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Everything posted by hoz
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James "Planck" McNicoll: 1952 - 2010 Rest in peace our friend.
hoz posted a topic in BOHEMIA INTERACTIVE - GENERAL
Today I recieved some very terrible news about one of our beloved members of the community. Planck passed away on Wednesday evening and he will be forever missed. http://www.ofpec.com/index.php RIP good friend. Hoz -
I have a script that changes the grass in MP for ArmA. It works in arma2 as well. Grass Changer
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RHS Presents Kenjis T-80 Pack v.0.9
hoz replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
Awesome job Kenji good to see it released, and once again many thanks for the CWR donation! -
ARMA2 & OA's Steam Thread: All Steam Q's/discussions go here [covered by Dwarden]
hoz replied to gimpymoo's topic in ARMA 2 & OA - TROUBLESHOOTING
I downloaded it from petergames and it took just about 3 hours to download the 7.5 gigs or so. I've been totally happy ever since. I bought 3 copies 1 for me and 1 for each of my arma buddies so I saved a bundle of download time for them. :) -
maybe he wasn't ?? :)
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Community created campaign & missions
hoz replied to Potatomasher's topic in ARMA 2 & OA - USER MISSIONS
The OFPEC Mission Depot has lots to offer in the way of very polished missions and campagins for ArmA 1. -
Cold War Rearmed - Public Beta Release
hoz replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
Please report any bugs to the bug tracker its the best way to ensure what your reporting will be looked into and addressed- 607 replies
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Cold War Rearmed - Public Beta Release
hoz replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
The jeep didn't get a whole lot of attention, we really hoped it would be replaced in time. We'll look into that tho :D- 607 replies
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Cold War Rearmed - Public Beta Release
hoz replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
Use eliteness to de-rap the mission.sqm files. In the newer version of eliteness it deraps on the fly during depbo.- 607 replies
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Cold War Rearmed - Public Beta Release
hoz replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
The winter island error we know about. It will be fixed in the next patch. The racs units, this is stumping us at the moment. Do you have any other mods running ? Like QG?- 607 replies
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Cold War Rearmed - Public Beta Release
hoz replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
I've put together my 6 favorite OFP coop missions into a pack. I did this for Elite as well. I'm not the author of any of these missions, but did have permission way back when I ported them over for Elite. OFPEC Mission Depot Enjoy..- 607 replies
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Cold War Rearmed - Public Beta Release
hoz replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
There is no desktop shortcut. Use the cwr.bat file in the arma folder, or configure your cwr to work with any of your favorite effects mods. Voices in the original OFP were property of Codemasters. The ones in CWR are directly from Elite. There is nothing we can do about this...- 607 replies
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Cold War Rearmed - Public Beta Release
hoz replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
Let me just say its been a long road. Besides the people who contributed content, the team spent hundreds of man hours making sure that as many errors could be resolved as possible. I'm sure some will crop up, the mod itself is huge (over 2.7 gig installed minus the missions and campaigns) They also worked hard on the compatibility of old missions so that they were capable of running without as little changes as possible. However there is still some tinkering needed. I hope you all enjoy it, I know I have enjoyed working closely with the team over the last 2 years. :couch:- 607 replies
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We do have a planned release for ArmA as per the blog entry. Hopefully you see it in the very near future.
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Lets move off the OFP vs OPF debate and back on topic please. If you want to continue to discuss it take it to PM. Oyman there's no need to spam and add fuel to the fire.
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Keep your gear when you respawn
hoz replied to Rodrigo68's topic in ARMA - MISSION EDITING & SCRIPTING
Norrins revive scripts are totally customizable. You can set it up to respawn with what you died with or respawn with a full load out. Also if you PM norrin he is always more then willing to help you out if you want to use any of the custom handlers. see OFPEC's thread -
It is clearly documented in the Biki and has been for some time. :bounce3:
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Whilst we respect the work that went into this mod past and present, airing dirty laundry in the public forums is simply not acceptable, grievances between mod members/addon makers should be resolved in private. Please don't let this spill over into the Completed thread. Vilas can request the thread to be reopened if situation warrants it.
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W0lle is right waiting for stuff which is outside our skills and control has taken its toll in terms of time. I will say that the last 2 months have been very fruitful as we have received a number of anticipated models from various people. Thanks to those people! You know who you are! On a side note CWR needs some help with translations. We need translations for the last of these languages... approx 100ish entries. "Spanish","Italian" If you can help with these translations please PM me., I'll set you up with the stringtable. If there is interest to translate all of the  Japanese, Chinese, and Dutch strings or any other language  then please let me know. This would be a huge task so I'm not expecting any interest here.
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blazer01 don't quote images plz.
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There is a new build on the share now. It includes most of the resistance stuff. I've also included the latest missions build as well. Its changing daily so watch for more frequent updates.
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I think you set the markertype to empty. marker setMarkerType type "Empty" setmarkertype
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Back on topic please. Ptolemaios there's no need for name calling next time you'll be pr'd.
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Mando's predi cam will probably do the trick.
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Placing the hospital building in mission
hoz replied to CarlGustaffa's topic in ARMA - MISSION EDITING & SCRIPTING
He found the class names here.