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general

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Everything posted by general

  1. eny1 wanna see my latest anim, a zombie rising from the ground (and it goes really fast to) well here it is PS: only 2 hours of work so it doesn't look very good  rising zombie:P edit: sry for double posting edit2: and u need ofpanim for that anim
  2. I've made a running anim which I think is faster than the regular one. I not compleatly shure cuz when I'm trying to play it it goes back the the starting posision when it's finished enyway to fix this?
  3. problem with walking zombies are that the game will be very easy unless u wanna make it unrealistic and won't let'em die after a headshot. that's the problem with ofp: You got open areas and are free to run wherever you want to. if u could make a big mansion or a really tight town it would work with walking zombies
  4. well, couldn't u do some kind of script which is activated when something is at altitude 0? like u know an RPG soldier doesn't fire on a chopper in the air but as soon as the chopper touches the ground it the soldier targets the chopper
  5. I got some problem here. when I'm trying to patch the game from 1.85 to 1.96 it comes up with these errors I made the instalation in these steps but it isn't     it's still 1.85 and it now has a lot off errors!! buuuuhuuuuuuhuuuuhuhuhuhuuuu
  6. general

    Unified zombie pack release imminent

    oh my god. awww shit. not good grabarz^^. no motivasion?...... hmmm have had a situation like this once. my homewrok, 7 pages was saved on a disc. And I lost it and had to type it all over again. start making them again and you will get the motivasion back. don't start with the models that you lost.try with something new. when u've got the motivasion back u can start with the lost models. it's like playing thrue half a game and then u're saving over the file by misstake. u don't wanna do it again. but then u play another game, and after that game u'll maybe start with the game with the lost data again.
  7. like reacting on target's new posision? should be 0 to 1 in that case
  8. general

    Unified zombie pack release imminent

    hmmm now I know I can try to read the resident evil remake game disc on the computer and take the animations from there can I read a GC disc a the computer? (kidding enyway, the anims are shurly not rpd enyway) lol
  9. general

    Unified zombie pack release imminent

    I can make an anim when a man flyes back and make him land on his back
  10. general

    custom animation in OFP

    ok I've made a walking animation but when I'm trying to play it,it won't walk it's freezed the the first frame. I want it to walk! check this is the the config
  11. how do I put my custom animation into ofp? the names are bankwindow and bankwindow2
  12. ok I've made a walking animation but when I'm trying to play it,it won't walk it's freezed the the first frame. I want it to walk! this is the config.cpp a movie shows what goes wrong
  13. general

    amin goes wrong:(

    !!!!!!!!!!!!!!!!!!!!!!!!!
  14. general

    custom animation in OFP

    can't some1 help me
  15. general

    Unified zombie pack release imminent

    I got the "falling thrue window" animation almost done, just need to make the timing between the frames better. some1 want to take a look at it?
  16. general

    Unified zombie pack release imminent

    the animation when he's trying to brake the window is ready
  17. general

    Unified zombie pack release imminent

    don't say enything yet. I'm working on it and is almost done. the model is broking the window and falls thrue it when it's on the ground it will rise to it's feet. what do ya think? edit* emm it's my first animation ever
  18. general

    Unified zombie pack release imminent

    can some1 help me with ofpanim somehow I can't install it it says: couldn't install, file blablabla wasn't found check
  19. general

    Unified zombie pack release imminent

    nothing in games or videos scares me enymore but the missions were fun to make me scared something has to come like a supprice attack, like a zombies jumping out of the window which maybe is imposible in OFP. unless a very good animator makes something really good
  20. I want the leader of the group to moved to a gamelogic, and I want the leader for the moment to be moved there.
  21. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_helo = _this select 0 _helo land "land" _helo globalchat "We're at the LZ, Hurry your asses or we're leaving you on this shit hole" ~30 _chopper globalchat "We're out of here, you guys will have to fend for yourselves" _helo domove [0,0,0] exit somehow it's not using the radio:(
  22. general

    chopper script

    it is helo on both. forgot to change it when I posted in. both is not working
  23. general

    Firelord

    when I'm pressing the link I'm coming to BI forum
  24. I figured it out<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">leader grp1 getpos setpos g5
  25. I don't understand and no zombies appers. I named a gamelogic SERVER and typed in a trigger [this] exec "spawn.sqs" this error appers '_dist = _this select 2|#|': Error Zero divisor
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