ironbluedawn
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Everything posted by ironbluedawn
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Attach Satchels to vehicles.
ironbluedawn replied to HeinBloed's topic in ARMA - ADDONS & MODS: COMPLETE
Not true. Watch my video I posted on the first page. I detonate two Humvees and a 5Ton truck. They don't go soaring. In fact, I've detonated multiple vehicles, none of them go flying. Maybe you have different circumstances at work when that happens. However, my Set 1 minute timer does not ever detonate the satchel. -
Attach Satchels to vehicles.
ironbluedawn replied to HeinBloed's topic in ARMA - ADDONS & MODS: COMPLETE
This is fantastic...something I've really been wanting. Thank you! Also, here's a video I made of the addon in action. Awesome work. -
Must have for some missions! Anyone know of any that are in-the-works?
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Anyone working on some NBC troops?
ironbluedawn replied to ironbluedawn's topic in ARMA - ADDONS & MODS: DISCUSSION
Crap. Yes, I meant NBC troops. -
EBUD's SF Woodland
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Thank you very much, Parvus!
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I downloaded a fire texture mod, making the fire/smoke darker. I followed the instructions, overwriting a file and re-packing the .pbo, but ArmA crashes on startup. How exactly do you pack a .paa file into a .pbo for it's own mod? Do I need a proper file structure for the file it is replacing?
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How do you guys get some of the angles you take? Special camera mods? Please share!
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The poor performance is a huge turn-off for most people, so they go back to OFP. Hopefully those issues get sorted out before the US release.
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My system is: Pentium D 3.4ghz Dual-Core 2gb Corsair RAM nVidia GeForce 7600GT 256mb Creative Labs Audigy Platinum Pro Sound Card I have to run the game on low to get any decent framerates. For comparison, I can run Rainbow Six Vegas on high with no problems. All newer games are fine, except ArmA.
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Finally! This is what I've been waiting for, and my biggest complaint about ArmA (ironsights seemed clunkier in ArmA than in OFP, imo). Great work!
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Hyk modern u.s. infantry pack released
ironbluedawn replied to hyakushiki's topic in ADDONS & MODS: COMPLETE
These are great, though when I'm in the editor and place the OpFor units and try to preview the mission, I get an error about No Entry '.model'. -
Thanks, that was the problem. I appreciate the help!
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I've seen these in lots of screenies but have searched everywhere and cannot find them. Could anyone link me?
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Aha. Thank you so much. EDIT: Hm....I looked through all the units and didn't see any JUJU?
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How do you "Repack" this?
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I climbed up an elevator shaft cable in one building, but the door at the roof wouldn't let me out!
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My friend purchased the Czech version, which I have played at his house a lot, and I've seen a ton of bugs. Worst of all is enemy infantry running through walls, buildings, fences, trees, etc. They must be ghosts!
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Maybe I missed it, but where do you put this face.jpg once you're done to use it in-game?
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SLX Replacement Pack, Mod, and Addons
ironbluedawn replied to Solus's topic in ADDONS & MODS: COMPLETE
All this stuff is awesome. Great job. But question: is there anyway to extract just the fire and use it by itself? There's a lot of stuff I like here and a lot I don't care for, but I'd really like to be able to use the fire in other mods like Invasion 1944, FDF, etc. -
Sounds great, Winters! Thanks!
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OFP photography - No images over 100kb - Pictures only, NO comments
ironbluedawn replied to Major Fubar's topic in GENERAL
All >100kb Inv44 1 Inv44 2 Inv44 3 Inv44 4 Inv44 5 Inv44 6 Invasion 44, DXDLL -
Thanks!
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It is an alpha build. There are supposed to be plenty of flaws. I'm aware of that. I'm just asking if OTHER people have this problem or if it's just me.
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Been waiting for this a long time, since the demo, and it was well worth it. Great job. One question...this happens with a lot of weapons, including the PIAT and BREN: Is this a bug or is something screwy with my setup? I also find a lot of the weapons are always held up to eye view, or really high in first person mode, blocking most of the right side of the screen. I'm running inv44 in its own mod folder with no other mods.