nuxil
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Everything posted by nuxil
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Well. to get only 1 logfile i guess you need to create some sort of script. that checks the date on the file, and run this script before or after the server is shutdown. because, the logfile is empty at startup. and it only creates content in the file after you do a #shutdown. (atleast with me) which i find verry strange. why does the server not append text to the logfile as stuff are outputed to the console. if you have a server running for a verry long time with many players and sessions means the server mem usage will be rather high. it will grow and grow until the server is #shutdown. it then it writes all the stuff to the logfile. "stupid method" if you ask me. i also see other issue. such as. if you restart your server lots of times. you will get lots of files with pids in them. what will happen when you have so many file that when your server starts up and it gets the same pid as one of the exsiting files!. will it append to it or overwrite it? using date as the rpt file would be much smarter if you ask me. never the less. i dont know if its possible to do what you want by using bat or cmd script. but using other languages such as python will solve your problem. this is something i cooked up in 10 min. i dont know if you like to use it. altho it should be written a bit better. more error handeling etc. but thats left to DIY :p import os, sys, time, codecs # ################################# # Settings # ################################# # Define the path to the logfiles. PATH = "C:\\Program Files (x86)\\Steam\\SteamApps\\common\\Arma 3\\servercfg\\" # Note the double \\ in the path and at the end.. # Name of logfile, this is whats in your server.cfg file. this will be our master file. LOGFILE = "server_console.log" # ################################# # Some Code # ################################# # split the string up and separate the filename and extension. "will error on missing or to many dots(.)" FILE, EXT = LOGFILE.split(".") # Get all relevant files from our path. exclude 0 sized and the master log itself. FILES = [fn for fn in os.listdir(PATH) if fn.startswith(FILE) and fn.endswith(EXT) and os.path.isfile(PATH+fn) and os.path.getsize(PATH+fn) > 0 and fn != LOGFILE] # Sort the files by time. FILES.sort(key=lambda x: os.path.getmtime(PATH+x)) # If we have one or more log file, continue. if len(FILES) >= 1: # create and open a file object to be writen to. "master file" mf = codecs.open(PATH+LOGFILE, 'a', encoding="utf-8-sig",errors="ignore") # loop over all the collected files in your path for e in FILES: # open the session log slog = codecs.open(PATH+e,'r', "utf-8-sig", errors="ignore") for line in slog: # write lines to master log file mf.write(line) # close current session log slog.close() # give the interpreter some time to close the fileobj properly. time.sleep(0.1) # To avoid adding this content more than once to the main file if we use writetype 'a'. we rename, move or delete the session files # Examples, select your method by uncomment the os.rename(.. ################################################################## # METHOD 1 # just rename the sessionlogs to filename.log-OLD os.rename(PATH+e, PATH+e+"-OLD") ################################################################## # METHOD 2 # Delete the session logs. #os.remove(PATH+e) # Close the main log file mf.close() else: print "No files to merge with the master log file",LOGFILE you will need python to run this. the script is written for python 2.6 and if your using a bat script to start your server you want to have this running before you start the server up. you could add something like this to your bat file set python=c:\python26\python.exe %python% logmerger.py :: more armastuff Or if your using other tools to start up the server. such as firedaemon. make sure this is run as preinit (before the server is started) hope this is of any help to you.
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the number you see created in your logfile is the pid the server had/has when it started.
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Arma 2 unable to send pirvate message via rcon/be
nuxil replied to Dark-Raptor's topic in ARMA 2 & OA - Servers & Administration
its probeally shutdown by now. there is also this. http://forums.bistudio.com/showthread.php?175463-End-of-Gamespy so i belive there is no more point in having BE support for thouse games. but idk. its only a guess. only official sources can comfirme this. -
No it dosent. You need to use maxping not !PING Also keep in mind that if your server is running some dayz|life or whatever mission and you do change the system time on the server. it might screw up the scheduler timer.
