klavan
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Everything posted by klavan
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I don't think there's any appropriate heventhandler usefull for your pourpouses. It's impossible: there was an appropriate command long time ago (allowdamage) but it has been removed with one of the patches. Klavan
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Since _bomb is an object there's a simpliest way to achieve the result instead of using a script. Place a trigger over the bomb: Activation:anyone, once Size: up to you "Activation" field: this "On activation": bombname setdamage 1 klavan
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Let me know: do you want the bomb to detonates the moment someone is near it independently from his side? Anyway I need to know how this script is fird (via trigger or init field, or somethhing else). Klavan
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Whit the today's release of the new PedagneMOD ChopperPack by Arremba_San-Zorzo, comes the beta release of my mission that uses the PedagneMOD units. WHO ARE YOU: Captain Davide Staffelli, leader of a well-trained marines squad of the Italian Navy's "San Marco" Amphibious Regiment. MISSION: To rescue and evacuate some civilians in Tonal, which is inflamed by civil war, after seizing an airport and a bridge in order to set up a safe evacuation point and to organize a motorized convoy to reach the destination by. FEATURES: - Artillery support (smoke and HE) - Rotary-winged air support (CAS and area strike) - Command Engine (you will command other teams and vehicles) - Custom music, voices, sounds and radio messages (in Italian) - Bilingual support (English and Italian) - End results depending on how well you operate - And much more.... DOWNLOAD In order to play this mission you need also: -Bas Tonal+OPFOR 1 V1.20 ftp://www.gamezone.cz/ofpd/islands2/bas_isleopfor1.2.rar -PedagneChopperPack http://ofp.gamezone.cz/_hosted....ack.zip -Pedagne20050116 http://ofp.gamezone.cz/_hosted....116.zip -Pedagne20040821 http://ofp.gamezone.cz/_hosted....821.zip -ASZ_NeededAddons_1.zip http://ofp.gamezone.cz/_hosted....ons.zip -Invisible Targets add-on V1.3 by lester http://www.aef-kampagne.de/english/feat_invTargets.htm In order to avoid to mess up you addons folders I suggest you to create a mod-folder in your main OFP directory. Instructions about how to create such mod-folder are included in the readme. KNOW BUGS/ISSUES: English texts need to be corrected Sounds quality during cutscenes may be improved Look at the "Various" notes section in the mission briefing to know more about bugs/problems. Anxiously waiting for your feedback. Klavan WARNING! This mission take place in a huge island and there are a lots of units and vehicles involved. So, if try to run it on a low specs PC you may have a lot of lag.
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Take a look here: http://ofpwhq.altervista.org/index.php?newlang=english Klavan
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PedagneMOD Total Pack Release!
klavan replied to arremba_san_zorzo's topic in ADDONS & MODS: COMPLETE
@GD Mast We're going off-topic here. Questions about Operation Weasel and Dirty Trick belongs to the appropriate threads. Check the User Missions section of this forum: I've dig-up the mission topic and posted my answer there. Klavan. -
With the new version available I've decide to dig up this topic in order to give assistance for resolving eventual problems. Klavan @GD Mast I've no probs, both with JAM2 and 3. The new version has left unchanged this from the previous version. Check your addons folders and search for eventual addons conflict. Klavan
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PedagneMOD Total Pack Release!
klavan replied to arremba_san_zorzo's topic in ADDONS & MODS: COMPLETE
@mark82101 Get it here: http://ofp.gamezone.cz/_hosted....les.zip Salutoni. Klavan -
PedagneMOD Total Pack Release!
