, and i said it before: I am NOT creating the design, but the 3D model. The IP for brandname, trademark and design is own by VW. The IP for the 3d mesh is mine. I am NOT copying the design. I am following it in a 3d environment. There is a difference. Really? And that is because myself and the person selling the model have put the same amount of work into it, right? Reading on the back of a 1:33 scale burago model(out of my head): Trademark and Brand name belongs to XXX. I do believe different here That is left to be seen.. ---------- Post added at 09:44 PM ---------- Previous post was at 09:42 PM ---------- Something i would gladly do.
  3. yes, i have heard about that myself. The difference is that they can't use the trademark (see GTA, and even BIS coyotas). But this has been covered before
  4. It's a lot more complicated than that. Let's take an example: I do model of a VW Golf. I have it modelled with all the details, up to the millimetre. The model is my own IP, and i can use it as i want (sell it etc). The trademark or the design does NOT belong to me, but to Audi-VW concern. But then again, i am not selling the design, nor the trademark, but a 3d model based on the design. I never said i own or that i was part of the designing process. Plagiarizing is a totally different game, which we can have a talk about, but it isn't this.
  5. It depends where you look at it from. Let me put this in perspective. 1. protection of data is a right 2. dep3d tool is available - no more protection 3. encryption would nullify the use of the specified tool 4. encryption is a right - conclusion Again, i said it before, like several times now. I couldn't care less about the content that has no commercial value (even though this is also part of my IP). I do care about the one which does. Messing in someone elses work is of bad taste (at least in my mind). Using its content for your own purpose is even worst, and i understand and support (to a degree) why some would prefer others NOT to mess with their files without a prior consent, especially when that is written in a license file. But none of the above can compare with the use of content outside the armaverse. Period. And before you bring the rippers into discussions yet again, for the nth time, it is not the same amount of ppl that can use it. I feel we are repeating ourselves though
  6. You can release the MLOD using a 2nd/3rd LOD. In the end staring at a 3d model won't help you learn how to model (but will allow you to use it commercially). A 2nd or 3rd LOD will still contain selections, etc, and the p3d will still have its other special LODs (mem, geometry shadow etc) in place. It would provide the same amount of info for learning purpose
  7. He has the right, he doesn't have the means (yet) The tools are BI's. The content created with that tool(s) isn't. It is like saying that everything one creates using a free software (blender/gimp are the free ones that i can think of right now in the media.creative department) is the propriety of the software developers, which is bull, and i know you know it. Love the attitude. Yes he actually means he can have some in 2 pbos the whole addon. One with the content you can learn from, and one with the 3d model and mesh, textures and whatever else, which you can't learn a thing more than looking over BI samples. Simple. Better than to allow people like yourself who don't respect a damn contract (EULA) and they rip apart other ppl work, no matter what purpose that is. And all you have to do to get the same result is send a PM/mail. I find it fascinating. I keep hearing about the devoted community, that wants (but is not allowed by elitists who are selfish and they don't share their work and content - preferably in a mlods/editable format) to develop for this game, and increase the user made content and functions. Guess what: it is not like that at all. 90% of the community is made by users/consumers and NOT creators/developers. Most of the people here just use, and never give back (in whatever form). And that is to be expected behaviour. What i don't get is WHY the very same people are having an opinion here, or WHY they are against a lockable OPTION, since their current behaviour would suffer no change (nothing to earn or loose). What does BI have to do with it? You are saying that BI shouldn't spend time and get involved on creating/releasing a pbo lock option, but then, all of a sudden, they should get involved, and tell me how to pack an addon? Really... I am using commercial software for creating the mesh behind an addon. Most of us do (again, the exceptions are Gnat and maybe Myke). Besides that, we spend money and time on getting references (in forms of books, pdfs, etc etc). For 2d work, it goes the same way. Same goes for textures the configs and other code out there. It can be done (and it is done) outside the tools provided. Now, what does BI have to do with all that? We are all grateful for that, and the fact that this game is so modable is the main reason the game is evolving (see all the content available in BI based on community development), and is lasting that long. BI, more than anyone, should know it. You'll be surprised. I already proven that assumption is wrong. There is one thing to provide the framework, it is another to actually own the content created using the framework, or ported in your framework. More than anything writting in this thread (which i said i won't be posting it, but seems i have changed my mind) i find mindbogglingly the way addon making is perceived, and the lack of respect for other people work (that you call selfish) which provides new toys, environments and functions for free for you to play with, and in exchange, all they are asking for is just that: to respect their IP, and their conditions stipulated in the EULA. If you find that a bad deal, well, then i got no further comments.
  8. quadro gfx cards are intended for a diffetent purpose, and that is CAD environment (as you might already know). that said, the architecture of the card, and especially its drivers are not designed for CG. therefor, i doubt you will be able to get more out of that card without using other drivers (which were not designed for you gfx card in the first place)
  9. Read it as you like, wasn't intend to be an attack. But then again, the internet allows you to read as you please. you throw this out as if I was the one persecuting them. I never actually asked for proof. I just made an affirmation, which seems not to be 100% true. I stand corrected. Well, it is not enough for me, sorry Since this is a free forum, i have the right to an opinion, just like you do. I am not the one saying you are wrong, or right for that matter. I have expressed the need, for me, to have such an OPTION available. There was no demanding, only explanation about why such OPTION might come in handy for me, and others that have expressed the same feelings. In the end it is up to the addon maker in which form he would be releasing his addon, under what sort of license, and what additional safety measures he would take to ensure the use of such addon/content is according to his views. You (generic you that is), as a user, should RESPECT the license agreement that comes with an addon/mission/script pack etc (if that is present, of course). If you don't like it for whatever reason, you are free NOT to use it. Unfortunately, the license is not a real protection it seems. As it seems sides have been formed, and a normal discussion have taken a completely different turn than i would have expected, this is my last post here. It is up to BIS to provide or not with said tools. As someone else said, their silence probably means it doesn't matter that much for them one way or the other, and prefer (like expected) to stay neutral, at least for now. ---------- Post added at 10:15 PM ---------- Previous post was at 10:12 PM ---------- I was not. If it seemed i was talking in the name of others, was not my intention anyways (bear in mind that english is not my native language) I can only speak for myself, and maybe, for other people i have been in contact with on the subject.
  10. It doesn't. But what i meant to say is that the ones bringing the selfishness in this thread more often that they change their socks, are the ones who have never given back to the community. (your own clan doesn't count since that is a...you guessed it....locked community) Why? because a game addon is more important than what it says in the license that comes with it? I see so many in the addon request thread, so many in asking for ports over. Half of those would have been solved if one would actually think about it: hey, why don't i try it myself...
  11. You sort of can. It is called maya :)
  12. Oh lovely that one. I want credits myself for inventing the internet transactions, since i had a talk about those back in the day, over a pint, with my brother.. You should have created the fix yourself, then you would be credited, like every addon maker who's content is now in A2/OA. surely you can't be talking serious. Besides, are you actually unpacking all released addons and policing everyone around those boards? Seems that almost everyone (minus a few like gnat, echo DW) who is against the OPTION to lock a pbo has never released something back for this community, and never intends to. CG, although is saying that locking pbos is selfish, has only been a consumer, using parts of configs and scripts for his own mission, inside his own community. I feel dazzled about it. Same goes for nuxil. For the sake of the argument, can you find a good reason NOT to have the OPTION? If, as you are saying, only the ego-centric, and the so called elite of this community would be using, then where's the problem? By the looks of it, everyone else won't, so you won't be able to poke around the content of only a few members or groups around here(RHS, RKSL, CWR), where most are creating models anyway.
  13. Oh really? Do you live on the same planet with us all?
  14. cheers will do. i'll see about the normals, but i usually prefer to model as much as i can.
  15. I can say the LP mesh is done. 18k faces. i'll soon start the HP, and in paralel the UV mapping. click img for larger _____________________________________________________________ It depends if you want to create your normal map via a 2d program or plugin (PS, Gimp, CrazyBump, nDO etc), or baking a HP model into the LP model via a 3d software (any modelling software, xnormals etc) It is not hard at all, you just need to pay attention to some stuff, no matter what method you choose to do. Feel free to PM me, or contact me on skype (just click the button bellow my avatar). Mudbox: You can choose which sort of controls you want on start (max, maya, XSI, motionbuilder) Zbrush is better overall than mudbox (more functions, a lot more diverse in terms of brushes...I found it better to work with, although the UI is anything but simple to get used to).
  16. PuFu