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Can you edit the difficulty on server (accuracy / reaction time etc)
nuxil replied to daterxies's topic in ARMA 3 - SERVERS & ADMINISTRATION
maybe you should read this 1st. http://forums.bistudio.com/showthread.php?147537-Tutorial-How-to-run-ArmA3-on-a-dedicated-server -
Can you edit the difficulty on server (accuracy / reaction time etc)
nuxil replied to daterxies's topic in ARMA 3 - SERVERS & ADMINISTRATION
did you read this? https://community.bistudio.com/wiki/server.armaprofile -
Securing Content
nuxil replied to StrongHarm's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - SINGLEPLAYER GAME MODE
Hi. There is no way to secure your mission. unless bis releases the tool to encrypt the pbo files which i doubt that they will do. So. you have 2 options to secure your mission. 1* Obfuscate the scripts 2* create a dll file which contains your script data. and encrypt it. decrypt it on read. ofc you need to make some sqf logic for this too tho. altho nr 2 is a bit harder than 1 to do. + none of them will secure your scripts 100%. you will not be able to secure your other data. ie. description.ext. *.hpp files , *.paa files. etc. only sqf to some degree. -
Possible to disable kill messages?
nuxil replied to Eaelus's topic in ARMA 3 - SERVERS & ADMINISTRATION
read this https://community.bistudio.com/wiki/server.armaprofile and set DeathMessages to 0 -
Gamehack #76 bans on 23/02/2014 - false positive?
nuxil replied to jumbobreakfast's topic in ARMA 3 - SERVERS & ADMINISTRATION
BE global message. IMPORTANT: Server admins should ignore all "GameHack #76" kicks happening around 20:30 GMT on February 23. They were caused by an issue in the BE system and do not indicate hacking. -
BEC Rcon "Unable to Connect" Please Assist.
nuxil replied to Shirou's topic in ARMA 3 - SERVERS & ADMINISTRATION
To OP. When using 3rd party tools (TADST,etc) to configure your server. make sure all the BE stuff is correct. BEServer.cfg exists with rconpassword in it. gameserver is using correct BEpath. so on. This is a classic example of something is wrong on the server and not with bec or anyother rcons. Alyways verify with a 2nd Rcon that you can not connect to your server. To 2nd Poster jumbobreakfast. If your running a newer version (1.59+). you can remove this. ( LogDir = a3server2 ) ,since it does nothing anymore. Instead the name if the logdir will be the same as your config. ie. bec.exe -f a3server2.cfg <- will create dir named a3server2 ServerExeName = arma3server.exe Is not needed if you have not renamed the orginale file, in this case you havent so its of no use. -
flying backwards is not only a issue for A3. its always been like that. atleast since A1.
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hah. forget it.. this is the gay mans game. lovely rainbows. fancy pink clouds. men running around on the beach in the underwear. just need some hip dancing animation and a bar building & some cocktails :p But seriously. female has a high number of votes. " http://feedback.arma3.com/plugin.php?page=Vote/list_bugs " but at the same time. lots of people dont want females ingame. just makes me wounder. should i joke about the above or not.. i do to want females ingame. i can even remember prealpha, a screenshot of a swimming bikini girl. damn you bis, where is she. makes me wounder. dont bis likes girls. :p
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if you conduct enough electricty through a wire "anything thats conducts electricity/unless its a supercondutor". it will start to heat up and if you continue to apply more & more electricity to it, in the end it will start to melt. this due to resistance in the metal. want to learn more about it ,read about Joule heating. So yes its possible to destroy a tank with lightning. it just needs to be insanly high amount of Energy(Watts) involved here. now ofcource you could say. No man made or "Earth" made lightning has en energy to do this is another thing. i bet Zeus could do that.. hes a god after all. and dont use Youtube videos as proof. thats just BS if you know some physics ;)
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B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
This project will be discontinued. I have requested that this thread will be closed for the time being.. Maybe at somepoint i'll pick it up again. But for now i have some other things i like to spend my time on. New people who wants to use it will still be able to download it and use the doc's on ibattle.org for some time. Regards. Nuxil -
B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
Nothing to worrie about. just ignore this. -
Does a Battleye global ban in Arma 3 carry over to DayZ SA and vice versa?