klavan replied to arremba_san_zorzo's topic in ADDONS & MODS: COMPLETE
@ GD Mast Be sure to have all the needed addons installed. The magazines are jam2 or 3 ones. @mark82101 I've no probs with the g8 vehicles, but take in mind the the file included in the total pack it's only a config file. Check my previous post to get the link for the needed file. PS Nice to see another son of Rome here. Klavan -
This is my second mission featuring the PedagneMOD units involved in the Tonal civil war. TYPE Special Operation WHO ARE YOU Captain Thomas Battiato, leader of the COMSUBIN (Italian Seals) Team One. THE MISSION To neutralize the IAH leader Khaled Al-Shazouri in order to "help" the beginning of peace talks between the rebels and the Tonal government. The target is located somewhere in Lae, the minor Tonal island. NOTES This mission is linked with my previous released one, Operation Weasel. For a better clue of the general background situation I suggest you to take a look at it's intro and briefing, at least. I don't know if there will be a third chapter: it's in my mind, but I'm not sure there's enough time left to edit it before ArmA will be released..... FEATURES - An initial dialog will allow you to choose: 1-Wheater conditions (from clear to stormy to foggy to random) 2-Time of start (from 9pm to 3am) 3-Kind of insertion (rappel by helo, zodiac or parachute) 4-Kind of mission (Sniper, Laser Designation, Team Assault) 5-AI general skill level (from below average to skilled) 6-CPU load (from low to high) 7-To enable/disable squad markers 8-To enable/disable ECP compatibility - Another dialog will allow you to choose the right equipment to accomplish your task - Melee Combat (player only) - Smart AI - Spy Satellite (time limited) - Custom music, voices, sounds and radio messages (in Italian) - Unique features and easter eggs depending by your choice in terms of mission style - Bilingual support (English and Italian) - Multiple ends DOWNLOAD ADDONS REQUIREMENTS -Bas Tonal+OPFOR 1 V1.20 ftp://www.gamezone.cz/ofpd/islands2/bas_isleopfor1.2.rar -PedagneModTotalPack http://ofp.gamezone.cz/_hosted....005.zip -ASZ_NeededAddons_1.zip http://ofp.gamezone.cz/_hosted....ons.zip -Nuclear Scud <a href="http://operationflashpoint.filefront.com/file/;43858[/url" target="_blank"> -JAM2 (comes both with Tonal addon and ASZ-NeededAddons) or -JAM3 ftp</a> If you choose to download JAM3 (or if it's already present in your OFP) avoid to install JAM2. SCRIPTS (not created by me and featured in this mission) -ld_monitor by snYpir -Airstrike script by Viriato -Destroyed Vehicle Effect by Babalon -Universal Flare Launcher by foolscap -medic script by redhouse -Spy Satellite by Vektorboson -infoShare by General Barron -Melee Combat by Klavan (Oh well, this is created by me.....) -Firefly Script by Student Pilot (Improved slightly by Triggerhappy) -Chaos Realistic Dammage System - Personal by Chaos -GetBankPitch function by Dschulle -Rapple script by xcess -Hunted script by skumball -AI S&D script by penguinman -Isbodyhidden script by snYpir -Seagull scripts by Petroizki -firstaid.sqs by General Barron Note: some of these files were (sometimes heavily) modified by me to suit the mission's needs. The mission file is over 12MBs. This is due by the huge amount of sound files (about 100) and music (4 songs). Waiting for your feedback. Many thanks. Klavan
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@alimag Sorry, the site seems to be down.Try this: http://operationflashpoint.filefront.com/file/;43858 Klavan
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PedagneMOD Total Pack Release!
klavan replied to arremba_san_zorzo's topic in ADDONS & MODS: COMPLETE
The files in the ASZ-neededadddons file are zipped too! You've to unzip 'em in order to make 'em work. The pm12 is the exception, since it's the only infantry weapons included in Total pack, while all the other weapons are stored in the ASZ-NeededAdddons file. You will receive an error message about config error with the 15x9mm prprh ammo, but never mind it, it doesn't affect the gameplay (it's cused by one of the needed addons). Here's the link to the file: http://ofp.gamezone.cz/_hosted....ded.htm About the G8: the file included in the Totalpack it's only a config one. You've to download another file (about 16 mbs) containing the addons. Here's the link to the file: http://ofp.gamezone.cz/_hosted....les.zip Hope this help. Klavan -
PedagneMOD Total Pack Release!
