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namman2

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Posts posted by namman2


  1. I have this issue with the glass textures on the merkava mk3 interior , you see the textures get so bright that you can see anything , i've used the old move bottom trick to make the glass work like a periscope (Wich is used on the m113 and other models too and works perfectly) i've used the m113 textures from arma 1 and i've converted them to arma 2 standarts (compression) but still that didn't fix anything here's a foto of the bug

    th_ArmA2OA2012-07-2601-14-49-46.png


  2. i know about those bugs , i was going back to modding arma but my HDD crashed :(

    and the worst thing it was the backup hdd :@ FUCK YOU WESTERN DIGITAL :@@@@

    but i guess i will have to rework everything ,it should be hard as i managed to save the new caiman , hopefully i will be able to finish it soon


  3. i dont know if this is the right place to ask , but my hdd had crashed :( , i lost all the projects to arma :( , is there a way i can fix it?

    the problem is windows will take hell alot of time just to recognize the partitions and after it does i have to format them to be able to open them , ofcourse i didn't do that , i did chkdsk and it could read all the files there but yet nothing happened :(

    is there a chance to save the files ? :(


  4. @ Orson

    proxys are dummies they are not modeled in the engine they are only references to other models so when you put the proxy in the shadow lod (say for the crew) the engine will copy the shadow lod form the crew p3d and put it in this model and if you put it in the hit points lod it will copy the crews hitpoints and put them in this model (else the crew wont get hurt )

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