nuxil replied to tonygrunt's topic in ARMA 3 - SERVERS & ADMINISTRATION
If you read the eula, it states nowhere in it, that hacking BE will result in a globalban. or abuse of BE's Service will result in a globalban. it merly sais this 1 - Licensee may not decompile, disassemble, reverse-engineer, modify or redistribute BattlEye in any way. 2 - Licensor is allowed to terminate the license at any time for any reason and without notice to Licensee. Altho you can consider nr2 as the globalban. however when that's said. im not agains global bans for games. i just think cross game global ban is a bad thing. espesially when there is no info about it on steam. i see no info on Dayz that it uses BE as its anticheat. i see no info on steam that a global ban in a previouse games that uses BE will automaticly give you a global ban in Dayz or virce verca. Now im also 99% sure that Dayz servers are required to use battleye. and there is no Singleplayer in Dayz? ("i do not have Dayz so i dont know") so if thats the case it means you cant use the game. therfor banned from the game. for arma3 its up to the server owners to deside if they want to use BE or not. but afik. BE is required on Dayz servers. correct me if am wrong. -
Does a Battleye global ban in Arma 3 carry over to DayZ SA and vice versa?
nuxil replied to tonygrunt's topic in ARMA 3 - SERVERS & ADMINISTRATION
Its all nice that global bans work across games. since nothing is more annoying than a cheater/hacker ruining the mission on your server. However when that said.. im woundering if this is legale to do?. after all they are two different products. This is actually preventing someone from playing in multiplayer in game X because they did things in game Y. (90% A3 & 100% Dayz, of servers use battleye) No one likes cheaters/hackers, but i think this is a but unfair as they have no knowlege about this when they buy the game(s). -
B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
Picture works best so take a look at this http://opendayz.net/threads/how-to-using-firedaemon-w-dayz-extras.7441/ i just do stp1 & stp2 for bec on our server. and in the setting tab i have. restart program upon exit. there is realy not much more to it. bec should not duplicate itself when starting up. sound like you have some weird things happening on the server. are you using version 1.595 ? @m0dg0d, i dont do linux so i cant help you much. check out wine. and read this http://forum.winehq.org/viewtopic.php?f=2&t=16421 -
B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
Well. only solution i can give you is to use firedaemon, Or you could use some bat script to do the task. i have seen many of them around on the net "on dayz forums etc". Other than that i cant help you very much since your problem seems to be realted to A3ST. You could try to contact the A3ST dev and report the bug so he can fix the problem. if he is still in active. -
B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
Hmm, thats odd. Bec should auto quit when the server shutsdown. is it possible to put a delay on the server startup in A3ST (A3ST-ArmA-3-Server-Tools) ? i myself am using firedeamon to start/stop our server and have no experiance with A3ST so i cant be much help with that. -
B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
No. sorry you cant do that anymore. red is system and error messages. -
B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
if you want to restart the server there is no need to use #restart. as i said #restart will only restart current mission, not the server. -
B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
i dont see any #shutdown in your file. #restart will only restart current mission, not the server. you have to use #shutdown to restart the server or use a external bat script. -
B.E.C. "Battleye Extended Controls" - Admin Tool
nuxil replied to nuxil's topic in ARMA 2 & OA - Servers & Administration
without looking at your file its hard to tell what the issue is like. double check job ids. example: post your file if you still have issues.. -
Why is this game having such a serious lack of user-created content?
nuxil replied to Ecto's topic in ARMA 3 - GENERAL
and dont forget the MANW contest, some might hold back their content because of it, (speculation)