klavan replied to arremba_san_zorzo's topic in ADDONS & MODS: COMPLETE
And here's the second chapter of the PedagneMod/Tonal trilogy: Dirty Trick -In The Name Of Peace A covert operation with lots of features, fully compatible with the new PedagneMod releases. In addiction, my previously released stuff Operation Weasel is now updated to a new version which features the new PedagneMod armed Land Rovers. Give'em a try! Klavan -
With the new PedagneMod release, Dirty Trick - In The Name Of Peace is now officially released. Grab it here. Note that the mission is now updated to version 1.1 and in order to play it you have to download all the new PedagneMod stuffs. In addiction, my previously released mission Operation Weasel is now updated to a new version (1.3), fully compatible with the new releases. Enjoy em. Klavan
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Updated to version 1.05 -Fixed the bug with the time of insertion -When you open the satellite view the eventual fog disappears to return when you exit it -Fixed a little bug with the satellite -Modified some paremeters in the script that rules tha cutscene when playing in team attack mode to prevent bad happenings -Added more enemy patrols -When frendly units gets killed the custom actions are now removed -To prevents addons bugs features when inserted by the zodiac the player can now call for helo extraction by stealing a radio (only for ld and team mode) Klavan
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@harmed Does he asked for someone to make an island for him? He simply came here because this is the home of the addonmakers asking if somone knows something about an already existing island with such feature. Klavan
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Almost every time someone ask for a specific stuuf he receive answers like this. Should everyone be a wrp\o2\missioneditor master??? Are you? Klavan
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Updated to version 1.04 -The cutscene when playing the team attack mode now works correctly -Turned the M433belt to M443vest for the player in team mode attack -When you exit the satellite mode by pressing "esc" key the sound is restored -If you select the zodiac or the parachute now an hint will report your initial position on the map -Added more enemy patrols and vehicles -JAM3 is no longer indispensable -Minor changes in the intro -Various changes and fixes Klavan
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Updated to version 1.03 List of changes: -Minor changes and fixes on the stringtable -Corrected sound/music volume levels in the intro -Fixed the bug that prevents to be extracted by the chopper in sniper and team mode if you're inserted by zodiac -Now the satellite is able to detect the target if it's within 30 meters from the centre of the camera and it's not embarked on a vehicle -Added female voices to the satellite -Various changes and fixes Klavan EDIT This new version comes with some bugs: -The cutscene when playing the team attack mode doesn't works correctly (only if you allow the target to reach the harbour) -In team mode attack the player wears an M433belt which is not compatible with the main weapon (no error message or whatever, simply it's not recognized) -If you exit the satellite mode by pressing "esc" key the sound remains faded to 0. Re-open the satellite and exit it again by pressing the appropriate button and the sound will be restored I will update a new version tomorrow, probably.
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Updated to version 1.02 List of changes: -When the satellite is on the sound volume drop to zero -Minor fixes on the stringtable -Briefing upgraded and fixed -Fixed the bug when the target is killed in the team attack mission -Added an autosave after the settings dialog -When you discovered the target (not in satellite mode) you're warned by a message -Melee bug fixed -Added random weather option in the initial dialog -Added ECP compatibility (selectable in the initial dialog) -Added individual pointers presence/absence option in the initial dialog -Minor changes and fixes Klavan
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Since it's in beta stage rapidshare it's OK for the moment. Once officially released i will update it at the opfec. @Placebo Did you give it a try? Klavan
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Thank you pazuzu. I've received the zip. I'll take a look at it. This should save my new mission from an addon dependant. Ill ask medicus for permission to use it if the script will suite my needs. Thanks again Klavan
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That's it. I'm searching for a script (no addons) that simulates an atomic explosion, better if with flashlight. Thanks in advance for your help. klavan
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@Trapper C'mon, don't be too rude. I don't think OFPEC risks to loose it's supremacy..... It's just another site where you can post ideas and searching for answers. I agree with you about that asking someone else to make a mission is a bad idea, but all the staff members of this site are already OPFEC members and they're learning the tricks of the trade.... Give' em time.... Klavan
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Creating a group (using a trigger)
klavan replied to Eddie Haskel's topic in OFP : MISSION EDITING & SCRIPTING
Since they're zombies and it's not supposed they can use a radio it's all OK, but for future pourpouse take in mind that you can name a group as you like (eg: abracadabra = group this). The group's name list i've posted above is intended to be used with setgroupid command only. If you want your units to appears as Guardian when it says someting on the radio channels you have to type: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Abracadabra = group Z3 Abracadabra setgroupid ["Guardian","Groupcolor0"] You can change Guardian with one of the names listed above, but only with 'em. In your case Whiskey wouldn't works as a radio ID for your group. Klavan