peanuckle_00
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Posts posted by peanuckle_00
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That's a good idea. I don't think it can be done through scripts so no.
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That's not sexist it's protective. Sexist is limiting a woman's ability to eat or live just because she's a woman, or the opposite sex to put it plainly. Let's say that 911 happened and a woman was President then what would happen if she had to make the decision. That's it, she wouldn't make the decision on her own. She'd be like an idol or something. People would just be giving her ideas and she'd smile and do it like she's worshipped or something. I'm not going to go into it all but, we all have the ability to vote on our own. Even if two women ran, then that year I would not vote.
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A woman as president of the United States, yes or no?
I say no. A woman can't serve in the military based on the requirements of war so what makes women think that they can fit the requirements to be president. I'm talking the real requirements just as in war. Not even a lesbian could be President, not without great suffering and turmoil amongst the people.
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Tex, I dare you to tell the klan that if its safe.
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So, thats why they get tornadoes in the midwest. Hmm. Thanks.
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Okay well, what's the big idea. Don't you know that someone has already made the joes? Are you just out to do it better or don't you know that? Yours I like because they're kind of cartoony and cell shaded. That other guy did it a different way. Are you going to make like, a lazer beem shoot out of the thing if tracers are on?
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Hey, chewing the gum could steady your shot. Smoking could too. Also, throw in some variety to the animations like at ease, make it change every once in awhile so it doesn't always look the same.
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Someone already made the joes. What's the big idea? Are you just doing it better?
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No, tornadoes are not just a North America thing. What's the point of this thread?
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Okay I'm going to settle this. Which will come first between a race war or a crusades? The answer is I honestly won't tell you. All I can tell you is that if you live in America where stuff is worked out daily you can be sure that a solution to both will be found by the time that you've read this thread to the time its finished because America is the land of tolerance. Different cultures and religions live here in peace to better understand each other and learn how to get along.
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Are tornadoes just a North America thing? No. Tornadoes are not just a North America thing because I learned in the bible that there was once a tornado of fire around present day Iraq just by looking at maps.
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Let's talk about how the medic's healing animation is so quick and its the same animation for every kind of wound. The animation should be different for every kind of wound on the body and therefore should take a longer time. I'm talking pulling out the stuff, putting in the needle, etc. I want that part to go into detail so that a "carry your buddy" animation could be put to use as well. That way when our friends get hurt in multiplayer games we could carry them off with the medic providing cover fire or something or other and while we find a nice open house to set up camp in the medic could be going through his long healing animation. If BIS could nail that I'd definitely buy ofp2. I also want to see food play a major part in the game. I also want the ability to carry an ammobox and other things too.
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I'd like the BIS team to go more into detail about the human body's ability to perform under injured conditions. I'd like there to be more damage specific zones such as getting hit in the chest, arm, and so on. I'd also like the medic's job to be more complex. At least it could look more complex based on the wound. I'd also like BIS to research geo mod technology, or at least pay the guy who created it and capitalized off of it. Or who didn't capitalize off of it and let the secret out. Poor guy.
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You mean to tell me you haven't figured out what to do in that situation? Is this online or single player. That could be saying alot.
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No, I'm not a preacher yet. I'm just saying that if the helo is dead and on its way down then the computer should start loading the animation for whats going to happen if the sucker hits into a building or hits into the ground and everything should change accordingly. Like, there should be an animation done to the house for when a helicoptor hits the top of it or something lands on top. If you look at strategy games the houses usually just 1. catch on fire, 2. completely crumble into a pile of rocks, or whatever based on what happened to it. I think thats how to go about a destruction animation for the buildings in ofp. Make the pc determine what happened to it then match up the correct animation for what it should look like.
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I'd like to see more ww2 style missions but played out using modern weaponry. I like the old ww2 movies where they go on these big adventures throughout europe to do stuff like kill hitler and find gold, kidnap someone from a mansion, then contact a resistance group and get to an airport. I like the long ww2 style adventure missions. I like those and demolitions team missions, conquering bases, and siezing towns. I also occasionally like the surprise mission where you have no idea what to expect because things seem so normal and then you end up in some big side mission. Oh yeah!!
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I like how someone mentioned doing a female voice. I think that the current ofp voices are terrible. They should go with some better actors this time around.
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The graphics are fine. Making the resolution any on objects any finer will only increase the specs required to play the game. Let's talk about increasing the draw distance even for flying jets.
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I think that scripting in ofp should be simplified like Microsoft Windows simplifies DOS. "POINT AND CLICK INTERFACE." There should be a point and click interface that covers all the scripting in the game without the player having to memorize anything. A 5 year old should be able to script an entire cutscene, a helicopter landing and pickup sequence, enemies dropping their weapons when you arrive, music played in an object, all without having to manipulate files or download tutorials, and all compliments of an easy to use point and click interface. I'm talking paradropping extra equipment, calling in bombings, calling in evacs, calling in mortar support, kinda like that one addon. I'm talking everything that can be done in the game should require no typing whatsoever. It should all be simple point and click. Focus on "point and click interface" and everything should work out fine.
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Let's talk about enemy ai that peek around corners with their guns and fire at you. Let's talk about if there's a helicoptor on the map somewhere and the enemy ai has a radio man they can call in an emergency evacuation and you can actually hear their voices screaming it out. Let's talk about enemy ai that when they retreat they pick up their injured partners over their shoulder or drag them off. Let's talk about enemy ai that toss grenades around corners without looking. Hell, we would be talking about medal of honor but I'd like to see this in ofp. Let's talk about a ladder slide animation and I know IGI did it first but sometimes in order to make a great game you have to borrow ideas from other ones and can't let anyone stop you. Let's talk about being able to crouch even when you don't have a weapon. That's very necessary. Let's talk about the vulnerability of actually climbing a ladder and having to wait to put the gun in your hand once you reach the top before you can shoot because that's a big problem for me. I say that once the guy reaches close to the top of the ladder he automatically pulls his gun out and slings it under his shoulder or something or at least make it so that wherever you aim the mouse the gun points in that direction as well as your head. I'm talking about while climbing a ladder. Let's talk about how when I climb a ladder and hit the E key for turbo my guy doesn't climb faster. For a U.S. soldier he doesn't climb fast enough in the first place.
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I just checked the tales of war website. I'm glad they said more than twenty weapons because I didn't see the mp5 navy. Seals look badass without helmets on. I didn't see those seals with throat mics and no head coverings, kinda like solid snake(hint, hint). I mean kinda like in that Bruce Willis Movie Tears of the Sun or Charlie Sheen in Navy Seals.


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Prairie Island isn't out yet but I want to know the website for it.
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Which do any of you see happening?
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BIS team, I understand this is your first foray into major gaming so I'm going to be easy here. Let's talk about when a soldier drops his gun during combat. he doesn't just lay it down. He'll toss it. That's with any object. I mean the interface clearly says "drop weapon" so what's he laying it down for? There should be two options for giving commands by the leader. One option should be by his voice. The other option should be over his radio. Now if he's using his radio to give a command then his voice should still be heard. If he's giving a command over a radio then everyone with a radio will hear him. Let's say you do make a pull out radio animation. If you do what Lucas Arts does and have damage zones even on guns then when the radio is shot he loses contact with his squad because the radio is then damaged.
G.i.joe vs cobra mod
in ADDONS & MODS: DISCUSSION
Posted
Hey you should use the agc harbor for that dock. Do it right.