oktNoBlur - Signed Blur Remover Addon in ARMA 2 & OA - ADDONS & MODS: COMPLETE Posted April 9, 2013 There was a change to the beta page, resulted in the last 2 betas not processing. But its fixed now. Arma3? Same shit more shiny. Uses exactly the same code as ArmA2, so again with this mess.. Man. Except they did add some DX11 shaders. The full alpha can load mods right? I haven't played with it much. If it can, I'll have to try to make a noblur for it. This pisses me of to a great extent.