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hollow point

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Posts posted by hollow point


  1. EA has access to infinitely better sound recording and processing facilities, and a professional sound design team. Its always going to sound better!

    Thats what I thought. Ignore the BF stuff, running while shooting RPG's and the like. Its the sound Im interested in. Sound is MUch more important than visuals in my opinion. I remember playing GP legends my very old pc years ago. It looked like crap but the sound of that Ferrari made it feel real. Is it possible for the arma2 sound engine to create sounds like the ones in the video?


  2. Ok whats going on here? I just saw a video of bad company 2 and the weapons sound amazing! why oh why cant arma2 sound like this? The feeling of weapons is "for me" the most important part of a war game. is it just an outdated sound engine? or something else? heres the vid. see for yourself..


  3. Ok guys heres the thing. Got a mate round the other day for a LAN session. No other problems except one. If I made a mission and I am the host, all is well. Very smooth no probs. BUT... Who ever is not hosting experiences a kind of lag. Not FPS lag but jerky movement of troops and vehicles. Is there a fix for this kind of thing? HP


  4. I haven't noticed any difference at all. I'm playing with multiple AddOns as well so there's no conflict I've seen. There's gotta be something else going on. Get a screen shot so we can see the difference. Are you still using the shortcut from the beta's? that's all I can think of with some more detail.

    I never installed the beta. Will get some screens tonight to post up here.


  5. Well, I guess I should describe it as a mid-to-far effect, as you say getting close introduces some weirdness.

    With Patch 1.03 it was beautiful. now with 1.04 I can see the vanilla smoke (barf) and some faint bits of your smoke. The flames are not as big and move too fast as does the smoke. DMarkwick are you aware of 1.04 messing up your smoke? MJ

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