    POLL: How many hours have you played?

    I spent over 2000 hours with A1. I spend i guess double that in OFP. I guess the same can go for A2. (that excluding the mission editor, and the buldozer time) PS: Your thread says POLL, but i guess you forgot to actually add it
  17. PuFu

    AH-64 Pack

    no, the A2 engine doesn't support (or in fact doesn't have implemented) render to texture
  18. PuFu

    Idea for DLC. What do you think?

    i do admit i know nothing about visitor (i guess we are talking about the vis available in vbs sdk). but i do know the situation for o2 and the other tools, and belive me, it is no difference there
  19. Only 30mins left i guess for the LP click for bigger
  20. And that is something i understand although i am still thinking you are comparing 2 very different things
  21. Even better, why are you posting a mission related script in ArmA 2 & OA : CONFIGS AND SCRIPTING (addons)
  22. One of the reason i already said (but echo said i just think of models to be special, when they're not) i am actually in favour of a way to lock/encrypt those p3ds (again, maybe similar to the way signing tools work in relation to the private key) rather than the whole PBO.
  23. PuFu

    need help with plane

    have a look over BIS sample models, or wait for Myke or Rock (both dealing with planes) give you hints you need
  24. h3y dud3! Yah,th3r3 R an1mz f0' vehz n'arma2 butt th3'z n0 add0ns r3l3az2d s0 n0 dwnld link 4 dem
  25. PuFu

    Idea for DLC. What do you think?

    BI uses 3rd party software to develop content (read max/maya). Those are commercial products available to anyone for a price (which is rather steep) Besides that, everything else goes the through the same pipeline used by any other modder out there (BI Tools 2). BI using a more sophisticated version of what is available for free in their tool pack is just a myth. hence this thread holds no purpose.
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