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hoz

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Everything posted by hoz

  1. hoz

    Project Plan

    Project milestones Preparation - Done * Gather a few people as "moderators" to manage the project as needed - Done * Start central repository - Done * Establish communication channels - Done * Establish in-game content packing pipeline (as result full properly packed addon should be created) - Done * Find a way to share BI tools with the Cold War Rearmed core development group Done * Get Elite content from BI Done Concept Goal: demonstrate transferring content from Elite is possible and identify major areas which need to be covered when converting basic content types What to do: * Convert Desert island from OFP:Elite - Done * Convert T55 from OFP:Elite - Done Prototype Goal: check transferring bigger and more complicated content What to do: * Convert Everon from OFP:Elite, cover it with satellite map and single surface layer * Create a a basic soldier types (ordinary East/West rifleman) from ArmA or determine what should it be replaced by As a result, a basic version of the Everon island can be used in the mission editor Alpha Goal: complete transfer of all Cold War Crisis content needed for the campaign What to do: * Convert Desert Island, Everon, Malden, Kolgujev, and cover them with surface layers * Convert or replace all vehicles used by the campaign * Convert or replace all solder types used by the campaign * Convert Cold War Crisis campaing, fix any issues which make the campaign unplayable or not true to the original vision
  2. hoz

    looking for players

    snowojta There is no need to spam, if you don't have anything to contribute then don't.
  3. Moving this is more suited for the Editing forums
  4. Moving this is more suited for the Editing forums
  5. hoz

    PROJECT'85 TOPIC

    Lets get back on the topic of Project 85 please.
  6. 2 week pr + wl 1 for flaming a mod.
  7. hoz

    Streetlights

    Seems like a editing question.
  8. hoz

    Streetlights

    Seems like a editing question.
  9. hoz

    Bring back he T80

    Please use the addon request thread.
  10. hoz

    WW2 Desert addons

    Closing old topic. Please don't dig up old topics.
  11. Why not ask in the 1.12 thread? Closing...
  12. hoz

    New to Modding

    Moving to Addon discussions.
  13. hoz

    New to Modding

    Moving to Addon discussions.
  14. hoz

    BattlEye vs verifySignatures

    Moving to MP.
  15. hoz

    BattlEye vs verifySignatures

    Moving to MP.
  16. I appreciate that some troubleshooting issues might be too complex to be stuck together in the same thread as everyone else's, but if we can at least give it a try to keep all 1.11 related troubleshooting issues together to start it might help more people out than just the first one to have the problem.
  17. Full release details as well as a perpetually growing list of mirrors can be found here. This thread is for basic 1.11 feedback, general comments, trouble downloading/installing and the like, there will be a troubleshooting specific thread created in the troubleshooting forum and a single new "ArmA Positive/Negative opinions from 1.11" pinned thread in here. Please remember that you must be installed to 1.08 before attempting to install 1.11, or it may be unpleasant and messy! The previous 1.11 release thread can be found here
  18. hoz

    xbox 360

    Closing. If you have specific questions feel free to post in the MP section.
  19. hoz

    arma config settings

    Closing please use the topic walker pointed out.
  20. I don't 'think' we will release the islands as standalone because you would still require the accompanying roads, clutter, buildings, signs. That said you could easily delete the units, vehicles to slim down the mod a bit. We will look at what options are open to us once we have completed the next phase.
  21. hoz

    BattlEye problems

    volkov956 Don't quote images. As I posted in the 1.11 TS topic its battleye=0; to disable.
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