luemmel
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Everything posted by luemmel
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this was my world before this post.... not really comparable :-) you win definitivly !
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i tried to modify this mission by replacing ai thru human players. it seems that it works on lokal server but not on a real dedicated server. the targets are placed on the water in the north of the island - primary on patrol missions. could anyone help? thanks in avance.
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I think BPA Sound Mod is missing.
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you have a very good feeling for mp-missions. we have now checked out all your other maps - excellent work, high quality standard - and of course your personal note (e.g. sector controlling, points countdown etc) makes a fresh arma feeling compbined with some good mods like chammys sound mod or 6th sense tracers etc. What I would like to propose are some additional features for your (hopefully) next maps. - Game-Mode "Frontline". Comparible with sector controle but with 1 border within a boundary. (push by hold 1 sector e.g. AB 21) - Capture town by town (following the sequence) - Game Settings: VD 1200, 1500, 2500 - Game Settings: Day, Night, Day-Night-Day (10:10:10 Min) Kindly
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we have checked out your first big coop missions (overlord) - very, very excelent! best coop map since evolution (my new favourite). very dynamic and stressful :-) hope to see more of this one. the other maps will be tested step by step. big thx.
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When will we see the first stuff ( vids, screens) from CWR? Â I can't say that. Maybe sooner than you think -- or maybe not. Depends on what you think No, seriously, I can't say when. but are you sure that you are still working (not thinking) on it? I heard from some ArmA Players which have died in the waiting room :-) It's a kind of philosophy to release some infos or not. But from my point of view this mod is starting a competition with the Duke Nukem for Ever, you know it, I am pretty sure :-) Dont let you annoying :-) But I think its very helpful for the whole ArmA community to give them some stuff even if its a pic like from the duke. We are looking forward to receive some news.
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end of weekend is very close :-) any news?
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great work! anyone still working on a mp variant?
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anything wrong with you tonite? most of maps or addons have to be updated if a new patch has been released. and that we got 8 patches with in a half year is not our fault. thanks.
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@Dslyecxi, you are supporting obviously atari and there lies. it is up to you to do that but it is your image that is going to be damaged.
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thanks for posting this. it is unbelievable what publisher can do. lies, lies, lies - everywhere.
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Official CrCTI @ArmA BETA release
luemmel replied to Jack Hammersmith's topic in ARMA - USER MISSIONS
sorry, you are right. i forgot to put in new island from mapfact. please try again the download. -
Official CrCTI @ArmA BETA release
luemmel replied to Jack Hammersmith's topic in ARMA - USER MISSIONS
I have ported the crCTI to the new islands Everon 0.5 by Sgt. Ace South Sahrani by Mapfact to test the general performance and bug fixes since arma patch 1.08. If you want to test these maps on the new island, download the Addon Package: crCTI 0.57 for Everon and South Sahrani 20 MB Infos for the new island: Everon 0.5 by Sgt. Ace South Sahrani by Mapfact -
good job and nice to see a lake on everon!
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ArmA:Armed Assault vs ArmA:Combat Operations
luemmel replied to DeadlyAvenger's topic in ARMA - GENERAL
but keep in mind, BIS announced a big "thing" in recent times. i thought it must be the missing modding tools. but maybe they change the sounds also. -
ArmA:Armed Assault vs ArmA:Combat Operations
luemmel replied to DeadlyAvenger's topic in ARMA - GENERAL
and mabye new sounds? when you look at this official atari trailer, the sounds are really different to armed assault. i am very confused. and i can not see any relevant fix in the next patch. for me it looks very simpel: comabt operatoins has GOOD SOUNDS from VBS1/2 and arma has... here is the Atari Trailer -
Hi folks, here you can get the latest beta map pack for the island "Everon - Made by Sgt. Ace". Content: 1. Black OP Halo Restrictions: Jump mode not available. You start directly from the ground. Needed Addons (because auf Chopper CH47D) MAPFACT AIR MAPFACT MISC 2. Rescue 3. Our Regina 4. Griff Coop 5. Payback 6. Foxhound 7. Forrest Ambush 8. Bloody Montignac 9. Farmboys 10. Hernando's Hideaway 11. Recapture Meaux 12. Incursus 13. CTF Saint Pierre (Fog) (not from me) Download: Map Pack BETA Server: #1 [GER] OFP / Retro www.globalearth.de
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PMC WRP Demo islands released!
luemmel replied to Snake Man's topic in ARMA - ADDONS & MODS: COMPLETE
nice experiment but not usable (similar to 80km view distance) -
Authentic sound & weapon Mod
luemmel replied to ThePredator's topic in ARMA - ADDONS & MODS: COMPLETE
sorry (post in wrong thread) -
thx to see updates from fdf mod team!
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check it out with 1.07 beta.
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Here is my first OFP map conversion for Sgt. Aces "Everon". 1-10 Incurus Addons needet: Island Sgt. Ace "Everon" You can check it on our OFP Retro Server #1 [GER] www.-globalearth.de
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1.07 beta
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Added: CO Bloody Montingiac CO Farm Boys CO Forrest Ambush CO Recapture Meaux CTF Saint Pierre (Fog) Available on Server: #1 [GER] OFP Retro www.globalarth.de (62.75.136.98:2112)
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good work. can you provide this map also without fog? :-) what are you next project? I have finished "Hernando's Hideaway", "Recaptue Meaux", "Incurus". Currently I am working on "Gulf of Everon".