j-man
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Medals
Everything posted by j-man
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I'm not a very good addon maker and I think this idea has been suggested many times before. But couldn't you make a helicopter that can be fired out of. One of the BAS littlebird helicopters has a gunner shooting a gun out of the window. Couldn't someone just do the same but insted have a sniper at the back of the heli Sorry if this idea has been posted before
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I dont think its possible to change a triggers size in game. But what you can do is create two triggers. The first one can be your the starting size for your trigger and the second can be the second size. Then, put something like: First trigger: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(this) && (trigger1==0) Second trigger <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(this) && (trigger1==1) init.sqs <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">trigger1=0 And when ever you want to change from the first trigger to the second put this in a waypoint, script, etc...: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">trigger1=1 Hope I didn't make it sound too complicated Â
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How can people just blame games on getting kids involved into violence? Movies, other people, books, news, real life events, imagination all these thing certainly affect kids by showing violence. Violence is inevitable, i agree that it's bad, but sooner or later kids are gonna see violence and its almost inpossible to stop it Like here in Vancouver, there was a 14-15 year old boy who cut the throat of his friend with a knife  I dont think that he player GTA vice city and decided to by a rocket launcher but found out he didnt have enough money, so he just bought a knife. It would be impossible to stop him unless someone knew about it before it happend. Death is just a part of life (although I seriously dont agree with muders, killing, etc..)
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Ok, so it isnt a brand new mission I'v had this mission hanging around my computer for about a month. So I decided to fix it up and release it. Features: - A good intruder detection thingy. Gaurds will detect when a comrad has been shot and will call in backup. This is not in a script, so there's no point in de-PBOing the file to find it - Food, mmmmmmm tasty - Other cool things (i forgot now) Know issues: - The intro is horrible (it probably would have been better if I had left it out ). If anyone can help me improve it, just send me a PM - I'm sure there are a bunch more, but i havn't found them. Addons: OFP resistance V.1.75 A/MH-60 blackhawks by BAS. Get it here. Kegetys editor addon. Get it here. Wake island by Udie. Get it here . You can get the mission here (91 KB) Please post comments, suggestions. *Some more info inside the readme*
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I'll tell ya who... um.... I have no idea I thought about doing this, but the problem is that the AI tend to do what they want unless you are franticly pushing buttons telling them to stop, hold fire, etc... And trying to do that while sneeking through a base is kinda hard (for me atleast ). Is there away to add a group selector, so you could choose to go with a team or just by yourself?
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Hey This is one of my favourite campaigns of all time! it's all good, just one thing though, in the mission where you have to kill the guy and destroy his car. It takes far too long to get from the start to Lipany. Out of my 20 attempts at this mission, 15 times i carshed my car and disabled it But, nice campaign though!
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I have a soldier with an AK47 and I want him to fire it. So I tried both <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this Fire [ak47, ak47] AND <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this fire "ak47"But for all he does is stand there doing nothing I cheked the command reference and it said some thing like this Not sure what this means
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You dont go to OFPEC much. I posted this yesterday. OFPEC ofp medieval I do go to OFPEC! I was the one who started that thread Dosn't matter anyway. Thanks for the info
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It'd be so cool if there was a game some what similar to OFP, but set in medival times. It would be even cooler if it had a mission editor just like OFP Or how about a medival OFP mod? You'd need to create tons of new animations, but i'm sure it could be done.
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         the problem with OFP is that even 1000 soldiers would die in 60 seconds. It's no fun creating a huge battle scene and everyone is either doing nothing, shooting someone from 1000m. away or dead. 12 soldiers per squad * 63 squads = ummmmmmm... a very large number Now that i think about it, you wouldn't need new animations. Because you have the two amazing "strokefist" and "strokegun" anims.
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Rome: total war looks so good Any one know if it'll have a mission editor
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There is a medival mod! It's called Crusader and its being made by some people from the NOMAD team.It's probably dead though. Check it out here. Harnu was right, I should have suggested it in A&MD
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Nope, never player OFP multiplayer True, but what about a medival game similar to OFP? Is there even one in existance
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Create a unit a place his waypoint over the middle of the building (where the building name appears). Then, create another unit and do the same thing, but when you place the waypoint, hold down 'shift' so that you dont edit the previous waypoint. hope this helps
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If I use the reveal command to reveal the location of the player to a helicopter, will the helicopter always know where the player is If so, then, is there a command to hide the players location?
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Thanks so much
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Just like the title, does anybody know where I could find a quality car pack Preferably with modern cars
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Thanks. i'll check them out.
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Sounds just like OFP, except for the swat part.
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Snipeing from a heli allows you to take out a target and escape very easily. Plus, it just plain looks cool
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Those vehicle PROTOTYPE posted would kick a**. Or how about this (.50 cal. weapon mounted on top) or this vehicle.
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This isn't really a spectacular idea, but i'v always wanted to see a SWAT pack, or vehicle or something like that. I'll see if I can find some pics.
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Is it possible to activate a trigger only when you are above a certain height ? Or could you raise the trigger so that its not just on the ground
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Also add quotation marks where ammoname is. Unless of course, you want the weapon to act like a prop. *EDIT* How would you remove the option to pick up the weapon?
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Is it possible to remove the option to open doors, and then add the action back again at some other time? Any ideas